This commit is contained in:
TheOnlyJoeEnderman 2023-04-03 00:48:29 +00:00
parent 4fea7e0781
commit e5330e6565
1 changed files with 36 additions and 36 deletions

View File

@ -3,10 +3,10 @@ paintings_name = {}
paintings_texture = {}
-- define the node registration function
function paintings_lib.register_painting1x1(identifier, display_name, texture)
local node_name = "paintings_lib:1x1_"..display_name:gsub("%s+", "_")
paintings_name["1x1"] = paintings_name["1x1"] or {}
paintings_name["1x1"][identifier] = node_name
function paintings_lib.register1x1(identifier, display_name, texture)
local node_name = ":paintings_lib:1x1_"..display_name:gsub("%s+", "_")
paintings_name[identifier] = paintings_name[identifier] or {}
paintings_name[identifier]["1x1"] = node_name
paintings_texture[node_name] = texture
-- register the node
@ -26,10 +26,10 @@ function paintings_lib.register_painting1x1(identifier, display_name, texture)
end
-- define the node registration function
function paintings_lib.register_painting1x2(identifier, display_name, texture)
local node_name = "paintings_lib:1x2_"..display_name:gsub("%s+", "_")
paintings_name["1x2"] = paintings_name["1x2"] or {}
paintings_name["1x2"][identifier] = node_name
function paintings_lib.register1x2(identifier, display_name, texture)
local node_name = ":paintings_lib:1x2_"..display_name:gsub("%s+", "_")
paintings_name[identifier] = paintings_name[identifier] or {}
paintings_name[identifier]["1x2"] = node_name
paintings_texture[node_name] = texture
-- register the node
@ -49,10 +49,10 @@ function paintings_lib.register_painting1x2(identifier, display_name, texture)
end
-- define the node registration function
function paintings_lib.register_painting2x1(identifier, display_name, texture)
local node_name = "paintings_lib:2x1_"..display_name:gsub("%s+", "_")
paintings_name["2x1"] = paintings_name["2x1"] or {}
paintings_name["2x1"][identifier] = node_name
function paintings_lib.register2x1(identifier, display_name, texture)
local node_name = ":paintings_lib:2x1_"..display_name:gsub("%s+", "_")
paintings_name[identifier] = paintings_name[identifier] or {}
paintings_name[identifier]["2x1"] = node_name
paintings_texture[node_name] = texture
-- register the node
@ -72,10 +72,10 @@ function paintings_lib.register_painting2x1(identifier, display_name, texture)
end
-- define the node registration function
function paintings_lib.register_painting2x2(identifier, display_name, texture)
local node_name = "paintings_lib:2x2_"..display_name:gsub("%s+", "_")
paintings_name["2x2"] = paintings_name["2x2"] or {}
paintings_name["2x2"][identifier] = node_name
function paintings_lib.register2x2(identifier, display_name, texture)
local node_name = ":paintings_lib:2x2_"..display_name:gsub("%s+", "_")
paintings_name[identifier] = paintings_name[identifier] or {}
paintings_name[identifier]["2x2"] = node_name
paintings_texture[node_name] = texture
-- register the node
@ -95,10 +95,10 @@ function paintings_lib.register_painting2x2(identifier, display_name, texture)
end
-- define the node registration function
function paintings_lib.register_painting3x2(identifier, display_name, texture)
local node_name = "paintings_lib:3x2_"..display_name:gsub("%s+", "_")
paintings_name["3x2"] = paintings_name["3x2"] or {}
paintings_name["3x2"][identifier] = node_name
function paintings_lib.register3x2(identifier, display_name, texture)
local node_name = ":paintings_lib:3x2_"..display_name:gsub("%s+", "_")
paintings_name[identifier] = paintings_name[identifier] or {}
paintings_name[identifier]["3x2"] = node_name
paintings_texture[node_name] = texture
-- register the node
@ -118,10 +118,10 @@ function paintings_lib.register_painting3x2(identifier, display_name, texture)
end
-- define the node registration function
function paintings_lib.register_painting3x3(identifier, display_name, texture)
local node_name = "paintings_lib:3x3_"..display_name:gsub("%s+", "_")
paintings_name["3x3"] = paintings_name["3x3"] or {}
paintings_name["3x3"][identifier] = node_name
function paintings_lib.register3x3(identifier, display_name, texture)
local node_name = ":paintings_lib:3x3_"..display_name:gsub("%s+", "_")
paintings_name[identifier] = paintings_name[identifier] or {}
paintings_name[identifier]["3x3"] = node_name
paintings_texture[node_name] = texture
-- register the node
@ -141,10 +141,10 @@ function paintings_lib.register_painting3x3(identifier, display_name, texture)
end
-- define the node registration function
function paintings_lib.register_painting4x2(identifier, display_name, texture)
local node_name = "paintings_lib:4x2_"..display_name:gsub("%s+", "_")
paintings_name["4x2"] = paintings_name["4x2"] or {}
paintings_name["4x2"][identifier] = node_name
function paintings_lib.register4x2(identifier, display_name, texture)
local node_name = ":paintings_lib:4x2_"..display_name:gsub("%s+", "_")
paintings_name[identifier] = paintings_name[identifier] or {}
paintings_name[identifier]["4x2"] = node_name
paintings_texture[node_name] = texture
-- register the node
@ -164,10 +164,10 @@ function paintings_lib.register_painting4x2(identifier, display_name, texture)
end
-- define the node registration function
function paintings_lib.register_painting4x3(identifier, display_name, texture)
local node_name = "paintings_lib:4x3_"..display_name:gsub("%s+", "_")
paintings_name["4x3"] = paintings_name["4x3"] or {}
paintings_name["4x3"][identifier] = node_name
function paintings_lib.register4x3(identifier, display_name, texture)
local node_name = ":paintings_lib:4x3_"..display_name:gsub("%s+", "_")
paintings_name[identifier] = paintings_name[identifier] or {}
paintings_name[identifier]["4x3"] = node_name
paintings_texture[node_name] = texture
-- register the node
@ -187,10 +187,10 @@ function paintings_lib.register_painting4x3(identifier, display_name, texture)
end
-- define the node registration function
function paintings_lib.register_painting4x4(identifier, display_name, texture)
local node_name = "paintings_lib:4x4_"..display_name:gsub("%s+", "_")
paintings_name["4x4"] = paintings_name["4x4"] or {}
paintings_name["4x4"][identifier] = node_name
function paintings_lib.register4x4(identifier, display_name, texture)
local node_name = ":paintings_lib:4x4_"..display_name:gsub("%s+", "_")
paintings_name[identifier] = paintings_name[identifier] or {}
paintings_name[identifier]["4x4"] = node_name
paintings_texture[node_name] = texture
-- register the node