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65 Commits

Author SHA1 Message Date
TheOnlyJoeEnderman 5879e3b0fb add paintbrush 2024-01-05 17:45:19 +00:00
TheOnlyJoeEnderman 0d1cd8d748 add paintbrush 2024-01-05 17:40:52 +00:00
TheOnlyJoeEnderman 8f563c8dfb Fix critical registration bug 2023-06-02 23:40:11 +00:00
TheOnlyJoeEnderman 2bc80c9e49 Upload files to '' 2023-04-03 02:12:03 +00:00
TheOnlyJoeEnderman 6f5eba27ad Upload files to '' 2023-04-03 01:17:32 +00:00
TheOnlyJoeEnderman f0cf412403 Upload files to 'textures' 2023-04-03 01:17:11 +00:00
TheOnlyJoeEnderman 09bd129bd5 Upload files to 'textures' 2023-04-03 01:17:00 +00:00
TheOnlyJoeEnderman 669032f92a Delete 'textures/paintings_lib_4x4_the_wreckage.png' 2023-04-03 00:54:19 +00:00
TheOnlyJoeEnderman 6c30bff098 Delete 'textures/paintings_lib_4x4_the_machine.png' 2023-04-03 00:54:13 +00:00
TheOnlyJoeEnderman 9eb01e7585 Delete 'textures/paintings_lib_4x4_skeleton_flowers.png' 2023-04-03 00:54:07 +00:00
TheOnlyJoeEnderman 028cdba154 Delete 'textures/paintings_lib_4x4_map_2.png' 2023-04-03 00:54:02 +00:00
TheOnlyJoeEnderman 88445afd87 Delete 'textures/paintings_lib_4x4_city_lights.png' 2023-04-03 00:53:57 +00:00
TheOnlyJoeEnderman 8bbaaa1fda Delete 'textures/paintings_lib_4x3_tv_portal.png' 2023-04-03 00:53:52 +00:00
TheOnlyJoeEnderman fe9ea1683b Delete 'textures/paintings_lib_4x3_still_life.png' 2023-04-03 00:53:46 +00:00
TheOnlyJoeEnderman 713f42b19d Delete 'textures/paintings_lib_4x3_neon_planets.png' 2023-04-03 00:53:39 +00:00
TheOnlyJoeEnderman 54e6810691 Delete 'textures/paintings_lib_4x3_neon_city.png' 2023-04-03 00:53:33 +00:00
TheOnlyJoeEnderman fed2333cfc Delete 'textures/paintings_lib_4x3_dust_storm.png' 2023-04-03 00:53:24 +00:00
TheOnlyJoeEnderman df1a987122 Delete 'textures/paintings_lib_4x3_autumn.png' 2023-04-03 00:53:19 +00:00
TheOnlyJoeEnderman daed88c9a4 Delete 'textures/paintings_lib_4x2_ruins.png' 2023-04-03 00:53:13 +00:00
TheOnlyJoeEnderman 3d18377be4 Delete 'textures/paintings_lib_4x2_mountain_landscape_2.png' 2023-04-03 00:53:07 +00:00
TheOnlyJoeEnderman de187d3f39 Delete 'textures/paintings_lib_4x2_leaves.png' 2023-04-03 00:53:02 +00:00
TheOnlyJoeEnderman c1d827c69d Delete 'textures/paintings_lib_3x3_tree.png' 2023-04-03 00:52:56 +00:00
TheOnlyJoeEnderman 058aee2d05 Delete 'textures/paintings_lib_3x3_sunrise.png' 2023-04-03 00:52:52 +00:00
TheOnlyJoeEnderman 28d0a66834 Delete 'textures/paintings_lib_3x3_skull_roses.png' 2023-04-03 00:52:46 +00:00
TheOnlyJoeEnderman be9952b812 Delete 'textures/paintings_lib_3x3_seafloor_2.png' 2023-04-03 00:52:41 +00:00
TheOnlyJoeEnderman 6d41e134f3 Delete 'textures/paintings_lib_3x3_portrait.png' 2023-04-03 00:52:36 +00:00
TheOnlyJoeEnderman 30e4a466c4 Delete 'textures/paintings_lib_3x3_map.png' 2023-04-03 00:52:31 +00:00
TheOnlyJoeEnderman 34df1b1572 Delete 'textures/paintings_lib_3x3_gooseberry.png' 2023-04-03 00:52:23 +00:00
TheOnlyJoeEnderman f9b3653064 Delete 'textures/paintings_lib_3x3_fantasy_forest.png' 2023-04-03 00:52:17 +00:00
TheOnlyJoeEnderman 00cb9d8860 Delete 'textures/paintings_lib_3x3_circuit_city.png' 2023-04-03 00:52:12 +00:00
TheOnlyJoeEnderman 75269403b8 Delete 'textures/paintings_lib_3x2_the_lake.png' 2023-04-03 00:52:07 +00:00
TheOnlyJoeEnderman eccd694ccb Delete 'textures/paintings_lib_3x2_skull_sea.png' 2023-04-03 00:52:02 +00:00
TheOnlyJoeEnderman fcd8964a2c Delete 'textures/paintings_lib_3x2_solar_flare.png' 2023-04-03 00:51:57 +00:00
TheOnlyJoeEnderman 90018b21ad Delete 'textures/paintings_lib_3x2_japan.png' 2023-04-03 00:51:52 +00:00
TheOnlyJoeEnderman ae5c999f22 Delete 'textures/paintings_lib_3x2_galaxy.png' 2023-04-03 00:51:46 +00:00
TheOnlyJoeEnderman 405b20bfd9 Delete 'textures/paintings_lib_3x2_future_ruins.png' 2023-04-03 00:51:40 +00:00
TheOnlyJoeEnderman 3322b8b3cb Delete 'textures/paintings_lib_3x2_billboard.png' 2023-04-03 00:51:35 +00:00
TheOnlyJoeEnderman 6d99f08a77 Delete 'textures/paintings_lib_2x2_utah.png' 2023-04-03 00:51:29 +00:00
TheOnlyJoeEnderman 1b3d732bb6 Delete 'textures/paintings_lib_2x2_the_walk.png' 2023-04-03 00:51:24 +00:00
TheOnlyJoeEnderman 1720da6853 Delete 'textures/paintings_lib_2x2_skull_cuttingboard.png' 2023-04-03 00:51:19 +00:00
TheOnlyJoeEnderman 20be5c5b7e Delete 'textures/paintings_lib_2x2_fishbowl.png' 2023-04-03 00:51:14 +00:00
TheOnlyJoeEnderman 485830c40d Delete 'textures/paintings_lib_2x2_abstract_man.png' 2023-04-03 00:51:07 +00:00
TheOnlyJoeEnderman 7607eee421 Delete 'textures/paintings_lib_2x1_valley_2.png' 2023-04-03 00:51:01 +00:00
TheOnlyJoeEnderman 7e38409579 Delete 'textures/paintings_lib_2x1_seafloor.png' 2023-04-03 00:50:56 +00:00
TheOnlyJoeEnderman 8a605bd2ac Delete 'textures/paintings_lib_2x2_fishbowl_2.png' 2023-04-03 00:50:51 +00:00
TheOnlyJoeEnderman aaac2b3037 Delete 'textures/paintings_lib_2x2_king.png' 2023-04-03 00:50:46 +00:00
TheOnlyJoeEnderman 209dc1754e Delete 'textures/paintings_lib_2x1_mountain_landscape.png' 2023-04-03 00:50:42 +00:00
TheOnlyJoeEnderman a72fb63d70 Delete 'textures/paintings_lib_2x1_metal_river.png' 2023-04-03 00:50:36 +00:00
TheOnlyJoeEnderman 3a60b1d832 Delete 'textures/paintings_lib_2x1_aurora.png' 2023-04-03 00:50:31 +00:00
TheOnlyJoeEnderman 41cf4fad8e Delete 'textures/paintings_lib_1x2_octopus.png' 2023-04-03 00:50:25 +00:00
TheOnlyJoeEnderman 224968a545 Delete 'textures/paintings_lib_1x2_metal_sky.png' 2023-04-03 00:50:20 +00:00
TheOnlyJoeEnderman 700617cafe Delete 'textures/paintings_lib_1x2_hungry.png' 2023-04-03 00:50:15 +00:00
TheOnlyJoeEnderman b7c3bb7c9f Delete 'textures/paintings_lib_1x2_abstract_expression.png' 2023-04-03 00:50:10 +00:00
TheOnlyJoeEnderman a47d682d2e Delete 'textures/paintings_lib_1x1_valley.png' 2023-04-03 00:50:05 +00:00
TheOnlyJoeEnderman b83aece7c8 Delete 'textures/paintings_lib_1x1_ufo.png' 2023-04-03 00:50:00 +00:00
TheOnlyJoeEnderman f566ba089e Delete 'textures/paintings_lib_1x1_the_darkness.png' 2023-04-03 00:49:55 +00:00
TheOnlyJoeEnderman 81f4aae363 Delete 'textures/paintings_lib_1x1_seaside_paradise.png' 2023-04-03 00:49:49 +00:00
TheOnlyJoeEnderman 97b52e7eb8 Delete 'textures/paintings_lib_1x1_roses.png' 2023-04-03 00:49:41 +00:00
TheOnlyJoeEnderman 395787ac30 move to seperate mod 2023-04-03 00:49:35 +00:00
TheOnlyJoeEnderman 23d77b23eb move to seperate mod 2023-04-03 00:49:22 +00:00
TheOnlyJoeEnderman 81b69dde9d move to seperate mod 2023-04-03 00:49:12 +00:00
TheOnlyJoeEnderman 0028937e86 move to seperate mod 2023-04-03 00:49:02 +00:00
TheOnlyJoeEnderman d45aec7a5d Delete 'textures/paintings_lib_1x1_blue_vase.png' 2023-04-03 00:48:47 +00:00
TheOnlyJoeEnderman e5330e6565 0.0.2 2023-04-03 00:48:29 +00:00
TheOnlyJoeEnderman 4fea7e0781 0.0.2 2023-04-03 00:48:16 +00:00
69 changed files with 158 additions and 151 deletions

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@ -1,4 +1,4 @@
# Paintings Library
####
Attempts to make it easy to add many paintings of various sizes whilst adding 57 example paintings.
Attempts to make it easy to add many paintings of various sizes. Now a paintbrush is included to cycle all paintings at random. You do not have to make your own painting recipes anymore if you do not want to.

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@ -6,3 +6,94 @@ local default_path = minetest.get_modpath("paintings_lib")
dofile(minetest.get_modpath("paintings_lib") .. "/register.lua")
dofile(minetest.get_modpath("paintings_lib") .. "/paintings.lua")
-- Global variable to hold the list of painting nodes
local painting_nodes = {}
-- Function to populate the painting nodes list
local function populate_painting_nodes()
for name, def in pairs(minetest.registered_nodes) do
if def.groups.painting then
table.insert(painting_nodes, name)
end
end
end
-- Register the function to be called after all mods have loaded
minetest.register_on_mods_loaded(populate_painting_nodes)
-- Call the function to populate the list at server start
populate_painting_nodes()
-- Retrieve the number of uses from settings
local paintbrush_uses = tonumber(minetest.settings:get("paintings_lib_paintbrush_uses")) or 32
-- Register the paintbrush tool
minetest.register_tool("paintings_lib:paintbrush", {
description = "Paintbrush",
inventory_image = "paintings_lib_paintbrush.png",
wield_image = "paintings_lib_paintbrush.png^[transformFX"
})
-- Function to swap the node and wear out the paintbrush
local function swap_node(pos, node, clicker)
local wielded_item = clicker:get_wielded_item()
if wielded_item:get_name() ~= "paintings_lib:paintbrush" then
return
end
if #painting_nodes > 0 then
local new_node_name = node.name
local attempts = 0
-- Loop until a different painting is found or after 10 attempts
while new_node_name == node.name and attempts < 10 do
new_node_name = painting_nodes[math.random(#painting_nodes)]
attempts = attempts + 1
end
if new_node_name ~= node.name then
minetest.swap_node(pos, {name = new_node_name})
-- Adding wear to the paintbrush
wielded_item:add_wear(65535 / paintbrush_uses)
clicker:set_wielded_item(wielded_item)
end
end
end
-- Override the on_rightclick for nodes in the "painting" group
minetest.register_on_punchnode(function(pos, node, clicker, pointed_thing)
if minetest.get_item_group(node.name, "painting") > 0 then
swap_node(pos, node, clicker)
end
end)
-- Crafting recipe to 'refill' the paintbrush
minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv)
local paintbrush_found, dye_found = false, false
for _, item in ipairs(old_craft_grid) do
if item:get_name() == "paintings_lib:paintbrush" then
paintbrush_found = true
-- Fully repair the paintbrush
itemstack:add_wear(-65535)
end
if minetest.get_item_group(item:get_name(), "dye") > 0 then
dye_found = true
end
end
if paintbrush_found and dye_found then
return itemstack
end
end)
minetest.register_craft({
type = "shapeless",
output = "paintings_lib:paintbrush",
recipe = {
"paintings_lib:paintbrush",
"group:dye", "group:dye", "group:dye", "group:dye",
"group:dye", "group:dye", "group:dye", "group:dye"
}
})

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@ -3,3 +3,4 @@ title = Paintings Library
description = A fast, sleek, modern painting API for Minetest Game, but optional support for other games.
depends = default
min_minetest_version = 5.3
author = JoeEnderman

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@ -1,132 +1,36 @@
-- 1x1
paintings_lib.register_painting1x1("blue_vase", "Blue Vase", "paintings_lib_1x1_blue_vase.png^paintings_lib_frame1x1.png")
paintings_lib.register_painting1x1("highway", "Highway", "paintings_lib_1x1_highway.png^paintings_lib_frame1x1.png")
paintings_lib.register_painting1x1("last_sunrise", "Last Sunrise", "paintings_lib_1x1_last_sunrise.png^paintings_lib_frame1x1.png")
paintings_lib.register_painting1x1("lit_vase", "Lit Vase", "paintings_lib_1x1_lit_vase.png^paintings_lib_frame1x1.png")
paintings_lib.register_painting1x1("ocean_rock", "Ocean Rock", "paintings_lib_1x1_ocean_rock.png^paintings_lib_frame1x1.png")
paintings_lib.register_painting1x1("roses", "Roses", "paintings_lib_1x1_roses.png^paintings_lib_frame1x1.png")
paintings_lib.register_painting1x1("seaside_paradise", "Seaside Paradise", "paintings_lib_1x1_seaside_paradise.png^paintings_lib_frame1x1.png")
paintings_lib.register_painting1x1("the_darkness", "The Darkness", "paintings_lib_1x1_the_darkness.png^paintings_lib_frame1x1.png")
paintings_lib.register_painting1x1("ufo", "UFO", "paintings_lib_1x1_ufo.png^paintings_lib_frame1x1.png")
paintings_lib.register_painting1x1("valley", "Valley", "paintings_lib_1x1_valley.png^paintings_lib_frame1x1.png")
paintings_lib.register1x1("blank1x1", "Blank 1x1", "paintings_lib_blank_1x1.png^paintings_lib_frame1x1.png")
-- 1x2
paintings_lib.register_painting1x2("abstract_expression", "Abstract Expression", "paintings_lib_1x2_abstract_expression.png^paintings_lib_frame1x2.png")
paintings_lib.register_painting1x2("hungry", "Hungry", "paintings_lib_1x2_hungry.png^paintings_lib_frame1x2.png")
paintings_lib.register_painting1x2("metal_sky", "Metal Sky", "paintings_lib_1x2_metal_sky.png^paintings_lib_frame1x2.png")
paintings_lib.register_painting1x2("octopus", "Octopus", "paintings_lib_1x2_octopus.png^paintings_lib_frame1x2.png")
paintings_lib.register1x2("blank1x2", "Blank 1x2", "paintings_lib_blank_1x2.png^paintings_lib_frame1x2.png")
-- 2x1
paintings_lib.register_painting2x1("aurora", "Aurora", "paintings_lib_2x1_aurora.png^paintings_lib_frame2x1.png")
paintings_lib.register_painting2x1("metal_river", "Metal River", "paintings_lib_2x1_metal_river.png^paintings_lib_frame2x1.png")
paintings_lib.register_painting2x1("mountain_landscape", "Mountain Landscape", "paintings_lib_2x1_mountain_landscape.png^paintings_lib_frame2x1.png")
paintings_lib.register_painting2x1("seafloor", "Seafloor", "paintings_lib_2x1_seafloor.png^paintings_lib_frame2x1.png")
paintings_lib.register_painting2x1("valley_2", "Valley 2", "paintings_lib_2x1_valley_2.png^paintings_lib_frame2x1.png")
paintings_lib.register2x1("blank2x1", "Blank 2x1", "paintings_lib_blank_2x1.png^paintings_lib_frame2x1.png")
-- 2x2
paintings_lib.register_painting2x2("abrstract_man", "Abstract Man", "paintings_lib_2x2_abstract_man.png^paintings_lib_frame2x2.png")
paintings_lib.register_painting2x2("fishbowl", "Fishbowl", "paintings_lib_2x2_fishbowl.png^paintings_lib_frame2x2.png")
paintings_lib.register_painting2x2("fishbowl_2", "Fishbowl 2", "paintings_lib_2x2_fishbowl_2.png^paintings_lib_frame2x2.png")
paintings_lib.register_painting2x2("king", "King", "paintings_lib_2x2_king.png^paintings_lib_frame2x2.png")
paintings_lib.register_painting2x2("skull_cuttingboard", "Skull Cuttingboard", "paintings_lib_2x2_skull_cuttingboard.png^paintings_lib_frame2x2.png")
paintings_lib.register_painting2x2("the_walk", "The Walk", "paintings_lib_2x2_the_walk.png^paintings_lib_frame2x2.png")
paintings_lib.register_painting2x2("utah", "Utah", "paintings_lib_2x2_utah.png^paintings_lib_frame2x2.png")
paintings_lib.register2x2("blank2x2", "Blank 2x2", "paintings_lib_blank_2x2.png^paintings_lib_frame2x2.png")
-- 3x2
paintings_lib.register_painting3x2("billboard", "Billboard", "paintings_lib_3x2_billboard.png^paintings_lib_frame3x2.png")
paintings_lib.register_painting3x2("future_ruins", "Future Ruins", "paintings_lib_3x2_future_ruins.png^paintings_lib_frame3x2.png")
paintings_lib.register_painting3x2("galaxy", "Galaxy", "paintings_lib_3x2_galaxy.png^paintings_lib_frame3x2.png")
paintings_lib.register_painting3x2("japan", "Japan", "paintings_lib_3x2_japan.png^paintings_lib_frame3x2.png")
paintings_lib.register_painting3x2("skull_sea", "Skull Sea", "paintings_lib_3x2_skull_sea.png^paintings_lib_frame3x2.png")
paintings_lib.register_painting3x2("solar_flare", "Solar Flare", "paintings_lib_3x2_solar_flare.png^paintings_lib_frame3x2.png")
paintings_lib.register_painting3x2("the_lake", "The Lake", "paintings_lib_3x2_the_lake.png^paintings_lib_frame3x2.png")
paintings_lib.register3x2("blank3x2", "Blank 3x2", "paintings_lib_blank_3x2.png^paintings_lib_frame3x2.png")
--3x3
paintings_lib.register_painting3x3("ciruit_city", "Circuit City", "paintings_lib_3x3_circuit_city.png^paintings_lib_frame3x3.png")
paintings_lib.register_painting3x3("fantasy_forest", "Fantasy Forest", "paintings_lib_3x3_fantasy_forest.png^paintings_lib_frame3x3.png")
paintings_lib.register_painting3x3("gooseberry", "Gooseberry", "paintings_lib_3x3_gooseberry.png^paintings_lib_frame3x3.png")
paintings_lib.register_painting3x3("map", "Map", "paintings_lib_3x3_map.png^paintings_lib_frame3x3.png")
paintings_lib.register_painting3x3("portrait", "Portrait", "paintings_lib_3x3_portrait.png^paintings_lib_frame3x3.png")
paintings_lib.register_painting3x3("seafloor_2", "Seafloor 2", "paintings_lib_3x3_seafloor_2.png^paintings_lib_frame3x3.png")
paintings_lib.register_painting3x3("skull_roses", "Skull Roses", "paintings_lib_3x3_skull_roses.png^paintings_lib_frame3x3.png")
paintings_lib.register_painting3x3("sunrise", "Sunrise", "paintings_lib_3x3_sunrise.png^paintings_lib_frame3x3.png")
paintings_lib.register_painting3x3("tree", "Tree", "paintings_lib_3x3_tree.png^paintings_lib_frame3x3.png")
paintings_lib.register3x3("blank3x3", "Blank 3x3", "paintings_lib_blank_3x3.png^paintings_lib_frame3x3.png")
-- 4x2
paintings_lib.register_painting4x2("leaves", "Leaves", "paintings_lib_4x2_leaves.png^paintings_lib_frame4x2.png")
paintings_lib.register_painting4x2("mountain_landscape_2", "Mountain Landscape 2", "paintings_lib_4x2_mountain_landscape_2.png^paintings_lib_frame4x2.png")
paintings_lib.register_painting4x2("ruins", "Ruins", "paintings_lib_4x2_ruins.png^paintings_lib_frame4x2.png")
paintings_lib.register4x2("blank4x2", "Blank 4x2", "paintings_lib_blank_4x2.png^paintings_lib_frame4x2.png")
-- 4x3
paintings_lib.register_painting4x3("autumn", "Autumn", "paintings_lib_4x3_autumn.png^paintings_lib_frame4x3.png")
paintings_lib.register_painting4x3("dust_storm", "Dust Storm", "paintings_lib_4x3_dust_storm.png^paintings_lib_frame4x3.png")
paintings_lib.register_painting4x3("neon_city", "Neon City", "paintings_lib_4x3_neon_city.png^paintings_lib_frame4x3.png")
paintings_lib.register_painting4x3("neon_planets", "Neon Planets", "paintings_lib_4x3_neon_planets.png^paintings_lib_frame4x3.png")
paintings_lib.register_painting4x3("still_life", "Still Life", "paintings_lib_4x3_still_life.png^paintings_lib_frame4x3.png")
paintings_lib.register_painting4x3("tv_portal", "TV Portal", "paintings_lib_4x3_tv_portal.png^paintings_lib_frame4x3.png")
paintings_lib.register4x3("blank4x3", "Blank 4x3", "paintings_lib_blank_4x3.png^paintings_lib_frame4x3.png")
-- 4x4
paintings_lib.register_painting4x4("city_lights", "City Lights", "paintings_lib_4x4_city_lights.png^paintings_lib_frame4x4.png")
paintings_lib.register_painting4x4("map_2", "Map 2", "paintings_lib_4x4_map_2.png^paintings_lib_frame4x4.png")
paintings_lib.register_painting4x4("skeleton_flowers", "Skeleton Flowers", "paintings_lib_4x4_skeleton_flowers.png^paintings_lib_frame4x4.png")
paintings_lib.register_painting4x4("the_machine", "The Machine", "paintings_lib_4x4_the_machine.png^paintings_lib_frame4x4.png")
paintings_lib.register_painting4x4("the_wreckage", "The Wreckage", "paintings_lib_4x4_the_wreckage.png^paintings_lib_frame4x4.png")
paintings_lib.register_painting4x4("winter", "Winter", "paintings_lib_4x4_winter.png^paintings_lib_frame4x4.png")
paintings_lib.register4x4("blank4x4", "Blank 4x4", "paintings_lib_blank_4x4.png^paintings_lib_frame4x4.png")

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@ -3,10 +3,10 @@ paintings_name = {}
paintings_texture = {}
-- define the node registration function
function paintings_lib.register_painting1x1(identifier, display_name, texture)
local node_name = "paintings_lib:1x1_"..display_name:gsub("%s+", "_")
paintings_name["1x1"] = paintings_name["1x1"] or {}
paintings_name["1x1"][identifier] = node_name
function paintings_lib.register1x1(identifier, display_name, texture)
local node_name = ":paintings_lib:1x1_"..identifier:gsub("%s+", "_")
paintings_name[identifier] = paintings_name[identifier] or {}
paintings_name[identifier]["1x1"] = node_name
paintings_texture[node_name] = texture
-- register the node
@ -17,19 +17,20 @@ function paintings_lib.register_painting1x1(identifier, display_name, texture)
selection_box = {type = "fixed", fixed = {-0.5, -0.5, 0.4375, 0.5, 0.5, 0.5}},
collision_box = {type = "fixed", fixed = {-0.5, -0.5, 0.4375, 0.5, 0.5, 0.5}},
tiles = {texture},
paramtype = "light",
paramtype2 = "facedir",
walkable = false,
sunlight_propagates = true,
groups = {choppy = 3, oddly_breakable_by_hand = 3},
groups = {painting = 1, choppy = 3, oddly_breakable_by_hand = 3},
sounds = default.node_sound_wood_defaults(),
})
end
-- define the node registration function
function paintings_lib.register_painting1x2(identifier, display_name, texture)
local node_name = "paintings_lib:1x2_"..display_name:gsub("%s+", "_")
paintings_name["1x2"] = paintings_name["1x2"] or {}
paintings_name["1x2"][identifier] = node_name
function paintings_lib.register1x2(identifier, display_name, texture)
local node_name = ":paintings_lib:1x2_"..identifier:gsub("%s+", "_")
paintings_name[identifier] = paintings_name[identifier] or {}
paintings_name[identifier]["1x2"] = node_name
paintings_texture[node_name] = texture
-- register the node
@ -40,19 +41,20 @@ function paintings_lib.register_painting1x2(identifier, display_name, texture)
selection_box = {type = "fixed", fixed = {-0.5, -1.5, 0.4375, 0.5, 0.5, 0.5}},
collision_box = {type = "fixed", fixed = {-0.5, -1.5, 0.4375, 0.5, 0.5, 0.5}},
tiles = {texture},
paramtype = "light",
paramtype2 = "facedir",
walkable = false,
sunlight_propagates = true,
groups = {choppy = 3, oddly_breakable_by_hand = 3},
groups = {painting = 1, choppy = 3, oddly_breakable_by_hand = 3},
sounds = default.node_sound_wood_defaults(),
})
end
-- define the node registration function
function paintings_lib.register_painting2x1(identifier, display_name, texture)
local node_name = "paintings_lib:2x1_"..display_name:gsub("%s+", "_")
paintings_name["2x1"] = paintings_name["2x1"] or {}
paintings_name["2x1"][identifier] = node_name
function paintings_lib.register2x1(identifier, display_name, texture)
local node_name = ":paintings_lib:2x1_"..identifier:gsub("%s+", "_")
paintings_name[identifier] = paintings_name[identifier] or {}
paintings_name[identifier]["2x1"] = node_name
paintings_texture[node_name] = texture
-- register the node
@ -63,19 +65,20 @@ function paintings_lib.register_painting2x1(identifier, display_name, texture)
selection_box = {type = "fixed", fixed = {-0.5, -0.5, 0.4375, 1.5, 0.5, 0.5}},
collision_box = {type = "fixed", fixed = {-0.5, -0.5, 0.4375, 1.5, 0.5, 0.5}},
tiles = {texture},
paramtype = "light",
paramtype2 = "facedir",
walkable = false,
sunlight_propagates = true,
groups = {choppy = 3, oddly_breakable_by_hand = 3},
groups = {painting = 1, choppy = 3, oddly_breakable_by_hand = 3},
sounds = default.node_sound_wood_defaults(),
})
end
-- define the node registration function
function paintings_lib.register_painting2x2(identifier, display_name, texture)
local node_name = "paintings_lib:2x2_"..display_name:gsub("%s+", "_")
paintings_name["2x2"] = paintings_name["2x2"] or {}
paintings_name["2x2"][identifier] = node_name
function paintings_lib.register2x2(identifier, display_name, texture)
local node_name = ":paintings_lib:2x2_"..identifier:gsub("%s+", "_")
paintings_name[identifier] = paintings_name[identifier] or {}
paintings_name[identifier]["2x2"] = node_name
paintings_texture[node_name] = texture
-- register the node
@ -86,19 +89,20 @@ function paintings_lib.register_painting2x2(identifier, display_name, texture)
selection_box = {type = "fixed", fixed = {-0.5, -1.5, 0.4375, 1.5, 0.5, 0.5}},
collision_box = {type = "fixed", fixed = {-0.5, -1.5, 0.4375, 1.5, 0.5, 0.5}},
tiles = {texture},
paramtype = "light",
paramtype2 = "facedir",
walkable = false,
sunlight_propagates = true,
groups = {choppy = 3, oddly_breakable_by_hand = 3},
groups = {painting = 1, choppy = 3, oddly_breakable_by_hand = 3},
sounds = default.node_sound_wood_defaults(),
})
end
-- define the node registration function
function paintings_lib.register_painting3x2(identifier, display_name, texture)
local node_name = "paintings_lib:3x2_"..display_name:gsub("%s+", "_")
paintings_name["3x2"] = paintings_name["3x2"] or {}
paintings_name["3x2"][identifier] = node_name
function paintings_lib.register3x2(identifier, display_name, texture)
local node_name = ":paintings_lib:3x2_"..identifier:gsub("%s+", "_")
paintings_name[identifier] = paintings_name[identifier] or {}
paintings_name[identifier]["3x2"] = node_name
paintings_texture[node_name] = texture
-- register the node
@ -109,19 +113,20 @@ function paintings_lib.register_painting3x2(identifier, display_name, texture)
selection_box = {type = "fixed", fixed = {-1.5, -1.5, 0.4375, 1.5, 0.5, 0.5}},
collision_box = {type = "fixed", fixed = {-1.5, -1.5, 0.4375, 1.5, 0.5, 0.5}},
tiles = {texture},
paramtype = "light",
paramtype2 = "facedir",
walkable = false,
sunlight_propagates = true,
groups = {choppy = 3, oddly_breakable_by_hand = 3},
groups = {painting = 1, choppy = 3, oddly_breakable_by_hand = 3},
sounds = default.node_sound_wood_defaults(),
})
end
-- define the node registration function
function paintings_lib.register_painting3x3(identifier, display_name, texture)
local node_name = "paintings_lib:3x3_"..display_name:gsub("%s+", "_")
paintings_name["3x3"] = paintings_name["3x3"] or {}
paintings_name["3x3"][identifier] = node_name
function paintings_lib.register3x3(identifier, display_name, texture)
local node_name = ":paintings_lib:3x3_"..identifier:gsub("%s+", "_")
paintings_name[identifier] = paintings_name[identifier] or {}
paintings_name[identifier]["3x3"] = node_name
paintings_texture[node_name] = texture
-- register the node
@ -132,19 +137,20 @@ function paintings_lib.register_painting3x3(identifier, display_name, texture)
selection_box = {type = "fixed", fixed = {-1.5, -1.5, 0.4375, 1.5, 1.5, 0.5}},
collision_box = {type = "fixed", fixed = {-1.5, -1.5, 0.4375, 1.5, 1.5, 0.5}},
tiles = {texture},
paramtype = "light",
paramtype2 = "facedir",
walkable = false,
sunlight_propagates = true,
groups = {choppy = 3, oddly_breakable_by_hand = 3},
groups = {painting = 1, choppy = 3, oddly_breakable_by_hand = 3},
sounds = default.node_sound_wood_defaults(),
})
end
-- define the node registration function
function paintings_lib.register_painting4x2(identifier, display_name, texture)
local node_name = "paintings_lib:4x2_"..display_name:gsub("%s+", "_")
paintings_name["4x2"] = paintings_name["4x2"] or {}
paintings_name["4x2"][identifier] = node_name
function paintings_lib.register4x2(identifier, display_name, texture)
local node_name = ":paintings_lib:4x2_"..identifier:gsub("%s+", "_")
paintings_name[identifier] = paintings_name[identifier] or {}
paintings_name[identifier]["4x2"] = node_name
paintings_texture[node_name] = texture
-- register the node
@ -155,19 +161,20 @@ function paintings_lib.register_painting4x2(identifier, display_name, texture)
selection_box = {type = "fixed", fixed = {-1.5, -1.5, 0.4375, 2.5, 0.5, 0.5}},
collision_box = {type = "fixed", fixed = {-1.5, -1.5, 0.4375, 2.5, 0.5, 0.5}},
tiles = {texture},
paramtype = "light",
paramtype2 = "facedir",
walkable = false,
sunlight_propagates = true,
groups = {choppy = 3, oddly_breakable_by_hand = 3},
groups = {painting = 1, choppy = 3, oddly_breakable_by_hand = 3},
sounds = default.node_sound_wood_defaults(),
})
end
-- define the node registration function
function paintings_lib.register_painting4x3(identifier, display_name, texture)
local node_name = "paintings_lib:4x3_"..display_name:gsub("%s+", "_")
paintings_name["4x3"] = paintings_name["4x3"] or {}
paintings_name["4x3"][identifier] = node_name
function paintings_lib.register4x3(identifier, display_name, texture)
local node_name = ":paintings_lib:4x3_"..identifier:gsub("%s+", "_")
paintings_name[identifier] = paintings_name[identifier] or {}
paintings_name[identifier]["4x3"] = node_name
paintings_texture[node_name] = texture
-- register the node
@ -178,19 +185,20 @@ function paintings_lib.register_painting4x3(identifier, display_name, texture)
selection_box = {type = "fixed", fixed = {-1.5, -1.5, 0.4375, 2.5, 1.5, 0.5}},
collision_box = {type = "fixed", fixed = {-1.5, -1.5, 0.4375, 2.5, 1.5, 0.5}},
tiles = {texture},
paramtype = "light",
paramtype2 = "facedir",
walkable = false,
sunlight_propagates = true,
groups = {choppy = 3, oddly_breakable_by_hand = 3},
groups = {painting = 1, choppy = 3, oddly_breakable_by_hand = 3},
sounds = default.node_sound_wood_defaults(),
})
end
-- define the node registration function
function paintings_lib.register_painting4x4(identifier, display_name, texture)
local node_name = "paintings_lib:4x4_"..display_name:gsub("%s+", "_")
paintings_name["4x4"] = paintings_name["4x4"] or {}
paintings_name["4x4"][identifier] = node_name
function paintings_lib.register4x4(identifier, display_name, texture)
local node_name = ":paintings_lib:4x4_"..identifier:gsub("%s+", "_")
paintings_name[identifier] = paintings_name[identifier] or {}
paintings_name[identifier]["4x4"] = node_name
paintings_texture[node_name] = texture
-- register the node
@ -201,10 +209,11 @@ function paintings_lib.register_painting4x4(identifier, display_name, texture)
selection_box = {type = "fixed", fixed = {-1.5, -2.5, 0.4375, 2.5, 1.5, 0.5}},
collision_box = {type = "fixed", fixed = {-1.5, -2.5, 0.4375, 2.5, 1.5, 0.5}},
tiles = {texture},
paramtype = "light",
paramtype2 = "facedir",
walkable = false,
sunlight_propagates = true,
groups = {choppy = 3, oddly_breakable_by_hand = 3},
groups = {painting = 1, choppy = 3, oddly_breakable_by_hand = 3},
sounds = default.node_sound_wood_defaults(),
})
end

2
settingtypes.txt Normal file
View File

@ -0,0 +1,2 @@
# Number of uses for the paintbrush
paintings_lib_paintbrush_uses (Paintbrush uses) int 32 1 1000

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