Eliy21
b0e33793ec
Fix a potential bug that could bypass attack reach limit when a stronger attack breaches the invul
2023-12-13 20:04:15 +00:00
Eliy21
96aaf89036
Readjust pvp enchant knockback to make the running knockback difference more pronounced
2023-12-13 18:49:08 +00:00
Eliy21
a8c2d4534a
Nerf long pvp enchanted knockbacks especially when running
2023-12-13 17:42:42 +00:00
Eliy21
a8806fe04e
Add player invulnerability & fix not continuously damaging players when holding the attack key
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Player invulnerability is the same as Minecraft's Damage Immunity https://minecraft.wiki/w/Damage#Immunity
The old code for some reason only allows a few damage by holding and does not continuously damage other players after a few hits
2023-12-13 17:34:42 +00:00
Wbjitscool
ebd733be82
update's the campfire's fire burning animation to make it look better ( #4077 )
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improve the look of the campfire's flame/burning animation
Reviewed-on: MineClone2/MineClone2#4077
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Wbjitscool <dwsda121@gmail.com>
Co-committed-by: Wbjitscool <dwsda121@gmail.com>
2023-12-13 05:22:41 +00:00
the-real-herowl
a2c8d13f04
Nerfed vexes and evokers
2023-12-13 04:51:56 +01:00
the-real-herowl
610bcab0d6
Merge pull request 'Update's the stonecutter animation speed to match to the MC's one' ( #4074 ) from stonecutter_fixes into master
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Reviewed-on: MineClone2/MineClone2#4074
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2023-12-13 03:14:27 +00:00
the-real-herowl
ed205190e4
Nerfed slime and magma cube attack range
2023-12-13 04:10:01 +01:00
Wbjitscool
07eb70e9be
Update mods/ITEMS/mcl_stonecutter/init.lua
2023-12-13 02:39:25 +00:00
the-real-herowl
b3da7a473d
Merge pull request 'Move deepslate ore registration within generation check' ( #4070 ) from Zasco/MineClone2:master into master
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Reviewed-on: MineClone2/MineClone2#4070
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2023-12-13 02:06:25 +00:00
bakawun
bc101314df
mobs:shulker:use on_attack to set shoot interval
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to between 1 and 6 seconds
2023-12-13 02:42:08 +01:00
the-real-herowl
69903aa4ec
Fixed crashes
2023-12-13 02:42:08 +01:00
bakawun
686646b86d
Shulker: align armor value with mc and set it to 0 when opened
2023-12-13 02:42:08 +01:00
bakawun
789c9a9a6d
Shulker: make bullet speed match mc
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speed is 5 according to https://www.gmbinder.com/share/-MelLRYIg8yCfuAqQ82g#:~:text=After%20doing%20some%20experimentation%20I,~5%20blocks%2Fsecond ).
2023-12-13 02:42:08 +01:00
cora
cf51c60527
Fix shulker bullets ignoring armor
2023-12-13 02:42:08 +01:00
cora
55fe71d73b
Add a get_arrow_hit_func function to mcl_mobs
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reason for this is that player:punch used by most mobs ignores armor
worn by player
2023-12-13 02:42:08 +01:00
cora
58bb26a7ef
Make shulker bullets homing
2023-12-13 02:42:08 +01:00
cora
f5079f1568
Add an option for mob arrows to be "homing"
2023-12-13 02:42:08 +01:00
Bakawun
b4511fb8c7
Shulker, add missing false statement
2023-12-13 02:42:08 +01:00
Bakawun
b02a3deec7
Shulker; fix attack open animation, improve peek
2023-12-13 02:42:08 +01:00
Bakawun
26cfdf0b7c
Shulker: randomize shoot interval
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Randomize shoot interval to between 1 and 5.5 seconds and set default shoot interval to 5.5
2023-12-13 02:42:08 +01:00
Bakawun
8d34ff2a9a
Shulker: Make shulker peek periodically
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Adjust walk and animation settings so the shulker peeks out randomly.
2023-12-13 02:42:08 +01:00
Bakawun
e6ddc03d3c
Shulker: lower shoot interval to 1 second
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In this video we can see the shulkers are shooting at a rate of once per second.
https://youtube.com/shorts/8tUFaSZ4b7I?si=sszp4cnyXR4dXg9B
The wiki confirms this but mentions a range of 1 to 5.5 seconds.
I think this range is caused by the shulker closing and stopping shots for a few seconds but no longer than the max interval of 5.5
https://minecraft.fandom.com/wiki/Shulker#:~:text=The%20shulker%20continues%20firing%20every,unaffected%20by%20Levitation%20when%20hit
2023-12-13 02:42:08 +01:00
Zasco
351e31a889
Move deepslate ore registration within generation check
2023-12-12 23:16:51 +00:00
the-real-herowl
aff4216ccf
Merge pull request 'on_attack callback fix' ( #4065 ) from on_attack_callback into master
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Reviewed-on: MineClone2/MineClone2#4065
2023-12-10 23:55:47 +00:00
the-real-herowl
8b00fff4cb
Remove dangling else
2023-12-11 00:54:30 +01:00
the-real-herowl
cf70de0ecc
Add an on_attack callback for mobs ( #4064 )
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Added an on_attack callback that allows to execute additional custom logic after each attack.
Reviewed-on: MineClone2/MineClone2#4064
Co-authored-by: the-real-herowl <wiktor_t-i@proton.me>
Co-committed-by: the-real-herowl <wiktor_t-i@proton.me>
2023-12-10 16:10:33 +00:00
José M
6dce3b4bc4
Remove whitespace-only translation in template file
2023-12-10 01:56:19 -06:00
José M
a60540c17e
Remove a non empty translation in template file
2023-12-10 01:47:35 -06:00
José M
19fd075a2f
Add the textdomain line in mcl_beehives.dk.tr
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This will remove the warning that is shown when running Wuzzy's Minetest_Translation_tools and will contribute to the issue 3540
2023-12-10 01:16:43 -06:00
José M
1ac65305d6
Fix a typo in mcl_honey.es.tr
2023-12-10 00:13:40 -06:00
José M
8dcb62aa56
Fix a typo in mcl_honey.es.tr
2023-12-10 00:11:07 -06:00
José M
1d2a7b35d8
Update mcl_honey.es.tr
2023-12-10 00:07:17 -06:00
José M
02e7ff41d5
Update mcl_fire.es.tr and fix syntax errors
2023-12-09 23:42:32 -06:00
the-real-herowl
d4797e13af
Merge pull request 'release_0_85_fire_and_stone' ( #4049 ) from release_0_85_fire_and_stone into master
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Reviewed-on: MineClone2/MineClone2#4049
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-12-08 23:05:13 +00:00
the-real-herowl
3caa99a409
Post-release set version 0.86.0-SNAPSHOT
2023-12-09 00:03:41 +01:00
the-real-herowl
ca71e949a8
Credits update
2023-12-09 00:01:19 +01:00
the-real-herowl
9a7e39654c
Minor credits update
2023-12-09 00:01:19 +01:00
the-real-herowl
333db53e7b
Add release notes for 0.85
2023-12-09 00:01:19 +01:00
the-real-herowl
47f920c9df
Updated release credits and set version for 0.85
2023-12-09 00:01:19 +01:00
the-real-herowl
bb66f81999
Merge pull request 'Combat rebalancing' ( #4036 ) from combat_rebalancing into master
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Reviewed-on: MineClone2/MineClone2#4036
2023-12-08 22:06:06 +00:00
the-real-herowl
a344755894
Merge pull request 'horse: drops: remove 2nd saddle, add armor' ( #4047 ) from Bakawun/MineClone2:horse into master
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Reviewed-on: MineClone2/MineClone2#4047
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2023-12-07 01:02:38 +00:00
the-real-herowl
c03366aa12
Merge pull request 'Fix syntax errors and update spanish translations' ( #4050 ) from megustanlosfrijoles/frijolesclone2:master into master
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Reviewed-on: MineClone2/MineClone2#4050
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2023-12-06 23:36:09 +00:00
José M
bb1e572287
Update mcl_compass.es.tr and fix syntax errors
2023-12-05 18:39:29 -06:00
Eliy21
4127d120d2
Add server privs restriction to mcl_villages build tool ( #4043 )
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Fixes #4022
### Testing
-Make a new world, check host server and go into creative mode
-Since you're the server you have the server privs so get the mcl_villages build tool item in creative inventory and use it to see if it works
-Have someone join your server and give them the same item to use and see if they are restricted from using it
Reviewed-on: MineClone2/MineClone2#4043
Reviewed-by: chmodsayshello <chmodsayshello@hotmail.com>
Co-authored-by: Eliy21 <eliy21@noreply.git.minetest.land>
Co-committed-by: Eliy21 <eliy21@noreply.git.minetest.land>
2023-12-05 12:49:49 +00:00
Eliy21
86dad4693e
Add warning log if players with 0 hp joined ( #4051 )
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Reviewed-on: MineClone2/MineClone2#4051
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Eliy21 <eliy21@noreply.git.minetest.land>
Co-committed-by: Eliy21 <eliy21@noreply.git.minetest.land>
2023-12-05 08:21:37 +00:00
José M
f39fe17895
Update mesecons_lightsone spanish translation
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Fixed a syntaxis error at line 3 and added the missing translation for line 4
2023-12-04 22:51:50 -06:00
Eliy21
0673fcc25b
Respawn dead players when they login so they don't get stuck without the death formspec ( #4041 )
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Hopefully will prevent the dead player not respawning when logging in bug from happening
Reviewed-on: MineClone2/MineClone2#4041
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Eliy21 <eliy21@noreply.git.minetest.land>
Co-committed-by: Eliy21 <eliy21@noreply.git.minetest.land>
2023-12-05 01:08:50 +00:00
the-real-herowl
589de76613
Fixed a code branch never being run
2023-12-05 01:59:05 +01:00
the-real-herowl
1857341b59
Fixed player knockback from arrows
2023-12-05 00:58:10 +00:00