Fix crash throwing snowball at (runaway=true) mobs #2802

Merged
epCode merged 1 commits from fix_snowball_crash into master 2022-10-17 03:14:00 +02:00
1 changed files with 2 additions and 2 deletions

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@ -3518,11 +3518,11 @@ local mob_punch = function(self, hitter, tflp, tool_capabilities, dir)
end -- END if damage
-- if skittish then run away
if not die and self.runaway == true and self.state ~= "flop" then
if hitter and is_player and hitter:get_pos() and not die and self.runaway == true and self.state ~= "flop" then
yaw = set_yaw(self, minetest.dir_to_yaw(vector.direction(hitter:get_pos(), self.object:get_pos())))
minetest.after(0.2,function()
if self and self.object then
if self and self.object and self.object:get_pos() and hitter and is_player and hitter:get_pos() then
yaw = set_yaw(self, minetest.dir_to_yaw(vector.direction(hitter:get_pos(), self.object:get_pos())))
set_velocity(self, self.run_velocity)
end