Fix critical registration bug

This commit is contained in:
TheOnlyJoeEnderman 2023-06-02 23:40:11 +00:00
parent 2bc80c9e49
commit 8f563c8dfb
1 changed files with 9 additions and 9 deletions

View File

@ -4,7 +4,7 @@ paintings_texture = {}
-- define the node registration function -- define the node registration function
function paintings_lib.register1x1(identifier, display_name, texture) function paintings_lib.register1x1(identifier, display_name, texture)
local node_name = ":paintings_lib:1x1_"..display_name:gsub("%s+", "_") local node_name = ":paintings_lib:1x1_"..identifier:gsub("%s+", "_")
paintings_name[identifier] = paintings_name[identifier] or {} paintings_name[identifier] = paintings_name[identifier] or {}
paintings_name[identifier]["1x1"] = node_name paintings_name[identifier]["1x1"] = node_name
paintings_texture[node_name] = texture paintings_texture[node_name] = texture
@ -28,7 +28,7 @@ end
-- define the node registration function -- define the node registration function
function paintings_lib.register1x2(identifier, display_name, texture) function paintings_lib.register1x2(identifier, display_name, texture)
local node_name = ":paintings_lib:1x2_"..display_name:gsub("%s+", "_") local node_name = ":paintings_lib:1x2_"..identifier:gsub("%s+", "_")
paintings_name[identifier] = paintings_name[identifier] or {} paintings_name[identifier] = paintings_name[identifier] or {}
paintings_name[identifier]["1x2"] = node_name paintings_name[identifier]["1x2"] = node_name
paintings_texture[node_name] = texture paintings_texture[node_name] = texture
@ -52,7 +52,7 @@ end
-- define the node registration function -- define the node registration function
function paintings_lib.register2x1(identifier, display_name, texture) function paintings_lib.register2x1(identifier, display_name, texture)
local node_name = ":paintings_lib:2x1_"..display_name:gsub("%s+", "_") local node_name = ":paintings_lib:2x1_"..identifier:gsub("%s+", "_")
paintings_name[identifier] = paintings_name[identifier] or {} paintings_name[identifier] = paintings_name[identifier] or {}
paintings_name[identifier]["2x1"] = node_name paintings_name[identifier]["2x1"] = node_name
paintings_texture[node_name] = texture paintings_texture[node_name] = texture
@ -76,7 +76,7 @@ end
-- define the node registration function -- define the node registration function
function paintings_lib.register2x2(identifier, display_name, texture) function paintings_lib.register2x2(identifier, display_name, texture)
local node_name = ":paintings_lib:2x2_"..display_name:gsub("%s+", "_") local node_name = ":paintings_lib:2x2_"..identifier:gsub("%s+", "_")
paintings_name[identifier] = paintings_name[identifier] or {} paintings_name[identifier] = paintings_name[identifier] or {}
paintings_name[identifier]["2x2"] = node_name paintings_name[identifier]["2x2"] = node_name
paintings_texture[node_name] = texture paintings_texture[node_name] = texture
@ -100,7 +100,7 @@ end
-- define the node registration function -- define the node registration function
function paintings_lib.register3x2(identifier, display_name, texture) function paintings_lib.register3x2(identifier, display_name, texture)
local node_name = ":paintings_lib:3x2_"..display_name:gsub("%s+", "_") local node_name = ":paintings_lib:3x2_"..identifier:gsub("%s+", "_")
paintings_name[identifier] = paintings_name[identifier] or {} paintings_name[identifier] = paintings_name[identifier] or {}
paintings_name[identifier]["3x2"] = node_name paintings_name[identifier]["3x2"] = node_name
paintings_texture[node_name] = texture paintings_texture[node_name] = texture
@ -124,7 +124,7 @@ end
-- define the node registration function -- define the node registration function
function paintings_lib.register3x3(identifier, display_name, texture) function paintings_lib.register3x3(identifier, display_name, texture)
local node_name = ":paintings_lib:3x3_"..display_name:gsub("%s+", "_") local node_name = ":paintings_lib:3x3_"..identifier:gsub("%s+", "_")
paintings_name[identifier] = paintings_name[identifier] or {} paintings_name[identifier] = paintings_name[identifier] or {}
paintings_name[identifier]["3x3"] = node_name paintings_name[identifier]["3x3"] = node_name
paintings_texture[node_name] = texture paintings_texture[node_name] = texture
@ -148,7 +148,7 @@ end
-- define the node registration function -- define the node registration function
function paintings_lib.register4x2(identifier, display_name, texture) function paintings_lib.register4x2(identifier, display_name, texture)
local node_name = ":paintings_lib:4x2_"..display_name:gsub("%s+", "_") local node_name = ":paintings_lib:4x2_"..identifier:gsub("%s+", "_")
paintings_name[identifier] = paintings_name[identifier] or {} paintings_name[identifier] = paintings_name[identifier] or {}
paintings_name[identifier]["4x2"] = node_name paintings_name[identifier]["4x2"] = node_name
paintings_texture[node_name] = texture paintings_texture[node_name] = texture
@ -172,7 +172,7 @@ end
-- define the node registration function -- define the node registration function
function paintings_lib.register4x3(identifier, display_name, texture) function paintings_lib.register4x3(identifier, display_name, texture)
local node_name = ":paintings_lib:4x3_"..display_name:gsub("%s+", "_") local node_name = ":paintings_lib:4x3_"..identifier:gsub("%s+", "_")
paintings_name[identifier] = paintings_name[identifier] or {} paintings_name[identifier] = paintings_name[identifier] or {}
paintings_name[identifier]["4x3"] = node_name paintings_name[identifier]["4x3"] = node_name
paintings_texture[node_name] = texture paintings_texture[node_name] = texture
@ -196,7 +196,7 @@ end
-- define the node registration function -- define the node registration function
function paintings_lib.register4x4(identifier, display_name, texture) function paintings_lib.register4x4(identifier, display_name, texture)
local node_name = ":paintings_lib:4x4_"..display_name:gsub("%s+", "_") local node_name = ":paintings_lib:4x4_"..identifier:gsub("%s+", "_")
paintings_name[identifier] = paintings_name[identifier] or {} paintings_name[identifier] = paintings_name[identifier] or {}
paintings_name[identifier]["4x4"] = node_name paintings_name[identifier]["4x4"] = node_name
paintings_texture[node_name] = texture paintings_texture[node_name] = texture