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WIP: Mapgen Update
#4361 opened
2024-06-02 14:15:09 +02:00
by
the-real-herowl
code quality
mapgen
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#P1 CRITICAL
#P2: HIGH
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#P6: low
#Review
annoying
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mapgen
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missing feature
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AFCMS
aligator
anarquimico
ancientmarinerdev
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chmodsayshello
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#P1 CRITICAL
#P2: HIGH
#P3: elevated
#P4 priority: medium
#P6: low
#Review
annoying
API
bug
code quality
combat
commands
compatibility
configurability
contribution inside
controls
core feature
creative mode
delayed for engine release
documentation
duplicate
enhancement
environment
gameplay
graphics
ground content conflict
GUI/HUD
help wanted
incomplete feature
invalid / won't fix
items
looking for contributor
mapgen
meta
mineclone2+
Minecraft >= 1.13
Minecraft >= 1.17
missing feature
mobile
mobs
mod support
model needed
multiplayer
Needs adoption
needs discussion
needs engine change
needs more information
needs research
nodes
non-Minecraft feature
non-mob entities
performance
player
possible close
redstone
release notes
schematics
Skyblock
sounds
Testing / Retest
tools
translation
unconfirmed
mcl5
mcla
Media missing
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0.88.0
3 - Near future
2 - Next
1 - Now
Open milestones
0.71.0
0.73.0
0.80.0
0.82.0 - Bamburgered
0.83.0 - Safe and Sound
0.84.0 - Very Nice
0.85.0 - Fire and Stone
0.86.0 - Another Look
0.87.0 - Prismatic
0.87.1
0.87.2
0.72.0
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Skin system
Mobs migration
Essential farms
Mapgen update
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0.72
MineClone5
Formspec overhaul
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aligator
anarquimico
ancientmarinerdev
Bakawun
bzoss
chmodsayshello
CyberMango
emptyshore
epCode
erlehmann
Impulse
jordan4ibanez
LizzyFleckenstein03
megustanlosfrijoles
Michieal
Morik666
MrRar
MysticTempest
NO11
Rootyjr
rudzik8
seventeenthShulker
SmokeyDope
SumianVoice
tacotexmex
talamh
teknomunk
test1
the-real-herowl
TheRandomLegoBrick
Wbjitscool
Wuzzy
WIP: Add new infested, oozing and weaving effects from mc 1.21
2
#4489
opened
2024-07-03 12:23:57 +02:00
by
WillConker
master
WillConker
:
add_new_effects
Slow ender dragon regeneration
#4481
opened
2024-07-02 11:15:26 +02:00
by
WillConker
master
WillConker
:
ender_dragon_heal_fix
Split bamboo endcap into 2 nodes to avoid transparency issues with plantlike_rooted
4
#4480
opened
2024-07-02 10:39:49 +02:00
by
WillConker
master
WillConker
:
new_bamboo_endcap
Try to reduce how much mobs fall off cliffs.
1
#4479
opened
2024-07-01 22:44:29 +02:00
by
kno10
master
kno10
:
leap_of_death
Merge mcla kelp growing
#4474
opened
2024-07-01 11:01:33 +02:00
by
WillConker
master
WillConker
:
kelp_make_source
delay biome check when spawning
#4470
opened
2024-06-28 12:56:26 +02:00
by
kno10
master
kno10
:
delay_binome_check
Remove light paramtype from slab so they do not let light in from above or below.
1
#4447
opened
2024-06-17 20:41:19 +02:00
by
ancientmarinerdev
master
slabs_block_light
Thunder/rain inconsistencies, sunburn and flashes of fire
1
#4443
opened
2024-06-15 22:13:40 +02:00
by
seventeenthShulker
master
burning_in_thunder
Made soul speed and depth strider speed boosts additive instead of exclusive
1
#4422
opened
2024-06-09 19:51:54 +02:00
by
WillConker
master
WillConker
:
additive_ds_ss
Add swift sneak
#4415
opened
2024-06-08 15:01:51 +02:00
by
WillConker
master
WillConker
:
create_swift_sneak
0.88.0
Added 5 missing suspicious stews
6
#4413
opened
2024-06-07 18:29:49 +02:00
by
WillConker
master
WillConker
:
all_sus_stews
0.88.0
WIP: Fix attach/detach logic
#4410
opened
2024-06-06 17:02:03 +02:00
by
WillConker
master
WillConker
:
attach_fix
Piglin brutes are not immune to fire and lava
#4378
opened
2024-06-03 21:46:39 +02:00
by
JoseDouglas26
master
JoseDouglas26
:
not_that_brute
0.88.0
1 approval
WIP: New translations in brazilian portuguese
#4352
opened
2024-05-31 21:20:35 +02:00
by
JoseDouglas26
master
JoseDouglas26
:
new_pt_br_translations
WIP: Dynamic Rules and Settings
9
#4347
opened
2024-05-31 01:30:06 +02:00
by
teknomunk
master
teknomunk
:
add-dynamic-rules
0.88.0
27 / 71
Optimize finding lightning rods
4
#4230
opened
2024-04-02 13:48:22 +02:00
by
teknomunk
master
teknomunk
:
optimize-lightning
WIP: Harden against fake players
#4229
opened
2024-04-02 00:27:24 +02:00
by
teknomunk
master
teknomunk
:
fake-player-hardening
3 - Near future
0 / 1