Update readme
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README.md
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README.md
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@ -80,7 +80,6 @@ You can find the old textures and sounds by going back to previous commits in Gi
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- [x] Remove fuel crafting recipes for stars and upgrades
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- [x] Remove fuel crafting recipes for stars and upgrades
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- [x] Add ProjectE armor textures
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- [x] Add ProjectE armor textures
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- [x] Add EMC Link
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- [x] Add EMC Link
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- [ ] ~~Add Divining Rods~~
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- [x] Add Alchemical Books
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- [x] Add Alchemical Books
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- [ ] Add more matter/fuel types
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- [ ] Add more matter/fuel types
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- [ ] Make collectors less expensive and less effective (gold instead of glowstone)
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- [ ] Make collectors less expensive and less effective (gold instead of glowstone)
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@ -109,13 +108,15 @@ You can find the old textures and sounds by going back to previous commits in Gi
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### v8.0
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### v8.0
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* New Features:
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* New Features:
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* Added the EMC Link to replace both the Constructor and Deconstructor.
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* Added the EMC Link to replace both the Constructor and Deconstructor.
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* Added the Dark Matter Pedestal.
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* Added Alchemical Books.
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* Changes:
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* Changes:
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* The Constructor and Deconstructor are now deprecated. Element Exchange is no more.
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* The Constructor and Deconstructor are now deprecated, replaced with the EMC Link.
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* Upgrades and Stars can no longer be used as fuel.
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* Upgrades and Stars can no longer be used as fuel.
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* Dark and Red Matter Armor now uses ProjectE's textures
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* Dark and Red Matter Armor now uses ProjectE's textures
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* Removed the ability to right click with stars to see the charge (made it more convenient to add the EMC Link)
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* Removed the ability to right click with stars to see the charge (it's unnecessary).
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* Bugfixes:
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* Bugfixes:
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* Dark and Red Matter Armor display properly (and identically) in both games.
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* Dark and Red Matter Armor display properly (and identically) in both games, with ProjectE's textures.
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* `add_star_emc` now correctly works with negative energy values.
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* `add_star_emc` now correctly works with negative energy values.
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@ -473,27 +474,33 @@ I didn't get to everything I wanted to, mostly because the automatic energy valu
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</details>
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</details>
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### Features that I might add eventually:
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### Features that I might add eventually:
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* ProjectE's armor textures (maybe MCL only)\*
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* ProjectE's armor textures\*\*
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* Archangel's Smite (MCL only, arrows will not track targets)
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* Archangel's Smite (MCL only, arrows will not track targets)
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* Ring of Ignition\*
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* Ring of Ignition\*
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* Zero Ring\*
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* Zero Ring\*
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* Swiftwolf's Rending Gale (maybe not, if so, without the force field; basically Why's Flying Sausage with a different texture and maybe lightning in MCL)
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* Swiftwolf's Rending Gale (maybe not, if so, without the force field; basically Why's Flying Sausage with a different texture and maybe lightning in MCL)
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* Harvest Band (maybe not)
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* Harvest Band (maybe not)
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* Ring of Arcana (possibly without the Harvest Band)
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* Ring of Arcana (possibly without the Harvest Band)
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* Gem Armor
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* Gem Armor (only if the engine bug with armor is fixed)
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* Destruction Catalyst
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* Destruction Catalyst
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* Hyperkinetic Lens?
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* Hyperkinetic Lens?
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* Divining Rods\*
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* Alchemical Books\*\*
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* Alchemical Books\*
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* Catalytic Lens
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* Catalytic Lens
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* Mercurial Eye
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* Mercurial Eye
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* Evertide Amulet (but without being able to stand on water)\*
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* Evertide Amulet (but without being able to stand on water)\*
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* Volcanite Amulet (but without being able to stand on lava)\*
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* Volcanite Amulet (but without being able to stand on lava)\*
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* Pedestals\*
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* Pedestals\*\* (haven't added all the abilities yet)
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* Black Hole Band and Void Ring\*
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* Black Hole Band and Void Ring\*
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* Nova Catalyst/Cataclysm?
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* Nova Catalyst/Cataclysm?
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* Knowledge Sharing Book\*
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* Knowledge Sharing Book\*
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* Energy Condensers\*
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* EMC Link\*\*
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* EMC Link\*
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\* Planned for v8.0
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\* Planned for v8.0
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\*\* Added to v8.0
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### Features that I will not add:
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* Divining Rods (I would have to manually add energy values for ores, and I'm not going to do that)
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* Energy Condensers (what's the point?)
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* Watch of Flowing Time (impossible/laggy)
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* Any item from ProjectE(xpansion) with an EMC value of over 1 trillion (impossible)
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