From 8f563c8dfbfb4ec9d393738d0b0abc086c70f4d7 Mon Sep 17 00:00:00 2001 From: TheOnlyJoeEnderman Date: Fri, 2 Jun 2023 23:40:11 +0000 Subject: [PATCH] Fix critical registration bug --- register.lua | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/register.lua b/register.lua index d9df3a2..0d1646f 100644 --- a/register.lua +++ b/register.lua @@ -4,7 +4,7 @@ paintings_texture = {} -- define the node registration function function paintings_lib.register1x1(identifier, display_name, texture) - local node_name = ":paintings_lib:1x1_"..display_name:gsub("%s+", "_") + local node_name = ":paintings_lib:1x1_"..identifier:gsub("%s+", "_") paintings_name[identifier] = paintings_name[identifier] or {} paintings_name[identifier]["1x1"] = node_name paintings_texture[node_name] = texture @@ -28,7 +28,7 @@ end -- define the node registration function function paintings_lib.register1x2(identifier, display_name, texture) - local node_name = ":paintings_lib:1x2_"..display_name:gsub("%s+", "_") + local node_name = ":paintings_lib:1x2_"..identifier:gsub("%s+", "_") paintings_name[identifier] = paintings_name[identifier] or {} paintings_name[identifier]["1x2"] = node_name paintings_texture[node_name] = texture @@ -52,7 +52,7 @@ end -- define the node registration function function paintings_lib.register2x1(identifier, display_name, texture) - local node_name = ":paintings_lib:2x1_"..display_name:gsub("%s+", "_") + local node_name = ":paintings_lib:2x1_"..identifier:gsub("%s+", "_") paintings_name[identifier] = paintings_name[identifier] or {} paintings_name[identifier]["2x1"] = node_name paintings_texture[node_name] = texture @@ -76,7 +76,7 @@ end -- define the node registration function function paintings_lib.register2x2(identifier, display_name, texture) - local node_name = ":paintings_lib:2x2_"..display_name:gsub("%s+", "_") + local node_name = ":paintings_lib:2x2_"..identifier:gsub("%s+", "_") paintings_name[identifier] = paintings_name[identifier] or {} paintings_name[identifier]["2x2"] = node_name paintings_texture[node_name] = texture @@ -100,7 +100,7 @@ end -- define the node registration function function paintings_lib.register3x2(identifier, display_name, texture) - local node_name = ":paintings_lib:3x2_"..display_name:gsub("%s+", "_") + local node_name = ":paintings_lib:3x2_"..identifier:gsub("%s+", "_") paintings_name[identifier] = paintings_name[identifier] or {} paintings_name[identifier]["3x2"] = node_name paintings_texture[node_name] = texture @@ -124,7 +124,7 @@ end -- define the node registration function function paintings_lib.register3x3(identifier, display_name, texture) - local node_name = ":paintings_lib:3x3_"..display_name:gsub("%s+", "_") + local node_name = ":paintings_lib:3x3_"..identifier:gsub("%s+", "_") paintings_name[identifier] = paintings_name[identifier] or {} paintings_name[identifier]["3x3"] = node_name paintings_texture[node_name] = texture @@ -148,7 +148,7 @@ end -- define the node registration function function paintings_lib.register4x2(identifier, display_name, texture) - local node_name = ":paintings_lib:4x2_"..display_name:gsub("%s+", "_") + local node_name = ":paintings_lib:4x2_"..identifier:gsub("%s+", "_") paintings_name[identifier] = paintings_name[identifier] or {} paintings_name[identifier]["4x2"] = node_name paintings_texture[node_name] = texture @@ -172,7 +172,7 @@ end -- define the node registration function function paintings_lib.register4x3(identifier, display_name, texture) - local node_name = ":paintings_lib:4x3_"..display_name:gsub("%s+", "_") + local node_name = ":paintings_lib:4x3_"..identifier:gsub("%s+", "_") paintings_name[identifier] = paintings_name[identifier] or {} paintings_name[identifier]["4x3"] = node_name paintings_texture[node_name] = texture @@ -196,7 +196,7 @@ end -- define the node registration function function paintings_lib.register4x4(identifier, display_name, texture) - local node_name = ":paintings_lib:4x4_"..display_name:gsub("%s+", "_") + local node_name = ":paintings_lib:4x4_"..identifier:gsub("%s+", "_") paintings_name[identifier] = paintings_name[identifier] or {} paintings_name[identifier]["4x4"] = node_name paintings_texture[node_name] = texture