Commit Graph

13 Commits

Author SHA1 Message Date
cora 3366cfa8f9 re-register mcl2 overworld ores for each mm layer 2022-05-22 01:37:59 +02:00
cora b74cfc0142 add setting to switch off biomegen 2022-05-21 15:02:22 +00:00
cora 4bd2f3aa93 add biomegen for lua mapgens 2022-03-25 23:59:40 +01:00
cora e6324c229a pass blockseed to individual mapgens
this is needed for biomegen to work.
2022-03-25 16:21:01 +01:00
cora 63002f643f initial fixes to make multi map work with mcl 2022-03-24 22:01:05 +01:00
Treer 0220184ebc Optimize memory usage to reduce LuaJIT OOM errors
Improve speed and reduce LuaJIT out of memory crashes by not allocating a new voxel buffer every on_generated()
This fix requires Minetest v4.15 or later.
Reference: paramat's explanation of #3 https://forum.minetest.net/viewtopic.php?t=16043
2019-02-09 18:42:59 +11:00
evrooije adb42fa270 Source code reorganization. Global noises are now in a separate
file in order to make the core a bit more readable
2018-08-07 01:01:05 +02:00
evrooije 160ce77c20 Fixed offset Y bug causing repetition of terrain below the Y
centerpoint. Fixed lighting bug, seems that the nolight flag is
absolutely essential in order for everything to work correctly.
2018-08-05 23:26:00 +02:00
evrooije 423c153e47 Fixed missing test on the simple generators params (nil check),
parameterized the levels generator settings so they can now be
passed on generator registration, changed levels local noises to
global noises. Fixed HUD offset issue, where it would show the
wrong zone and relative coordinates off by 1. Added support for
per layer specific settings such as enabling/ disabling bedrock
or skyrock per layer, overriding certain other settings or
behavior, etc.
2018-08-03 12:30:42 +02:00
evrooije f24d4a3a80 Full implementation of layer wrapping, noise mixing and noise
mirroring on all edges. Teleportation implemented, also on all
edges.
2018-07-31 21:49:32 +02:00
evrooije e29ad477ea First (non-functional) cut at the layer wrapping code. Added some
additional hooks to control the core, overriding bedrock and
skyrock generation. Shadow caster can now be enabled/ disabled.
2018-07-28 20:45:53 +02:00
evrooije 1f2bcc5f81 Fixed some bugs, added HUD status to dump of mod state to log,
changed the default set of generators, using levels only for now
2018-07-24 21:20:38 +02:00
evrooije 66508f1615 Split code into different source files for better maintainability.
Added layer names and HUD system to display offset coordinates and
the layer number and/ or layer name
2018-07-24 19:26:28 +02:00