Commit Graph

10939 Commits

Author SHA1 Message Date
kabou 9ea52ce9b3 Add bonemealing callback to small mushrooms.
* Adds a _mcl_on_bonemealing callback to the mushroom node definitions.
2024-11-09 20:24:02 -06:00
kabou 0422635047 Add bonemealing callback to saplings.
* Adds a _mcl_on_bonemealing callback to the sapling node definitions.
2024-11-09 20:24:02 -06:00
kno10 b540e6c77b Improve head swivel code (#4622)
* Utilize the minetest 5.9.0 API that uses radians not degree.
* Simplify computations to make this more efficient, in particular by querying and updating the bone position less frequently.
* Resolves minetest warning `Deprecated call to set_bone_position, use set_bone_override instead` in this location, but other uses remain.
* `mcl_util.set_bone_position` not modified, because it redundantly compares to the previous rotation once more.

Reviewed-on: VoxeLibre/VoxeLibre#4622
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-11-10 02:41:55 +01:00
kno10 d49426d453 Cleanup of mcl_core/functions (#4592)
Cleanup of mods/ITEMS/mcl_core/functions.lua

This improves several further ABMs such as vine growing, and uses the `vector` API instead of tables.

Reviewed-on: VoxeLibre/VoxeLibre#4592
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-11-10 02:32:51 +01:00
kno10 b5afa34469 Remove "wet" metadata altogether 2024-11-10 02:11:37 +01:00
kno10 ebf6cf32e8 meta:set_private("wet"), require only walkable nodes 2024-11-10 02:11:37 +01:00
kno10 a8318f6600 simplify catch-up LBM logic 2024-11-10 02:11:37 +01:00
kno10 fa7a7f4e81 more fixes to plant growth 2024-11-10 02:11:37 +01:00
kno10 c097c65262 adjust growth rates again 2024-11-10 02:11:37 +01:00
kno10 220a7b06e6 code review feedback 2024-11-10 02:11:37 +01:00
kno10 540a070c59 always use day light level, more fixes 2024-11-10 02:11:37 +01:00
kno10 78a958db4e Double the odds, to halve the ABM frequencies. 2024-11-10 02:11:37 +01:00
kno10 e9453d6210 Add plant growth speed option, drop average light level
Closes: #4683 by removal
2024-11-10 02:11:37 +01:00
kno10 9376cf92b1 Adjust growth speeds 2024-11-10 02:11:37 +01:00
kno10 c4030115c4 improve moisture logic 2024-11-10 02:11:37 +01:00
kno10 e1ace4ad01 pumpkin/melon growth only tests one neighbor every time 2024-11-10 02:11:37 +01:00
Mikita Wiśniewski f86a641dfa Improve shield block code and unhardcode offhand group 2024-11-10 01:34:50 +01:00
Mikita Wiśniewski 084741b733 Fix using shield on unknown nodes and cleanup 2024-11-10 01:34:50 +01:00
Mikita Wiśniewski d5bc0613d8 Make node itemstack check in mcl_shields less hacky 2024-11-10 01:34:50 +01:00
Loveaabb f26c34e65f Bugfix: Shield fails to block arrows 2024-11-10 01:34:50 +01:00
Loveaabb 04e29c5796 Several improvements to the Shield 2024-11-10 01:34:50 +01:00
Elias Åström 45ae170447 Deduplicate shield slowdown removal code 2024-11-10 01:34:50 +01:00
Elias Åström d0d1217dec Remove unused code in mcl_privs 2024-11-10 01:34:50 +01:00
Elias Åström cffc8e0145 Fix loosing interact bug in mcl_shields 2024-11-10 01:34:50 +01:00
the-real-herowl b136cbf9bb Changed bamboo cap drawtype (#4658)
Reviewed-on: VoxeLibre/VoxeLibre#4658
Co-authored-by: the-real-herowl <wiktor_t-i@proton.me>
Co-committed-by: the-real-herowl <wiktor_t-i@proton.me>
2024-11-02 21:04:00 +01:00
Mikita Wiśniewski 78125f425a Fix taking items out of protected smithing tables 2024-11-02 21:00:19 +01:00
cora cb1999414b Fix putting items in protected smithing tables 2024-11-02 21:00:19 +01:00
Mikita Wiśniewski 41b188caea Remove "double drop" mechanics for bamboo (fixes #4514) (#4642)
Reviewed-on: VoxeLibre/VoxeLibre#4642
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-committed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
2024-10-27 14:16:06 +01:00
kno10 ae7995d195 Fix axolotl attacking water mobs (#4675)
Also avoid jumping out of the water closes #4644

Reviewed-on: VoxeLibre/VoxeLibre#4675
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <kno10@noreply.git.minetest.land>
Co-committed-by: kno10 <kno10@noreply.git.minetest.land>
2024-10-27 14:10:11 +01:00
kno10 e293cbe631 Better handling of touching_ground for bouncing on beds (#4689)
Reviewed-on: VoxeLibre/VoxeLibre#4689
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-10-27 14:03:50 +01:00
teknomunk e864cc19ed Make fog_tint_type = "default" when weather is present to match behavior at 0.87.2 2024-10-09 01:05:20 +02:00
teknomunk 66c3c014a1 Make sure fog tints are preserved during weather is present 2024-10-09 01:05:20 +02:00
teknomunk 7807093b50 Another correction to color interpolation, change day color from layer position 0.15 to 0.50 2024-10-09 01:05:20 +02:00
teknomunk f6c3f4bd16 Correct value clamping 2024-10-09 01:05:20 +02:00
teknomunk 96a03b1923 Remove posibility of nil sky colors in overworld, add line break 2024-10-09 01:05:20 +02:00
teknomunk 2145470f63 Fix clouds during rain->clear weather transition 2024-10-09 01:05:20 +02:00
teknomunk 2ca0ccd8fe Fix fog tint in overworld, apply memory leak fix from rain.lua to snow.lua and thunder.lua 2024-10-09 01:05:20 +02:00
teknomunk 614518c6cd Revert minetest.add_entity() -> mcl_mobs.spawn() from #4445 (#4679)
Reviewed-on: VoxeLibre/VoxeLibre#4679
Reviewed-by: kno10 <kno10@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-10-08 15:34:30 +02:00
kno10 253a06fa08 Fix mob egg double-spawns (#4657)
If you spawn a mob clicking on a wall, two mobs will be spawned.

To reproduce: face a stack of stones, with a spawn egg click on the side of a stone. It does not happen when you click the top of a node, because spawning below fails and only the second one succeeds.

Reviewed-on: VoxeLibre/VoxeLibre#4657
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <kno10@noreply.git.minetest.land>
Co-committed-by: kno10 <kno10@noreply.git.minetest.land>
2024-09-30 19:21:40 +02:00
kno10 dcfd31d17a Avoid random jumps when standing due to gravity (fewer villagers on the roofs) (#4547)
Reviewed-on: VoxeLibre/VoxeLibre#4547
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-09-30 11:22:31 +02:00
teknomunk c34aecfcab Don't make 'ignore' nodes break bamboo or kelp (#4551)
This modifies the behavior of kelp and bamboo so that neither breaks when an unloaded node is encountered.

Reviewed-on: VoxeLibre/VoxeLibre#4551
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-09-29 13:57:52 +02:00
Mikita Wiśniewski 9cb4f51468 Fix invalid global call in mcl_chests LBM (#4667)
Reviewed-on: VoxeLibre/VoxeLibre#4667
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-committed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
2024-09-29 13:34:20 +02:00
kno10 d264ba70d8 Fix growth logic, clean up mcl_farming/shared_functions (#4640)
Reviewed-on: VoxeLibre/VoxeLibre#4640
Reviewed-by: teknomunk <teknomunk@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-09-20 14:00:49 +02:00
Mikita Wiśniewski 513413afc7 Use `remove_node` instead of `dig_node` in mcl_core ABMs (fixes #4628) (#4629)
The mycelium ABM has been left untouched because of the potential destructiveness. If we ever find that to be an issue, it can be fixed as part of a bigger PR.

Reviewed-on: VoxeLibre/VoxeLibre#4629
Reviewed-by: teknomunk <teknomunk@protonmail.com>
Co-authored-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-committed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
2024-09-19 18:54:39 +02:00
kno10 011be754ca Allow deepslate copper to be mined with stone pickaxe (#4635)
Reviewed-on: VoxeLibre/VoxeLibre#4635
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <kno10@noreply.git.minetest.land>
Co-committed-by: kno10 <kno10@noreply.git.minetest.land>
2024-09-18 10:11:55 +02:00
teknomunk eea96867c4 Don't add rain skycolor layer if the current layer is already the rain skycolor (#4648)
Fixes #4647 Rain makes the sky black until restart. This also fixes a memory leak caused by rain adding a color layer every time step.

Reviewed-on: VoxeLibre/VoxeLibre#4648
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-09-18 10:10:53 +02:00
seventeenthShulker de3b34f5ea Update English translation keys with soul soil 2024-09-18 10:06:03 +02:00
seventeenthShulker e2bcd129c1 Use soul_block group for soul speed bonus 2024-09-18 10:06:03 +02:00
seventeenthShulker 79e8452f62 Soul speed works on soul soil too
(needs localization)
2024-09-18 10:06:03 +02:00
teknomunk 0b62c827aa Remove has_room debug data 2024-09-16 13:32:06 +02:00
teknomunk 626bdd13d8 Change several places where mobs are created to use mcl_mobs.spawn() instead of minetest.add_entity() 2024-09-16 13:32:06 +02:00
teknomunk 31a3788ce1 Address review comments 2024-09-16 13:32:06 +02:00
teknomunk e65370b845 Fixes 2024-09-16 13:32:06 +02:00
teknomunk 6c50e0a82b Fix volume used for room check during spawn, make mcl_mobs.spawn check for room before adding entity, change iron golems and mob spawners to use mcl_mobs.spawn 2024-09-16 13:32:06 +02:00
teknomunk 8ef08128b1 Add short circuit if sub-node space check isn't possible: 2024-09-16 13:32:06 +02:00
teknomunk 15efd00a29 Replace second call to minetest.find_nodes_in_area with checking top layer for matching nodes, change p2 calculation to use ceil(value) - 1, fix dx*dy*dz calculation 2024-09-16 13:32:06 +02:00
teknomunk fa3df0d8c6 Add check for presence of minetest.get_node_boxes before attempting sub-node space checks 2024-09-16 13:32:06 +02:00
teknomunk c41ce8ba59 Make spiders require 3x1x3 space to spawn 2024-09-16 13:32:06 +02:00
teknomunk 4d58f63485 Implement partial node spawning check 2024-09-16 13:32:06 +02:00
teknomunk fa09b65010 Add most of the code for sub-node accurate spawning volume check (needs a function to calculate bounding box height of nodes) 2024-09-16 13:32:06 +02:00
teknomunk d8d39ffd52 Add spawnbox parameter that overrides collision box for spawn volume checks 2024-09-16 13:32:06 +02:00
teknomunk b6aafedf25 Fix space check function has_room() in mcl_mobs/spawning.lua so it allows spiderproofing 2024-09-16 13:32:06 +02:00
Mikita Wiśniewski 178cb9340d Clean-up `set_string(..., nil)` usage (fixes #4639) (#4641)
Reviewed-on: VoxeLibre/VoxeLibre#4641
Reviewed-by: kno10 <kno10@noreply.git.minetest.land>
Co-authored-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-committed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
2024-09-16 12:12:55 +02:00
kno10 f219e5f4ae Fix structure spawns under water + peaceful spawns (#4607)
- peaceful structure spawns would not run in peaceful mode (e.g., parrots)
- water structure spawns (e.g., guardians) would not run because the code required air above
- small code improvements

Reviewed-on: VoxeLibre/VoxeLibre#4607
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-09-15 23:15:30 +02:00
kno10 66b7a52d47 Make zombies and skeletons not float (#4512)
Reviewed-on: VoxeLibre/VoxeLibre#4512
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-09-15 23:14:10 +02:00
WillConker ce5eb8d88d Remove mobs_mc name check from mcl_mobspawners warning (#4501)
Fixes a warning.
Mobs spawners really only need to check the entity `.is_mob` as all mobs should have this set.

Reviewed-on: VoxeLibre/VoxeLibre#4501
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: WillConker <willconker@noreply.git.minetest.land>
Co-committed-by: WillConker <willconker@noreply.git.minetest.land>
2024-09-15 23:08:37 +02:00
teknomunk 1707eef672 Fix two additional dependency issues 2024-09-15 22:25:44 +02:00
SmallJoker fb3e9dae84 autogroup: Do node overwrites after all mods have loaded 2024-09-15 22:25:44 +02:00
SmallJoker 7f5b19cda8 Fix missing dependencies for random_mod_load_order 2024-09-15 22:25:44 +02:00
kno10 f9290c6493 drop entirely 2024-09-15 22:21:23 +02:00
kno10 52124bd201 FIX spawning 2024-09-15 22:21:23 +02:00
Mikita Wiśniewski 19d662dee4 Fix some typos in the API documentation (#4630)
Reviewed-on: VoxeLibre/VoxeLibre#4630
Reviewed-by: teknomunk <teknomunk@protonmail.com>
Co-authored-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-committed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
2024-09-12 18:13:52 +02:00
kno10 7d763b7257 more mob spawn code improvements 2024-09-09 20:33:03 +02:00
kno10 bdd3ae2cd8 avoid spawning ground mobs in shallow water 2024-09-09 20:33:03 +02:00
kno10 2e1df31399 Refactor and clean up spawn checks, optimize. 2024-09-09 20:33:03 +02:00
kno10 382a35bb44 delay biome check when spawning 2024-09-09 20:33:03 +02:00
kno10 0752ed17d8 Improve cacti and cane growth ABM (#4590)
- local functions, as they are not called by anywhere else
- delay water check of reed, first check height
- reduce number of get_node calls (for height 1,2,3 the old code used 4,5,4 calls, the new only 2,3,3)
- cane growth rate is also reduced

This will make the ABM cheaper.

Reviewed-on: VoxeLibre/VoxeLibre#4590
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-09-09 20:22:04 +02:00
kno10 72c7489976 use vector.new in mcl_dungeons (#4567)
No functional changes, just more vector API, which supposedly is faster?

Reviewed-on: VoxeLibre/VoxeLibre#4567
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-09-09 20:08:30 +02:00
kno10 71881154e9 use vector.in_area instead of own code in mapgen (#4562)
`between` and `in_cube` duplicate functionality already in minetest `vector`.

Reviewed-on: VoxeLibre/VoxeLibre#4562
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-09-09 20:05:59 +02:00
kno10 6c38823606 More randomness for slime chunks (#4466)
Use a classic pseudo-random hashing approach, by multiplication of chunk numbers
with large primes that should be more random.
- make slime density (as 1 in N) and maximum light level (default: no limit) configurable
- Allow using a 3d chunking system where y is also used for hashing

This does *not* modify spawn frequency, only the chunk logic.

Reviewed-on: VoxeLibre/VoxeLibre#4466
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-09-09 19:58:54 +02:00
kno10 dd4898b319 Fix surface pools with deep holes (#4571)
Sometimes, pools would spawn deep underground and then produce deep holes.
I noticed that such pools would be at +48, at the block boundary.
IMHO this may be an error in minetest surface detection.

Nevertheless, here is a workaround: require air above pool spawns.

Also clean up the pool code

Reviewed-on: VoxeLibre/VoxeLibre#4571
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-09-09 13:25:30 +02:00
JoseDouglas26 38822aba0a Piglin brutes are not immune to fire and lava (#4378)
Thank you again WillConker

Reviewed-on: VoxeLibre/VoxeLibre#4378
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: JoseDouglas26 <josedouglas20002014@gmail.com>
Co-committed-by: JoseDouglas26 <josedouglas20002014@gmail.com>
2024-09-08 14:01:05 +02:00
kno10 d85febdb15 Cactus damage cleanup, drop redundant conditions (#4625)
Reviewed-on: VoxeLibre/VoxeLibre#4625
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-09-08 05:21:42 +02:00
Mikita Wiśniewski fb4a6b0e7b Fix old angled heads not being converted (#4627)
Reviewed-on: VoxeLibre/VoxeLibre#4627
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-committed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
2024-09-08 04:26:51 +02:00
William Goodspeed 2f25bc5277 Refactor head's `param2' to degrotate 2024-09-07 15:56:44 +02:00
William Goodspeed 5d0d93db0a Alias creeper heads to stalker heads
This solves the issue of creeper heads in the old version not getting
upgraded with newer VL reported in #4545.
2024-09-07 15:56:44 +02:00
kno10 ebee85db7e Fix incorrect usages of math.random (#4621)
random() does not support float arguments

Reviewed-on: VoxeLibre/VoxeLibre#4621
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-09-07 14:58:12 +02:00
kno10 593a095a5f Fix "generateImagePart" warning (#4624)
Placing the texture at -16 with width 16 means it is not used. At most -14 may be used (0 indexed, I believe) if you want to retain 2x2 pixels.

Reviewed-on: VoxeLibre/VoxeLibre#4624
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <kno10@noreply.git.minetest.land>
Co-committed-by: kno10 <kno10@noreply.git.minetest.land>
2024-09-05 09:31:03 +02:00
teknomunk e9bf509c85 Add crash guards against unknown items (#4623)
This adds defensive checks to guard against crashing when digging with an unknown item in hand.

Reviewed-on: VoxeLibre/VoxeLibre#4623
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-08-31 23:41:06 +02:00
kno10 444c491e14 Remove mcl_structures:structblocks (#4619)
As spawning happens via gennotify anyway, we can omit placing a
structblock right away.

This also avoids certain cases of holes in snow cover or water.
Plus, the code is simpler.

Isolated from the big mapgen overhaul, for the main branch.

Reviewed-on: VoxeLibre/VoxeLibre#4619
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-08-31 21:01:44 +02:00
codiac 562a9d6d98 Convert stairs to nodebox 2024-08-31 19:52:41 +02:00
cora 0e4b8d9c27 Fix some cornerstairs missing textures 2024-08-31 19:52:41 +02:00
teknomunk 3e85736404 Change honeycomb to use same right-click logic recently added to buckets and bottles 2024-08-31 19:37:14 +02:00
teknomunk f10827d0d6 Rework code 2024-08-31 19:37:14 +02:00
teknomunk f9cd2500c0 Don't crash trying to right click unknown nodes while holding honeycomb 2024-08-31 19:37:14 +02:00
teknomunk 64c04a2f0a Fix #4613 2024-08-31 19:37:14 +02:00
kno10 ecfa42d51d Update railcorridors, enable chest minecarts (#4620)
Minecart chests seem to work by now.

Reviewed-on: VoxeLibre/VoxeLibre#4620
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-08-31 19:36:18 +02:00
kno10 2dadfda76b Drop old (and disabled by default) fallen logs. (#4618)
There are better ones enabled in mods/MAPGEN/mcl_terrain_features/init.lua

Reviewed-on: VoxeLibre/VoxeLibre#4618
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-08-31 19:35:16 +02:00
teknomunk 8e37f34b93 Fix swapped translations 2024-08-31 09:57:45 -05:00
teknomunk 88be86ab4b Remove stray merge conflict marking, add two additional empty translations to match template.txt 2024-08-31 16:39:43 +02:00