Too_Many_Stones/nodes_glowing.lua

829 lines
25 KiB
Lua

-- mods/too_many_stones/nodes_glowing.lua
-- support for MT game translation.
local S = minetest.get_translator("too_many_stones")
--[[ Index:
Apatite
Calcite
Esperite
Fluorite
Selenite
Sodalite
Willemite
--]]
--
-- Glowing Stones
--
--Glow Apatite
minetest.register_node("too_many_stones:glow_apatite", {
description = S("Glowing Apatite"),
drawtype = "glasslike",
tiles = {"tms_glow_apatite.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {glow_stone = 1, violet_stone = 1, cracky = 3, stone = 1},
drop = "too_many_stones:glow_apatite_cobble",
sounds = too_many_stones.node_sound_glass_defaults(),
light_source = minetest.LIGHT_MAX,
})
minetest.register_node("too_many_stones:glow_apatite_block", {
description = S("Glowing Apatite Block"),
drawtype = "glasslike",
tiles = {"tms_glow_apatite_block.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {glow_stone = 1, violet_stone = 1, cracky = 3, stone = 1},
sounds = too_many_stones.node_sound_glass_defaults(),
light_source = minetest.LIGHT_MAX,
})
minetest.register_node("too_many_stones:glow_apatite_cobble", {
description = S("Cobbled Glowing Apatite"),
drawtype = "glasslike",
tiles = {"tms_glow_apatite_cobble.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {glow_stone = 1, violet_stone = 1, cracky = 3, stone = 1},
sounds = too_many_stones.node_sound_glass_defaults(),
light_source = minetest.LIGHT_MAX,
})
minetest.register_node("too_many_stones:glow_apatite_brick", {
description = S("Glowing Apatite Brick"),
drawtype = "glasslike",
tiles = {"tms_glow_apatite_brick.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {glow_stone = 1, violet_stone = 1, cracky = 3, stone = 1},
sounds = too_many_stones.node_sound_glass_defaults(),
light_source = minetest.LIGHT_MAX,
})
minetest.register_node("too_many_stones:glow_apatite_cracked_brick", {
description = S("Cracked Glowing Apatite Brick"),
drawtype = "glasslike",
tiles = {"tms_glow_apatite_cracked_brick.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {glow_stone = 1, violet_stone = 1, cracky = 3, stone = 1},
sounds = too_many_stones.node_sound_glass_defaults(),
light_source = minetest.LIGHT_MAX,
})
--Glow Calcite
minetest.register_node("too_many_stones:glow_calcite", {
description = S("Glowing Calcite"),
drawtype = "glasslike",
tiles = {"tms_glow_calcite.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {glow_stone = 1, red_stone = 1, cracky = 3, stone = 1},
drop = "too_many_stones:glow_calcite_cobble",
sounds = too_many_stones.node_sound_glass_defaults(),
light_source = minetest.LIGHT_MAX,
})
minetest.register_node("too_many_stones:glow_calcite_block", {
description = S("Glowing Calcite Block"),
drawtype = "glasslike",
tiles = {"tms_glow_calcite_block.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {glow_stone = 1, red_stone = 1, cracky = 3, stone = 1},
sounds = too_many_stones.node_sound_glass_defaults(),
light_source = minetest.LIGHT_MAX,
})
minetest.register_node("too_many_stones:glow_calcite_cobble", {
description = S("Cobbled Glowing Calcite"),
drawtype = "glasslike",
tiles = {"tms_glow_calcite_cobble.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {glow_stone = 1, red_stone = 1, cracky = 3, stone = 1},
sounds = too_many_stones.node_sound_glass_defaults(),
light_source = minetest.LIGHT_MAX,
})
minetest.register_node("too_many_stones:glow_calcite_brick", {
description = S("Glowing Calcite Brick"),
drawtype = "glasslike",
tiles = {"tms_glow_calcite_brick.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {glow_stone = 1, red_stone = 1, cracky = 3, stone = 1},
sounds = too_many_stones.node_sound_glass_defaults(),
light_source = minetest.LIGHT_MAX,
})
minetest.register_node("too_many_stones:glow_calcite_cracked_brick", {
description = S("Cracked Glowing Calcite Brick"),
drawtype = "glasslike",
tiles = {"tms_glow_calcite_cracked_brick.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {glow_stone = 1, red_stone = 1, cracky = 3, stone = 1},
sounds = too_many_stones.node_sound_glass_defaults(),
light_source = minetest.LIGHT_MAX,
})
--Glow Eserite
minetest.register_node("too_many_stones:glow_esperite", {
description = S("Glowing Esperite"),
drawtype = "glasslike",
tiles = {"tms_glow_esperite.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {glow_stone = 1, yellow_stone = 1, cracky = 3, stone = 1},
drop = "too_many_stones:glow_esperite_cobble",
sounds = too_many_stones.node_sound_glass_defaults(),
light_source = minetest.LIGHT_MAX,
})
minetest.register_node("too_many_stones:glow_esperite_block", {
description = S("Glowing Esperite Block"),
drawtype = "glasslike",
tiles = {"tms_glow_esperite_block.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {glow_stone = 1, yellow_stone = 1, cracky = 3, stone = 1},
sounds = too_many_stones.node_sound_glass_defaults(),
light_source = minetest.LIGHT_MAX,
})
minetest.register_node("too_many_stones:glow_esperite_cobble", {
description = S("Cobbled Glowing Esperite"),
drawtype = "glasslike",
tiles = {"tms_glow_esperite_cobble.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {glow_stone = 1, yellow_stone = 1, cracky = 3, stone = 1},
sounds = too_many_stones.node_sound_glass_defaults(),
light_source = minetest.LIGHT_MAX,
})
minetest.register_node("too_many_stones:glow_esperite_brick", {
description = S("Glowing Esperite Brick"),
drawtype = "glasslike",
tiles = {"tms_glow_esperite_brick.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {glow_stone = 1, yellow_stone = 1, cracky = 3, stone = 1},
sounds = too_many_stones.node_sound_glass_defaults(),
light_source = minetest.LIGHT_MAX,
})
minetest.register_node("too_many_stones:glow_esperite_cracked_brick", {
description = S("Cracked Glowing Esperite Brick"),
drawtype = "glasslike",
tiles = {"tms_glow_esperite_cracked_brick.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {glow_stone = 1, yellow_stone = 1, cracky = 3, stone = 1},
sounds = too_many_stones.node_sound_glass_defaults(),
light_source = minetest.LIGHT_MAX,
})
--Glow Fluorite
minetest.register_node("too_many_stones:glow_fluorite", {
description = S("Glowing Fluorite"),
drawtype = "glasslike",
tiles = {"tms_glow_fluorite.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {glow_stone = 1, blue_stone = 1, cracky = 3, stone = 1},
drop = "too_many_stones:glow_fluorite_cobble",
sounds = too_many_stones.node_sound_glass_defaults(),
light_source = minetest.LIGHT_MAX,
})
minetest.register_node("too_many_stones:glow_fluorite_block", {
description = S("Glowing Fluorite Block"),
drawtype = "glasslike",
tiles = {"tms_glow_fluorite_block.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {glow_stone = 1, blue_stone = 1, cracky = 3, stone = 1},
sounds = too_many_stones.node_sound_glass_defaults(),
light_source = minetest.LIGHT_MAX,
})
minetest.register_node("too_many_stones:glow_fluorite_cobble", {
description = S("Cobbled Glowing Fluorite"),
drawtype = "glasslike",
tiles = {"tms_glow_fluorite_cobble.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {glow_stone = 1, blue_stone = 1, cracky = 3, stone = 1},
sounds = too_many_stones.node_sound_glass_defaults(),
light_source = minetest.LIGHT_MAX,
})
minetest.register_node("too_many_stones:glow_fluorite_brick", {
description = S("Glowing Fluorite Brick"),
drawtype = "glasslike",
tiles = {"tms_glow_fluorite_brick.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {glow_stone = 1, blue_stone = 1, cracky = 3, stone = 1},
sounds = too_many_stones.node_sound_glass_defaults(),
light_source = minetest.LIGHT_MAX,
})
minetest.register_node("too_many_stones:glow_fluorite_cracked_brick", {
description = S("Cracked Glowing Fluorite Brick"),
drawtype = "glasslike",
tiles = {"tms_glow_fluorite_cracked_brick.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {glow_stone = 1, blue_stone = 1, cracky = 3, stone = 1},
sounds = too_many_stones.node_sound_glass_defaults(),
light_source = minetest.LIGHT_MAX,
})
--Glow Selenite
minetest.register_node("too_many_stones:glow_selenite", {
description = S("Glowing Selenite"),
drawtype = "glasslike",
tiles = {"tms_glow_selenite.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {glow_stone = 1, cyan_stone = 1, cracky = 3, stone = 1},
drop = "too_many_stones:glow_selenite_cobble",
sounds = too_many_stones.node_sound_glass_defaults(),
light_source = minetest.LIGHT_MAX,
})
minetest.register_node("too_many_stones:glow_selenite_block", {
description = S("Glowing Selenite Block"),
drawtype = "glasslike",
tiles = {"tms_glow_selenite_block.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {glow_stone = 1, cyan_stone = 1, cracky = 3, stone = 1},
sounds = too_many_stones.node_sound_glass_defaults(),
light_source = minetest.LIGHT_MAX,
})
minetest.register_node("too_many_stones:glow_selenite_cobble", {
description = S("Cobbled Glowing Selenite"),
drawtype = "glasslike",
tiles = {"tms_glow_selenite_cobble.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {glow_stone = 1, cyan_stone = 1, cracky = 3, stone = 1},
sounds = too_many_stones.node_sound_glass_defaults(),
light_source = minetest.LIGHT_MAX,
})
minetest.register_node("too_many_stones:glow_selenite_brick", {
description = S("Glowing Selenite Brick"),
drawtype = "glasslike",
tiles = {"tms_glow_selenite_brick.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {glow_stone = 1, cyan_stone = 1, cracky = 3, stone = 1},
sounds = too_many_stones.node_sound_glass_defaults(),
light_source = minetest.LIGHT_MAX,
})
minetest.register_node("too_many_stones:glow_selenite_cracked_brick", {
description = S("Cracked Glowing Selenite Brick"),
drawtype = "glasslike",
tiles = {"tms_glow_selenite_cracked_brick.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {glow_stone = 1, cyan_stone = 1, cracky = 3, stone = 1},
sounds = too_many_stones.node_sound_glass_defaults(),
light_source = minetest.LIGHT_MAX,
})
--Glow Sodalite
minetest.register_node("too_many_stones:glow_sodalite", {
description = S("Glowing Sodalite"),
drawtype = "glasslike",
tiles = {"tms_glow_sodalite.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {glow_stone = 1, orange_stone = 1, cracky = 3, stone = 1},
drop = "too_many_stones:glow_sodalite_cobble",
sounds = too_many_stones.node_sound_glass_defaults(),
light_source = minetest.LIGHT_MAX,
})
minetest.register_node("too_many_stones:glow_sodalite_block", {
description = S("Glowing Sodalite Block"),
drawtype = "glasslike",
tiles = {"tms_glow_sodalite_block.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {glow_stone = 1, orange_stone = 1, cracky = 3, stone = 1},
sounds = too_many_stones.node_sound_glass_defaults(),
light_source = minetest.LIGHT_MAX,
})
minetest.register_node("too_many_stones:glow_sodalite_cobble", {
description = S("Cobbled Glowing Sodalite"),
drawtype = "glasslike",
tiles = {"tms_glow_sodalite_cobble.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {glow_stone = 1, orange_stone = 1, cracky = 3, stone = 1},
sounds = too_many_stones.node_sound_glass_defaults(),
light_source = minetest.LIGHT_MAX,
})
minetest.register_node("too_many_stones:glow_sodalite_brick", {
description = S("Glowing Sodalite Brick"),
drawtype = "glasslike",
tiles = {"tms_glow_sodalite_brick.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {glow_stone = 1, orange_stone = 1, cracky = 3, stone = 1},
sounds = too_many_stones.node_sound_glass_defaults(),
light_source = minetest.LIGHT_MAX,
})
minetest.register_node("too_many_stones:glow_sodalite_cracked_brick", {
description = S("Cracked Glowing Sodalite Brick"),
drawtype = "glasslike",
tiles = {"tms_glow_sodalite_cracked_brick.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {glow_stone = 1, orange_stone = 1, cracky = 3, stone = 1},
sounds = too_many_stones.node_sound_glass_defaults(),
light_source = minetest.LIGHT_MAX,
})
--Glow Willemite
minetest.register_node("too_many_stones:glow_willemite", {
description = S("Glowing Willemite"),
drawtype = "glasslike",
tiles = {"tms_glow_willemite.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {glow_stone = 1, green_stone = 1, cracky = 3, stone = 1},
drop = "too_many_stones:glow_willemite_cobble",
sounds = too_many_stones.node_sound_glass_defaults(),
light_source = minetest.LIGHT_MAX,
})
minetest.register_node("too_many_stones:glow_willemite_block", {
description = S("Glowing Willemite Block"),
drawtype = "glasslike",
tiles = {"tms_glow_willemite_block.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {glow_stone = 1, green_stone = 1, cracky = 3, stone = 1},
sounds = too_many_stones.node_sound_glass_defaults(),
light_source = minetest.LIGHT_MAX,
})
minetest.register_node("too_many_stones:glow_willemite_cobble", {
description = S("Cobbled Glowing Willemite"),
drawtype = "glasslike",
tiles = {"tms_glow_willemite_cobble.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {glow_stone = 1, green_stone = 1, cracky = 3, stone = 1},
sounds = too_many_stones.node_sound_glass_defaults(),
light_source = minetest.LIGHT_MAX,
})
minetest.register_node("too_many_stones:glow_willemite_brick", {
description = S("Glowing Willemite Brick"),
drawtype = "glasslike",
tiles = {"tms_glow_willemite_brick.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {glow_stone = 1, green_stone = 1, cracky = 3, stone = 1},
sounds = too_many_stones.node_sound_glass_defaults(),
light_source = minetest.LIGHT_MAX,
})
minetest.register_node("too_many_stones:glow_willemite_cracked_brick", {
description = S("Cracked Glowing Willemite Brick"),
drawtype = "glasslike",
tiles = {"tms_glow_willemite_cracked_brick.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {glow_stone = 1, green_stone = 1, cracky = 3, stone = 1},
sounds = too_many_stones.node_sound_glass_defaults(),
light_source = minetest.LIGHT_MAX,
})
--
-- Crafting
--
-- Glow Apatite
minetest.register_craft({
output = "too_many_stones:glow_apatite_brick 4",
recipe = {
{"too_many_stones:glow_apatite", "too_many_stones:glow_apatite"},
{"too_many_stones:glow_apatite", "too_many_stones:glow_apatite"},
}
})
minetest.register_craft({
output = "too_many_stones:glow_apatite_block 9",
recipe = {
{"too_many_stones:glow_apatite", "too_many_stones:glow_apatite", "too_many_stones:glow_apatite"},
{"too_many_stones:glow_apatite", "too_many_stones:glow_apatite", "too_many_stones:glow_apatite"},
{"too_many_stones:glow_apatite", "too_many_stones:glow_apatite", "too_many_stones:glow_apatite"},
}
})
minetest.register_craft({
type = "cooking",
output = "too_many_stones:glow_apatite",
recipe = "too_many_stones:glow_apatite_cobble",
})
minetest.register_craft({
type = "cooking",
output = "too_many_stones:glow_apatite_cracked_brick",
recipe = "too_many_stones:glow_apatite_brick",
})
-- Glow Calcite
minetest.register_craft({
output = "too_many_stones:glow_calcite_brick 4",
recipe = {
{"too_many_stones:glow_calcite", "too_many_stones:glow_calcite"},
{"too_many_stones:glow_calcite", "too_many_stones:glow_calcite"},
}
})
minetest.register_craft({
output = "too_many_stones:glow_calcite_block 9",
recipe = {
{"too_many_stones:glow_calcite", "too_many_stones:glow_calcite", "too_many_stones:glow_calcite"},
{"too_many_stones:glow_calcite", "too_many_stones:glow_calcite", "too_many_stones:glow_calcite"},
{"too_many_stones:glow_calcite", "too_many_stones:glow_calcite", "too_many_stones:glow_calcite"},
}
})
minetest.register_craft({
type = "cooking",
output = "too_many_stones:glow_calcite",
recipe = "too_many_stones:glow_calcite_cobble",
})
minetest.register_craft({
type = "cooking",
output = "too_many_stones:glow_calcite_cracked_brick",
recipe = "too_many_stones:glow_calcite_brick",
})
-- Glow Esperite
minetest.register_craft({
output = "too_many_stones:glow_esperite_brick 4",
recipe = {
{"too_many_stones:glow_esperite", "too_many_stones:glow_esperite"},
{"too_many_stones:glow_esperite", "too_many_stones:glow_esperite"},
}
})
minetest.register_craft({
output = "too_many_stones:glow_esperite_block 9",
recipe = {
{"too_many_stones:glow_esperite", "too_many_stones:glow_esperite", "too_many_stones:glow_esperite"},
{"too_many_stones:glow_esperite", "too_many_stones:glow_esperite", "too_many_stones:glow_esperite"},
{"too_many_stones:glow_esperite", "too_many_stones:glow_esperite", "too_many_stones:glow_esperite"},
}
})
minetest.register_craft({
type = "cooking",
output = "too_many_stones:glow_esperite",
recipe = "too_many_stones:glow_esperite_cobble",
})
minetest.register_craft({
type = "cooking",
output = "too_many_stones:glow_esperite_cracked_brick",
recipe = "too_many_stones:glow_esperite_brick",
})
-- Glow Fluorite
minetest.register_craft({
output = "too_many_stones:glow_fluorite_brick 4",
recipe = {
{"too_many_stones:glow_fluorite", "too_many_stones:glow_fluorite"},
{"too_many_stones:glow_fluorite", "too_many_stones:glow_fluorite"},
}
})
minetest.register_craft({
output = "too_many_stones:glow_fluorite_block 9",
recipe = {
{"too_many_stones:glow_fluorite", "too_many_stones:glow_fluorite", "too_many_stones:glow_fluorite"},
{"too_many_stones:glow_fluorite", "too_many_stones:glow_fluorite", "too_many_stones:glow_fluorite"},
{"too_many_stones:glow_fluorite", "too_many_stones:glow_fluorite", "too_many_stones:glow_fluorite"},
}
})
minetest.register_craft({
type = "cooking",
output = "too_many_stones:glow_fluorite",
recipe = "too_many_stones:glow_fluorite_cobble",
})
minetest.register_craft({
type = "cooking",
output = "too_many_stones:glow_fluorite_cracked_brick",
recipe = "too_many_stones:glow_fluorite_brick",
})
-- Glow Selenite
minetest.register_craft({
output = "too_many_stones:glow_selenite_brick 4",
recipe = {
{"too_many_stones:glow_selenite", "too_many_stones:glow_selenite"},
{"too_many_stones:glow_selenite", "too_many_stones:glow_selenite"},
}
})
minetest.register_craft({
output = "too_many_stones:glow_selenite_block 9",
recipe = {
{"too_many_stones:glow_selenite", "too_many_stones:glow_selenite", "too_many_stones:glow_selenite"},
{"too_many_stones:glow_selenite", "too_many_stones:glow_selenite", "too_many_stones:glow_selenite"},
{"too_many_stones:glow_selenite", "too_many_stones:glow_selenite", "too_many_stones:glow_selenite"},
}
})
minetest.register_craft({
type = "cooking",
output = "too_many_stones:glow_selenite",
recipe = "too_many_stones:glow_selenite_cobble",
})
minetest.register_craft({
type = "cooking",
output = "too_many_stones:glow_selenite_cracked_brick",
recipe = "too_many_stones:glow_selenite_brick",
})
-- Glow Sodalite
minetest.register_craft({
output = "too_many_stones:glow_sodalite_brick 4",
recipe = {
{"too_many_stones:glow_sodalite", "too_many_stones:glow_sodalite"},
{"too_many_stones:glow_sodalite", "too_many_stones:glow_sodalite"},
}
})
minetest.register_craft({
output = "too_many_stones:glow_sodalite_block 9",
recipe = {
{"too_many_stones:glow_sodalite", "too_many_stones:glow_sodalite", "too_many_stones:glow_sodalite"},
{"too_many_stones:glow_sodalite", "too_many_stones:glow_sodalite", "too_many_stones:glow_sodalite"},
{"too_many_stones:glow_sodalite", "too_many_stones:glow_sodalite", "too_many_stones:glow_sodalite"},
}
})
minetest.register_craft({
type = "cooking",
output = "too_many_stones:glow_sodalite",
recipe = "too_many_stones:glow_sodalite_cobble",
})
minetest.register_craft({
type = "cooking",
output = "too_many_stones:glow_sodalite_cracked_brick",
recipe = "too_many_stones:glow_sodalite_brick",
})
-- Glow Willemite
minetest.register_craft({
output = "too_many_stones:glow_willemite_brick 4",
recipe = {
{"too_many_stones:glow_willemite", "too_many_stones:glow_willemite"},
{"too_many_stones:glow_willemite", "too_many_stones:glow_willemite"},
}
})
minetest.register_craft({
output = "too_many_stones:glow_willemite_block 9",
recipe = {
{"too_many_stones:glow_willemite", "too_many_stones:glow_willemite", "too_many_stones:glow_willemite"},
{"too_many_stones:glow_willemite", "too_many_stones:glow_willemite", "too_many_stones:glow_willemite"},
{"too_many_stones:glow_willemite", "too_many_stones:glow_willemite", "too_many_stones:glow_willemite"},
}
})
minetest.register_craft({
type = "cooking",
output = "too_many_stones:glow_willemite",
recipe = "too_many_stones:glow_willemite_cobble",
})
minetest.register_craft({
type = "cooking",
output = "too_many_stones:glow_willemite_cracked_brick",
recipe = "too_many_stones:glow_willemite_brick",
})
--
-- Mapgen
--
minetest.register_ore({
ore_type = "scatter",
ore = "too_many_stones:glow_apatite",
wherein = "mapgen_stone",
clust_scarcity = 48 * 48 * 48,
clust_num_ores = 20,
clust_size = 5,
y_max = -1000,
y_min = -31000,
})
minetest.register_ore({
ore_type = "scatter",
ore = "too_many_stones:glow_calcite",
wherein = "mapgen_stone",
clust_scarcity = 48 * 48 * 48,
clust_num_ores = 20,
clust_size = 5,
y_max = -1000,
y_min = -31000,
})
minetest.register_ore({
ore_type = "scatter",
ore = "too_many_stones:glow_esperite",
wherein = "mapgen_stone",
clust_scarcity = 48 * 48 * 48,
clust_num_ores = 20,
clust_size = 5,
y_max = -1000,
y_min = -31000,
})
minetest.register_ore({
ore_type = "scatter",
ore = "too_many_stones:glow_fluorite",
wherein = "mapgen_stone",
clust_scarcity = 48 * 48 * 48,
clust_num_ores = 20,
clust_size = 5,
y_max = -1000,
y_min = -31000,
})
minetest.register_ore({
ore_type = "scatter",
ore = "too_many_stones:glow_selenite",
wherein = "mapgen_stone",
clust_scarcity = 48 * 48 * 48,
clust_num_ores = 20,
clust_size = 5,
y_max = -1000,
y_min = -31000,
})
minetest.register_ore({
ore_type = "scatter",
ore = "too_many_stones:glow_sodalite",
wherein = "mapgen_stone",
clust_scarcity = 48 * 48 * 48,
clust_num_ores = 20,
clust_size = 5,
y_max = -1000,
y_min = -31000,
})
minetest.register_ore({
ore_type = "scatter",
ore = "too_many_stones:glow_willemite",
wherein = "mapgen_stone",
clust_scarcity = 48 * 48 * 48,
clust_num_ores = 20,
clust_size = 5,
y_max = -1000,
y_min = -31000,
})
if minetest.get_modpath("mcl_mapgen_core") ~= nil then
--
-- Mapgen MineClone
--
minetest.register_ore({
ore_type = "scatter",
ore = "too_many_stones:glow_apatite",
wherein = "mapgen_stone",
clust_scarcity = 48 * 48 * 48,
clust_num_ores = 20,
clust_size = 5,
y_max = -40,
y_min = -64,
})
minetest.register_ore({
ore_type = "scatter",
ore = "too_many_stones:glow_calcite",
wherein = "mapgen_stone",
clust_scarcity = 48 * 48 * 48,
clust_num_ores = 20,
clust_size = 5,
y_max = -40,
y_min = -64,
})
minetest.register_ore({
ore_type = "scatter",
ore = "too_many_stones:glow_esperite",
wherein = "mapgen_stone",
clust_scarcity = 48 * 48 * 48,
clust_num_ores = 20,
clust_size = 5,
y_max = -40,
y_min = -64,
})
minetest.register_ore({
ore_type = "scatter",
ore = "too_many_stones:glow_fluorite",
wherein = "mapgen_stone",
clust_scarcity = 48 * 48 * 48,
clust_num_ores = 20,
clust_size = 5,
y_max = -40,
y_min = -64,
})
minetest.register_ore({
ore_type = "scatter",
ore = "too_many_stones:glow_selenite",
wherein = "mapgen_stone",
clust_scarcity = 48 * 48 * 48,
clust_num_ores = 20,
clust_size = 5,
y_max = -40,
y_min = -64,
})
minetest.register_ore({
ore_type = "scatter",
ore = "too_many_stones:glow_sodalite",
wherein = "mapgen_stone",
clust_scarcity = 48 * 48 * 48,
clust_num_ores = 20,
clust_size = 5,
y_max = -40,
y_min = -64,
})
minetest.register_ore({
ore_type = "scatter",
ore = "too_many_stones:glow_willemite",
wherein = "mapgen_stone",
clust_scarcity = 48 * 48 * 48,
clust_num_ores = 20,
clust_size = 5,
y_max = -40,
y_min = -64,
})
end