Convert stairs to nodebox and use world-aligned tiling (fixes #4578) #4588
No reviewers
Labels
No Label
#P1 CRITICAL
#P2: HIGH
#P3: elevated
#P4 priority: medium
#P6: low
#Review
annoying
API
bug
code quality
combat
commands
compatibility
configurability
contribution inside
controls
core feature
creative mode
delayed for engine release
documentation
duplicate
enhancement
environment
feature request
gameplay
graphics
ground content conflict
GUI/HUD
help wanted
incomplete feature
invalid / won't fix
items
looking for contributor
mapgen
meta
mineclone2+
Minecraft >= 1.13
Minecraft >= 1.17
missing feature
mobile
mobs
mod support
model needed
multiplayer
Needs adoption
needs discussion
needs engine change
needs more information
needs research
nodes
non-mob entities
performance
player
possible close
redstone
release notes
schematics
Skyblock
sounds
Testing / Retest
tools
translation
unconfirmed
mcl5
mcla
Media missing
No Milestone
No project
No Assignees
3 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: VoxeLibre/VoxeLibre#4588
Loading…
Reference in New Issue
No description provided.
Delete Branch "nodebox_stairs"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
This PR is a cherry-pick from MCLA. I originally planned this to be part of a bigger stair/slab overhaul, but we shouldn't expect that to come soon, as I have large plans.
The stair nodes now use a nodebox instead of a model, and their texture is world-aligned, as opposed to being rotated with the node itself. This makes buildings made out of wood, brick or other stairs look much more pleasant.
The 3D model is kept in place for potential backwards compatibility.
52876a949c
tod6d183a430
LGTM, closes #4578
LGTM
d6d183a430
to562a9d6d98