More checkboxes
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README.md
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README.md
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@ -66,7 +66,7 @@ Dependencies: Minetest Game or MineClone.
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### PLANS/TODO FOR v7.0 (see dev branch for current progress)
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* Achievements/advancements/awards
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[ ] Achievements/advancements/awards
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* Improvements to tools (mostly only in MCL at the moment)
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[x] Wear bar for charge level
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[x] Charge levels match ProjectE (both in number and in range)
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@ -78,22 +78,22 @@ Dependencies: Minetest Game or MineClone.
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[x] Shovels can remove paths (MCL2)
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[x] Changes to armor (but it's so hard to get it right)
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* Unfortunately, due to an [engine bug](https://github.com/minetest/minetest/issues/14344), this means that players are kind of invincible most of the time.
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* Divining rods
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* Swiftwolf's Rending Gale (maybe rename?)
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* Mind, Life, Body and Soul Stones (Mind = MCL only)
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* Talisman of Repair (will only work in player inventory, not Alchemical Chests like ProjectE)
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* Gem of Eternal Density (will only work in player inventory, not Alchemical Chests like ProjectE)
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* Remove and add alias for DM/RM shields
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* Edit wiki:
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* Add pages for:
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* Achievements?
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* Divining rods
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* Swiftwolf's Rending Gale
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* Talisman of Repair
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* Gem of Eternal Density
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* Mind, Life, Body, and Soul Stones
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* Modify tools page
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* Remove page for PESA
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[ ] Remove and add alias for DM/RM shields
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[ ] Divining rods
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[ ] Swiftwolf's Rending Gale (maybe rename?)
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[ ] Mind, Life, Body and Soul Stones (Mind = MCL only)
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[ ] Talisman of Repair (will only work in player inventory, not Alchemical Chests like ProjectE)
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[ ] Gem of Eternal Density (will only work in player inventory, not Alchemical Chests like ProjectE)
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[ ] Edit wiki:
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[ ] Add pages for:
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[ ] Achievements?
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[ ] Divining rods
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[ ] Swiftwolf's Rending Gale
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[ ] Talisman of Repair
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[ ] Gem of Eternal Density
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[ ] Mind, Life, Body, and Soul Stones
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[ ] Modify tools page
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[ ] Remove page for PESA
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## Changelog
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<details><summary>Look at this fancy expanding changelog</summary>
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@ -111,7 +111,7 @@ Dependencies: Minetest Game or MineClone.
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* Changes:
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* I'm started a free AI tool called Codeium (no relation to VSCodium), which seems to work well. This obviously isn't a change to the mod, but it makes it easier to do certain things.
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* Several improvements to tools:
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* The pickaxe vein mining ability is now more efficient, only checking each position once.
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* The pickaxe vein mining ability only checks each position once.
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* Tools do not mine slower in 3x1/3x3 modes (to match ProjectE)
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* Tools do not have a separate 3x1/3x3 item.
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* Charge level is now shown by the wear/durability bar
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