53 lines
1.7 KiB
Lua
53 lines
1.7 KiB
Lua
local modname = minetest.get_current_modname()
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local S = minetest.get_translator(modname)
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local modpath = minetest.get_modpath(modname)
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mcl_structures.register_structure("desert_oasis",{
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place_on = {"group:sand"},
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fill_ratio = 0.01,
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flags = "place_center_x, place_center_z",
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solid_ground = true,
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make_foundation = true,
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y_offset = function(pr) return -(pr:next(2,3)) end,
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chunk_probability = 200,
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y_max = mcl_vars.mg_overworld_max,
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y_min = 1,
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biomes = { "Desert" },
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sidelen = 18,
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filenames = {
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modpath.."/schematics/mcl_extra_structures_desert_oasis_1.mts",
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modpath.."/schematics/mcl_extra_structures_desert_oasis_2.mts",
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},
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loot = {
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["mcl_barrels:barrel_closed" ] ={{
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stacks_min = 2,
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stacks_max = 2,
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items = {
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{ itemstring = "mcl_mobitems:rotten_flesh", weight = 16, amount_min = 3, amount_max=7 },
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{ itemstring = "mcl_core:gold_ingot", weight = 15, amount_min = 2, amount_max = 7 },
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{ itemstring = "mcl_core:iron_ingot", weight = 15, amount_min = 1, amount_max = 5 },
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{ itemstring = "mcl_core:diamond", weight = 3, amount_min = 1, amount_max = 3 },
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{ itemstring = "mcl_mobitems:saddle", weight = 3, },
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{ itemstring = "mcl_mobitems:iron_horse_armor", weight = 1, },
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{ itemstring = "mcl_mobitems:gold_horse_armor", weight = 1, },
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{ itemstring = "mcl_mobitems:diamond_horse_armor", weight = 1, },
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{ itemstring = "mcl_core:apple_gold_enchanted", weight = 2, },
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}
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},
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{
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stacks_min = 2,
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stacks_max = 2,
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items = {
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{ itemstring = "mcl_core:tree", weight = 1, amount_min = 4, amount_max=6 },
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}
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},
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{
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stacks_min = 1,
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stacks_max = 1,
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items = {
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{ itemstring = "mcl_buckets:bucket_water", weight = 1, amount_min = 1, amount_max=1 },
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}
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}}
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}
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})
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