Split bamboo endcap into 2 nodes to avoid transparency issues with plantlike_rooted #4480
No reviewers
Labels
No Label
#P1 CRITICAL
#P2: HIGH
#P3: elevated
#P4 priority: medium
#P6: low
#Review
annoying
API
bug
code quality
combat
commands
compatibility
configurability
contribution inside
controls
core feature
creative mode
delayed for engine release
documentation
duplicate
enhancement
environment
gameplay
graphics
ground content conflict
GUI/HUD
help wanted
incomplete feature
invalid / won't fix
items
looking for contributor
mapgen
meta
mineclone2+
Minecraft >= 1.13
Minecraft >= 1.17
missing feature
mobile
mobs
mod support
model needed
multiplayer
Needs adoption
needs discussion
needs engine change
needs more information
needs research
nodes
non-Minecraft feature
non-mob entities
performance
player
possible close
redstone
release notes
schematics
Skyblock
sounds
Testing / Retest
tools
translation
unconfirmed
mcl5
mcla
Media missing
No Milestone
No project
No Assignees
2 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: VoxeLibre/VoxeLibre#4480
Loading…
Reference in New Issue
No description provided.
Delete Branch "WillConker/VoxeLibre:new_bamboo_endcap"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Fixes #4461
There are now 2 nodes in the bamboo endcap:
mcl_bamboo:bamboo_endcap
(axey group) andmcl_bamboo:bamboo_endcap_top
(plantlike drawtype, drops nothing)I noticed while doing this that the bamboo endcap texture is not very good, but you can't specify multiple texture tiles for
allfaces
drawtype iiucThings I already checked:
mcl_bamboo:bamboo_endcap_top
when below block is mined or broken by a chain of bamboo breakingIf this is good to be merged I will remove the comments.
btw the problem where nodes with "allfaces" drawtype can only have one texture is I think the reason for #4438
Could we fix this with a "nodebox" drawtype https://forum.minetest.net/viewtopic.php?t=7206?
The new node is currently available in the creative inventory (is this intentional?).
Ok, I removed it; it wasn't intentional.
Should both be left in for decoration? (would have to clean up description)