Commit Graph

9050 Commits

Author SHA1 Message Date
ancientmarinerdev 30d3b7ee23 Merge pull request 'mcl_bamboo Part 2.' (#3208) from mcl_bamboo_too into master
Reviewed-on: MineClone2/MineClone2#3208
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-01-16 20:22:09 +00:00
Michieal 55bb9800f4 removed errant logging line. 2023-01-16 15:07:57 -05:00
Michieal b805ae9926 Adjust bamboo growth rates to be close to the MC wiki. 2023-01-16 15:01:38 -05:00
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟 6e6c11cde2 Fix undeclared global variable in mcl_buckets 2023-01-16 12:56:59 -06:00
ancientmarinerdev 9b28baaad6 Give longer to breed mobs. 1.5s is not enough 2023-01-16 00:00:28 +00:00
b3nderman f9b021e4c6 Fix animals jumping way too high upon growing up 2023-01-15 22:47:05 +00:00
ancientmarinerdev 38732e801d Fix geode crash 2023-01-15 22:27:02 +00:00
ancientmarinerdev 8f6c932e88 Allow blaze spawners to be deactivated 2023-01-15 22:22:14 +00:00
Michieal e9c202ae45 Added Bamboo Biomes to spawning.lua. 2023-01-15 15:30:34 -05:00
Michieal d6ee21d192 Merge branch 'master' into mcl_bamboo_too 2023-01-15 15:27:30 -05:00
Michieal 0c61035df0 Missing files from the optipng commit. (not exactly sure what happened.) 2023-01-15 14:30:12 -05:00
b3nderman a7fac7c550 Fix tamed ocelot textures not being set correctly 2023-01-15 16:57:47 +00:00
AFCMS 3027965314 Add comment 2023-01-15 15:32:42 +00:00
AFCMS e9c9f151de Let user dig light blocks when wielding a light block 2023-01-15 15:32:42 +00:00
AFCMS fb8262bf57 Make light blocks `buildable_to` 2023-01-15 15:32:42 +00:00
AFCMS 726358da4b Rename callbacks parameters to match Minetest documentation 2023-01-15 15:32:42 +00:00
AFCMS 515204d296 Update translation template and add french translation 2023-01-15 15:32:42 +00:00
AFCMS eb5f5678d6 Fix typo in barrier help text 2023-01-15 15:32:42 +00:00
AFCMS 33e2b79b2b Make nearby light blocks spawn particles when player wield one 2023-01-15 15:32:42 +00:00
AFCMS 7c20896d5e Make light blocks not walkable 2023-01-15 15:32:42 +00:00
AFCMS cd70dd5b88 Spawn particle then placing light blocks 2023-01-15 15:32:42 +00:00
AFCMS 302970d220 Basic light blocks 2023-01-15 15:32:42 +00:00
AFCMS 79876635af Use `mcl_util.call_on_rightclick` in `on_place` callback for barrier block 2023-01-15 15:32:42 +00:00
AFCMS b9238b4069 Use new vectors 2023-01-15 15:32:42 +00:00
AFCMS bf25fca47d Remove support for `use_texture_alpha` bool values (mt 5.3) 2023-01-15 15:32:42 +00:00
AFCMS 92261e5fb5 Remove `stack_max` fields duplicated with default value 2023-01-15 15:32:42 +00:00
AFCMS 1e31e383d4 Fix invalid function signature for `on_place` callbacks + handling of possible nil value 2023-01-15 15:32:42 +00:00
AFCMS 4457432d32 Format file 2023-01-15 15:32:42 +00:00
FossFanatic 60b19b31ab Add hyphenation
This also adds hyphenation to `In-game`.
2023-01-14 10:21:35 +00:00
ancientmarinerdev ce485e89cd In game music review feedback fix 2023-01-13 15:04:40 -06:00
ancientmarinerdev 09a7348256 Give an option for players to disable the in game music 2023-01-13 15:04:40 -06:00
Michieal 3091e85b1c Optipng textures. 2023-01-12 22:17:26 -05:00
Michieal da277f9dc7 fixed missed line. 2023-01-12 22:16:02 -05:00
Michieal 27a487195a Merge branch 'master' into mcl_bamboo_too 2023-01-12 22:14:58 -05:00
Michieal 2fdc8cbdd4 Changed Bamboo Sign's inventory & wield image to match the placed sign.
Reduced the number of images that trapdoors need to work.
2023-01-12 22:12:05 -05:00
Michieal 0079cf807e Changed Bamboo Signs to use custom image. 2023-01-12 21:06:25 -05:00
CyberMango 64a7f76d5b Replaced positions check with an area check.
This one is using the minetest.is_area_protected so it should work
faster. It also doesnt require the user to manually add all the points
that should be checked so its nicer to use.
2023-01-12 21:22:36 +02:00
CyberMango b0d9eed3e1 Removed specific functions and added usage examples.
The specific functions didnt end up adding much simplicity, but did add
some degree of confusion.
2023-01-12 20:04:44 +02:00
CyberMango 685a7ff256 Added a function for a single position and better naming.
Now the functions are named with "position" instead of "node" to better
reflect what they do and what args they expect.

Also added a function for cehcking just a single position since thats
the most common use case, so it saves a small performance overhead.
2023-01-12 20:04:44 +02:00
CyberMango 949a2b787e Added protection violation checker functions.
1 completley generic and 3 more that use it for more specific cases -
  placing a node, modifying a node and planting over a node.
2023-01-12 20:04:44 +02:00
Michieal 9e76cd963d Adjust bamboo sign color 2023-01-12 03:51:42 -05:00
Michieal 522a7577de Fix Bamboo nodes showing up in creative inventory.
Fix lava bamboo node placement.
2023-01-12 03:47:13 -05:00
Michieal 396fedd8e7 temp commit - brownish, rather than yellow, colored palette for bamboo things. 2023-01-12 03:29:49 -05:00
Michieal d2625d3ace Fix water node placement, and lava node placement. (Yes, nether lava too!) 2023-01-12 03:27:17 -05:00
Michieal a04d946879 Updated Licensing for additional images. 2023-01-11 21:50:34 -05:00
Michieal 6993559330 Updated relevant Credits for Bamboo and recent work. 2023-01-11 07:26:01 -05:00
Michieal b572363b8e temp commit. recolor scaffolds. 2023-01-11 07:16:41 -05:00
Michieal 00408b998c Fix -- Bamboo grow, bamboo place to be correct. 2023-01-11 07:16:12 -05:00
Michieal 1de806f6f8 Put height into placed, base, bamboo stalk nodes so that height checks work properly.
Fix placing bamboo on top of other bamboo nodes, when it would go above the decided height. It now stops just before the endcap node placement.

Fixed Errant log message.
Fixed itemstack removal while in creative mode.
2023-01-11 02:31:36 -05:00
Michieal 04efa74115 Prevent growing "around" things in the way. 2023-01-11 02:19:19 -05:00