diff --git a/README.md b/README.md index 5fe71af..94d236d 100644 --- a/README.md +++ b/README.md @@ -66,7 +66,7 @@ Dependencies: Minetest Game or MineClone. ### PLANS/TODO FOR v7.0 (see dev branch for current progress) -* Achievements/advancements/awards +[ ] Achievements/advancements/awards * Improvements to tools (mostly only in MCL at the moment) [x] Wear bar for charge level [x] Charge levels match ProjectE (both in number and in range) @@ -78,22 +78,22 @@ Dependencies: Minetest Game or MineClone. [x] Shovels can remove paths (MCL2) [x] Changes to armor (but it's so hard to get it right) * Unfortunately, due to an [engine bug](https://github.com/minetest/minetest/issues/14344), this means that players are kind of invincible most of the time. -* Divining rods -* Swiftwolf's Rending Gale (maybe rename?) -* Mind, Life, Body and Soul Stones (Mind = MCL only) -* Talisman of Repair (will only work in player inventory, not Alchemical Chests like ProjectE) -* Gem of Eternal Density (will only work in player inventory, not Alchemical Chests like ProjectE) -* Remove and add alias for DM/RM shields -* Edit wiki: - * Add pages for: - * Achievements? - * Divining rods - * Swiftwolf's Rending Gale - * Talisman of Repair - * Gem of Eternal Density - * Mind, Life, Body, and Soul Stones - * Modify tools page - * Remove page for PESA + [ ] Remove and add alias for DM/RM shields +[ ] Divining rods +[ ] Swiftwolf's Rending Gale (maybe rename?) +[ ] Mind, Life, Body and Soul Stones (Mind = MCL only) +[ ] Talisman of Repair (will only work in player inventory, not Alchemical Chests like ProjectE) +[ ] Gem of Eternal Density (will only work in player inventory, not Alchemical Chests like ProjectE) +[ ] Edit wiki: + [ ] Add pages for: + [ ] Achievements? + [ ] Divining rods + [ ] Swiftwolf's Rending Gale + [ ] Talisman of Repair + [ ] Gem of Eternal Density + [ ] Mind, Life, Body, and Soul Stones + [ ] Modify tools page +[ ] Remove page for PESA ## Changelog
Look at this fancy expanding changelog @@ -111,7 +111,7 @@ Dependencies: Minetest Game or MineClone. * Changes: * I'm started a free AI tool called Codeium (no relation to VSCodium), which seems to work well. This obviously isn't a change to the mod, but it makes it easier to do certain things. * Several improvements to tools: - * The pickaxe vein mining ability is now more efficient, only checking each position once. + * The pickaxe vein mining ability only checks each position once. * Tools do not mine slower in 3x1/3x3 modes (to match ProjectE) * Tools do not have a separate 3x1/3x3 item. * Charge level is now shown by the wear/durability bar