-- mods/too_many_stones/nodes_glowing.lua -- support for MT game translation. local S = minetest.get_translator("too_many_stones") --[[ Index: Apatite Calcite Esperite Fluorite Selenite Sodalite Willemite --]] -- -- Glowing Stones -- --Glow Apatite minetest.register_node("too_many_stones:glow_apatite", { description = S("Glowing Apatite"), drawtype = "glasslike", tiles = {"tms_glow_apatite.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, groups = {glow_stone = 1, violet_stone = 1, cracky = 3, stone = 1}, drop = "too_many_stones:glow_apatite_cobble", sounds = too_many_stones.node_sound_glass_defaults(), light_source = minetest.LIGHT_MAX, }) minetest.register_node("too_many_stones:glow_apatite_block", { description = S("Glowing Apatite Block"), drawtype = "glasslike", tiles = {"tms_glow_apatite_block.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, groups = {glow_stone = 1, violet_stone = 1, cracky = 3, stone = 1}, sounds = too_many_stones.node_sound_glass_defaults(), light_source = minetest.LIGHT_MAX, }) minetest.register_node("too_many_stones:glow_apatite_cobble", { description = S("Cobbled Glowing Apatite"), drawtype = "glasslike", tiles = {"tms_glow_apatite_cobble.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, groups = {glow_stone = 1, violet_stone = 1, cracky = 3, stone = 1}, sounds = too_many_stones.node_sound_glass_defaults(), light_source = minetest.LIGHT_MAX, }) minetest.register_node("too_many_stones:glow_apatite_brick", { description = S("Glowing Apatite Brick"), drawtype = "glasslike", tiles = {"tms_glow_apatite_brick.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, groups = {glow_stone = 1, violet_stone = 1, cracky = 3, stone = 1}, sounds = too_many_stones.node_sound_glass_defaults(), light_source = minetest.LIGHT_MAX, }) minetest.register_node("too_many_stones:glow_apatite_cracked_brick", { description = S("Cracked Glowing Apatite Brick"), drawtype = "glasslike", tiles = {"tms_glow_apatite_cracked_brick.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, groups = {glow_stone = 1, violet_stone = 1, cracky = 3, stone = 1}, sounds = too_many_stones.node_sound_glass_defaults(), light_source = minetest.LIGHT_MAX, }) --Glow Calcite minetest.register_node("too_many_stones:glow_calcite", { description = S("Glowing Calcite"), drawtype = "glasslike", tiles = {"tms_glow_calcite.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, groups = {glow_stone = 1, red_stone = 1, cracky = 3, stone = 1}, drop = "too_many_stones:glow_calcite_cobble", sounds = too_many_stones.node_sound_glass_defaults(), light_source = minetest.LIGHT_MAX, }) minetest.register_node("too_many_stones:glow_calcite_block", { description = S("Glowing Calcite Block"), drawtype = "glasslike", tiles = {"tms_glow_calcite_block.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, groups = {glow_stone = 1, red_stone = 1, cracky = 3, stone = 1}, sounds = too_many_stones.node_sound_glass_defaults(), light_source = minetest.LIGHT_MAX, }) minetest.register_node("too_many_stones:glow_calcite_cobble", { description = S("Cobbled Glowing Calcite"), drawtype = "glasslike", tiles = {"tms_glow_calcite_cobble.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, groups = {glow_stone = 1, red_stone = 1, cracky = 3, stone = 1}, sounds = too_many_stones.node_sound_glass_defaults(), light_source = minetest.LIGHT_MAX, }) minetest.register_node("too_many_stones:glow_calcite_brick", { description = S("Glowing Calcite Brick"), drawtype = "glasslike", tiles = {"tms_glow_calcite_brick.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, groups = {glow_stone = 1, red_stone = 1, cracky = 3, stone = 1}, sounds = too_many_stones.node_sound_glass_defaults(), light_source = minetest.LIGHT_MAX, }) minetest.register_node("too_many_stones:glow_calcite_cracked_brick", { description = S("Cracked Glowing Calcite Brick"), drawtype = "glasslike", tiles = {"tms_glow_calcite_cracked_brick.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, groups = {glow_stone = 1, red_stone = 1, cracky = 3, stone = 1}, sounds = too_many_stones.node_sound_glass_defaults(), light_source = minetest.LIGHT_MAX, }) --Glow Eserite minetest.register_node("too_many_stones:glow_esperite", { description = S("Glowing Esperite"), drawtype = "glasslike", tiles = {"tms_glow_esperite.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, groups = {glow_stone = 1, yellow_stone = 1, cracky = 3, stone = 1}, drop = "too_many_stones:glow_esperite_cobble", sounds = too_many_stones.node_sound_glass_defaults(), light_source = minetest.LIGHT_MAX, }) minetest.register_node("too_many_stones:glow_esperite_block", { description = S("Glowing Esperite Block"), drawtype = "glasslike", tiles = {"tms_glow_esperite_block.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, groups = {glow_stone = 1, yellow_stone = 1, cracky = 3, stone = 1}, sounds = too_many_stones.node_sound_glass_defaults(), light_source = minetest.LIGHT_MAX, }) minetest.register_node("too_many_stones:glow_esperite_cobble", { description = S("Cobbled Glowing Esperite"), drawtype = "glasslike", tiles = {"tms_glow_esperite_cobble.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, groups = {glow_stone = 1, yellow_stone = 1, cracky = 3, stone = 1}, sounds = too_many_stones.node_sound_glass_defaults(), light_source = minetest.LIGHT_MAX, }) minetest.register_node("too_many_stones:glow_esperite_brick", { description = S("Glowing Esperite Brick"), drawtype = "glasslike", tiles = {"tms_glow_esperite_brick.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, groups = {glow_stone = 1, yellow_stone = 1, cracky = 3, stone = 1}, sounds = too_many_stones.node_sound_glass_defaults(), light_source = minetest.LIGHT_MAX, }) minetest.register_node("too_many_stones:glow_esperite_cracked_brick", { description = S("Cracked Glowing Esperite Brick"), drawtype = "glasslike", tiles = {"tms_glow_esperite_cracked_brick.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, groups = {glow_stone = 1, yellow_stone = 1, cracky = 3, stone = 1}, sounds = too_many_stones.node_sound_glass_defaults(), light_source = minetest.LIGHT_MAX, }) --Glow Fluorite minetest.register_node("too_many_stones:glow_fluorite", { description = S("Glowing Fluorite"), drawtype = "glasslike", tiles = {"tms_glow_fluorite.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, groups = {glow_stone = 1, blue_stone = 1, cracky = 3, stone = 1}, drop = "too_many_stones:glow_fluorite_cobble", sounds = too_many_stones.node_sound_glass_defaults(), light_source = minetest.LIGHT_MAX, }) minetest.register_node("too_many_stones:glow_fluorite_block", { description = S("Glowing Fluorite Block"), drawtype = "glasslike", tiles = {"tms_glow_fluorite_block.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, groups = {glow_stone = 1, blue_stone = 1, cracky = 3, stone = 1}, sounds = too_many_stones.node_sound_glass_defaults(), light_source = minetest.LIGHT_MAX, }) minetest.register_node("too_many_stones:glow_fluorite_cobble", { description = S("Cobbled Glowing Fluorite"), drawtype = "glasslike", tiles = {"tms_glow_fluorite_cobble.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, groups = {glow_stone = 1, blue_stone = 1, cracky = 3, stone = 1}, sounds = too_many_stones.node_sound_glass_defaults(), light_source = minetest.LIGHT_MAX, }) minetest.register_node("too_many_stones:glow_fluorite_brick", { description = S("Glowing Fluorite Brick"), drawtype = "glasslike", tiles = {"tms_glow_fluorite_brick.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, groups = {glow_stone = 1, blue_stone = 1, cracky = 3, stone = 1}, sounds = too_many_stones.node_sound_glass_defaults(), light_source = minetest.LIGHT_MAX, }) minetest.register_node("too_many_stones:glow_fluorite_cracked_brick", { description = S("Cracked Glowing Fluorite Brick"), drawtype = "glasslike", tiles = {"tms_glow_fluorite_cracked_brick.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, groups = {glow_stone = 1, blue_stone = 1, cracky = 3, stone = 1}, sounds = too_many_stones.node_sound_glass_defaults(), light_source = minetest.LIGHT_MAX, }) --Glow Selenite minetest.register_node("too_many_stones:glow_selenite", { description = S("Glowing Selenite"), drawtype = "glasslike", tiles = {"tms_glow_selenite.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, groups = {glow_stone = 1, cyan_stone = 1, cracky = 3, stone = 1}, drop = "too_many_stones:glow_selenite_cobble", sounds = too_many_stones.node_sound_glass_defaults(), light_source = minetest.LIGHT_MAX, }) minetest.register_node("too_many_stones:glow_selenite_block", { description = S("Glowing Selenite Block"), drawtype = "glasslike", tiles = {"tms_glow_selenite_block.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, groups = {glow_stone = 1, cyan_stone = 1, cracky = 3, stone = 1}, sounds = too_many_stones.node_sound_glass_defaults(), light_source = minetest.LIGHT_MAX, }) minetest.register_node("too_many_stones:glow_selenite_cobble", { description = S("Cobbled Glowing Selenite"), drawtype = "glasslike", tiles = {"tms_glow_selenite_cobble.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, groups = {glow_stone = 1, cyan_stone = 1, cracky = 3, stone = 1}, sounds = too_many_stones.node_sound_glass_defaults(), light_source = minetest.LIGHT_MAX, }) minetest.register_node("too_many_stones:glow_selenite_brick", { description = S("Glowing Selenite Brick"), drawtype = "glasslike", tiles = {"tms_glow_selenite_brick.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, groups = {glow_stone = 1, cyan_stone = 1, cracky = 3, stone = 1}, sounds = too_many_stones.node_sound_glass_defaults(), light_source = minetest.LIGHT_MAX, }) minetest.register_node("too_many_stones:glow_selenite_cracked_brick", { description = S("Cracked Glowing Selenite Brick"), drawtype = "glasslike", tiles = {"tms_glow_selenite_cracked_brick.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, groups = {glow_stone = 1, cyan_stone = 1, cracky = 3, stone = 1}, sounds = too_many_stones.node_sound_glass_defaults(), light_source = minetest.LIGHT_MAX, }) --Glow Sodalite minetest.register_node("too_many_stones:glow_sodalite", { description = S("Glowing Sodalite"), drawtype = "glasslike", tiles = {"tms_glow_sodalite.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, groups = {glow_stone = 1, orange_stone = 1, cracky = 3, stone = 1}, drop = "too_many_stones:glow_sodalite_cobble", sounds = too_many_stones.node_sound_glass_defaults(), light_source = minetest.LIGHT_MAX, }) minetest.register_node("too_many_stones:glow_sodalite_block", { description = S("Glowing Sodalite Block"), drawtype = "glasslike", tiles = {"tms_glow_sodalite_block.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, groups = {glow_stone = 1, orange_stone = 1, cracky = 3, stone = 1}, sounds = too_many_stones.node_sound_glass_defaults(), light_source = minetest.LIGHT_MAX, }) minetest.register_node("too_many_stones:glow_sodalite_cobble", { description = S("Cobbled Glowing Sodalite"), drawtype = "glasslike", tiles = {"tms_glow_sodalite_cobble.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, groups = {glow_stone = 1, orange_stone = 1, cracky = 3, stone = 1}, sounds = too_many_stones.node_sound_glass_defaults(), light_source = minetest.LIGHT_MAX, }) minetest.register_node("too_many_stones:glow_sodalite_brick", { description = S("Glowing Sodalite Brick"), drawtype = "glasslike", tiles = {"tms_glow_sodalite_brick.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, groups = {glow_stone = 1, orange_stone = 1, cracky = 3, stone = 1}, sounds = too_many_stones.node_sound_glass_defaults(), light_source = minetest.LIGHT_MAX, }) minetest.register_node("too_many_stones:glow_sodalite_cracked_brick", { description = S("Cracked Glowing Sodalite Brick"), drawtype = "glasslike", tiles = {"tms_glow_sodalite_cracked_brick.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, groups = {glow_stone = 1, orange_stone = 1, cracky = 3, stone = 1}, sounds = too_many_stones.node_sound_glass_defaults(), light_source = minetest.LIGHT_MAX, }) --Glow Willemite minetest.register_node("too_many_stones:glow_willemite", { description = S("Glowing Willemite"), drawtype = "glasslike", tiles = {"tms_glow_willemite.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, groups = {glow_stone = 1, green_stone = 1, cracky = 3, stone = 1}, drop = "too_many_stones:glow_willemite_cobble", sounds = too_many_stones.node_sound_glass_defaults(), light_source = minetest.LIGHT_MAX, }) minetest.register_node("too_many_stones:glow_willemite_block", { description = S("Glowing Willemite Block"), drawtype = "glasslike", tiles = {"tms_glow_willemite_block.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, groups = {glow_stone = 1, green_stone = 1, cracky = 3, stone = 1}, sounds = too_many_stones.node_sound_glass_defaults(), light_source = minetest.LIGHT_MAX, }) minetest.register_node("too_many_stones:glow_willemite_cobble", { description = S("Cobbled Glowing Willemite"), drawtype = "glasslike", tiles = {"tms_glow_willemite_cobble.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, groups = {glow_stone = 1, green_stone = 1, cracky = 3, stone = 1}, sounds = too_many_stones.node_sound_glass_defaults(), light_source = minetest.LIGHT_MAX, }) minetest.register_node("too_many_stones:glow_willemite_brick", { description = S("Glowing Willemite Brick"), drawtype = "glasslike", tiles = {"tms_glow_willemite_brick.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, groups = {glow_stone = 1, green_stone = 1, cracky = 3, stone = 1}, sounds = too_many_stones.node_sound_glass_defaults(), light_source = minetest.LIGHT_MAX, }) minetest.register_node("too_many_stones:glow_willemite_cracked_brick", { description = S("Cracked Glowing Willemite Brick"), drawtype = "glasslike", tiles = {"tms_glow_willemite_cracked_brick.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, groups = {glow_stone = 1, green_stone = 1, cracky = 3, stone = 1}, sounds = too_many_stones.node_sound_glass_defaults(), light_source = minetest.LIGHT_MAX, }) -- -- Crafting -- -- Glow Apatite minetest.register_craft({ output = "too_many_stones:glow_apatite_brick 4", recipe = { {"too_many_stones:glow_apatite", "too_many_stones:glow_apatite"}, {"too_many_stones:glow_apatite", "too_many_stones:glow_apatite"}, } }) minetest.register_craft({ output = "too_many_stones:glow_apatite_block 9", recipe = { {"too_many_stones:glow_apatite", "too_many_stones:glow_apatite", "too_many_stones:glow_apatite"}, {"too_many_stones:glow_apatite", "too_many_stones:glow_apatite", "too_many_stones:glow_apatite"}, {"too_many_stones:glow_apatite", "too_many_stones:glow_apatite", "too_many_stones:glow_apatite"}, } }) minetest.register_craft({ type = "cooking", output = "too_many_stones:glow_apatite", recipe = "too_many_stones:glow_apatite_cobble", }) minetest.register_craft({ type = "cooking", output = "too_many_stones:glow_apatite_cracked_brick", recipe = "too_many_stones:glow_apatite_brick", }) -- Glow Calcite minetest.register_craft({ output = "too_many_stones:glow_calcite_brick 4", recipe = { {"too_many_stones:glow_calcite", "too_many_stones:glow_calcite"}, {"too_many_stones:glow_calcite", "too_many_stones:glow_calcite"}, } }) minetest.register_craft({ output = "too_many_stones:glow_calcite_block 9", recipe = { {"too_many_stones:glow_calcite", "too_many_stones:glow_calcite", "too_many_stones:glow_calcite"}, {"too_many_stones:glow_calcite", "too_many_stones:glow_calcite", "too_many_stones:glow_calcite"}, {"too_many_stones:glow_calcite", "too_many_stones:glow_calcite", "too_many_stones:glow_calcite"}, } }) minetest.register_craft({ type = "cooking", output = "too_many_stones:glow_calcite", recipe = "too_many_stones:glow_calcite_cobble", }) minetest.register_craft({ type = "cooking", output = "too_many_stones:glow_calcite_cracked_brick", recipe = "too_many_stones:glow_calcite_brick", }) -- Glow Esperite minetest.register_craft({ output = "too_many_stones:glow_esperite_brick 4", recipe = { {"too_many_stones:glow_esperite", "too_many_stones:glow_esperite"}, {"too_many_stones:glow_esperite", "too_many_stones:glow_esperite"}, } }) minetest.register_craft({ output = "too_many_stones:glow_esperite_block 9", recipe = { {"too_many_stones:glow_esperite", "too_many_stones:glow_esperite", "too_many_stones:glow_esperite"}, {"too_many_stones:glow_esperite", "too_many_stones:glow_esperite", "too_many_stones:glow_esperite"}, {"too_many_stones:glow_esperite", "too_many_stones:glow_esperite", "too_many_stones:glow_esperite"}, } }) minetest.register_craft({ type = "cooking", output = "too_many_stones:glow_esperite", recipe = "too_many_stones:glow_esperite_cobble", }) minetest.register_craft({ type = "cooking", output = "too_many_stones:glow_esperite_cracked_brick", recipe = "too_many_stones:glow_esperite_brick", }) -- Glow Fluorite minetest.register_craft({ output = "too_many_stones:glow_fluorite_brick 4", recipe = { {"too_many_stones:glow_fluorite", "too_many_stones:glow_fluorite"}, {"too_many_stones:glow_fluorite", "too_many_stones:glow_fluorite"}, } }) minetest.register_craft({ output = "too_many_stones:glow_fluorite_block 9", recipe = { {"too_many_stones:glow_fluorite", "too_many_stones:glow_fluorite", "too_many_stones:glow_fluorite"}, {"too_many_stones:glow_fluorite", "too_many_stones:glow_fluorite", "too_many_stones:glow_fluorite"}, {"too_many_stones:glow_fluorite", "too_many_stones:glow_fluorite", "too_many_stones:glow_fluorite"}, } }) minetest.register_craft({ type = "cooking", output = "too_many_stones:glow_fluorite", recipe = "too_many_stones:glow_fluorite_cobble", }) minetest.register_craft({ type = "cooking", output = "too_many_stones:glow_fluorite_cracked_brick", recipe = "too_many_stones:glow_fluorite_brick", }) -- Glow Selenite minetest.register_craft({ output = "too_many_stones:glow_selenite_brick 4", recipe = { {"too_many_stones:glow_selenite", "too_many_stones:glow_selenite"}, {"too_many_stones:glow_selenite", "too_many_stones:glow_selenite"}, } }) minetest.register_craft({ output = "too_many_stones:glow_selenite_block 9", recipe = { {"too_many_stones:glow_selenite", "too_many_stones:glow_selenite", "too_many_stones:glow_selenite"}, {"too_many_stones:glow_selenite", "too_many_stones:glow_selenite", "too_many_stones:glow_selenite"}, {"too_many_stones:glow_selenite", "too_many_stones:glow_selenite", "too_many_stones:glow_selenite"}, } }) minetest.register_craft({ type = "cooking", output = "too_many_stones:glow_selenite", recipe = "too_many_stones:glow_selenite_cobble", }) minetest.register_craft({ type = "cooking", output = "too_many_stones:glow_selenite_cracked_brick", recipe = "too_many_stones:glow_selenite_brick", }) -- Glow Sodalite minetest.register_craft({ output = "too_many_stones:glow_sodalite_brick 4", recipe = { {"too_many_stones:glow_sodalite", "too_many_stones:glow_sodalite"}, {"too_many_stones:glow_sodalite", "too_many_stones:glow_sodalite"}, } }) minetest.register_craft({ output = "too_many_stones:glow_sodalite_block 9", recipe = { {"too_many_stones:glow_sodalite", "too_many_stones:glow_sodalite", "too_many_stones:glow_sodalite"}, {"too_many_stones:glow_sodalite", "too_many_stones:glow_sodalite", "too_many_stones:glow_sodalite"}, {"too_many_stones:glow_sodalite", "too_many_stones:glow_sodalite", "too_many_stones:glow_sodalite"}, } }) minetest.register_craft({ type = "cooking", output = "too_many_stones:glow_sodalite", recipe = "too_many_stones:glow_sodalite_cobble", }) minetest.register_craft({ type = "cooking", output = "too_many_stones:glow_sodalite_cracked_brick", recipe = "too_many_stones:glow_sodalite_brick", }) -- Glow Willemite minetest.register_craft({ output = "too_many_stones:glow_willemite_brick 4", recipe = { {"too_many_stones:glow_willemite", "too_many_stones:glow_willemite"}, {"too_many_stones:glow_willemite", "too_many_stones:glow_willemite"}, } }) minetest.register_craft({ output = "too_many_stones:glow_willemite_block 9", recipe = { {"too_many_stones:glow_willemite", "too_many_stones:glow_willemite", "too_many_stones:glow_willemite"}, {"too_many_stones:glow_willemite", "too_many_stones:glow_willemite", "too_many_stones:glow_willemite"}, {"too_many_stones:glow_willemite", "too_many_stones:glow_willemite", "too_many_stones:glow_willemite"}, } }) minetest.register_craft({ type = "cooking", output = "too_many_stones:glow_willemite", recipe = "too_many_stones:glow_willemite_cobble", }) minetest.register_craft({ type = "cooking", output = "too_many_stones:glow_willemite_cracked_brick", recipe = "too_many_stones:glow_willemite_brick", }) -- -- Mapgen -- minetest.register_ore({ ore_type = "scatter", ore = "too_many_stones:glow_apatite", wherein = "mapgen_stone", clust_scarcity = 48 * 48 * 48, clust_num_ores = 20, clust_size = 5, y_max = -1000, y_min = -31000, }) minetest.register_ore({ ore_type = "scatter", ore = "too_many_stones:glow_calcite", wherein = "mapgen_stone", clust_scarcity = 48 * 48 * 48, clust_num_ores = 20, clust_size = 5, y_max = -1000, y_min = -31000, }) minetest.register_ore({ ore_type = "scatter", ore = "too_many_stones:glow_esperite", wherein = "mapgen_stone", clust_scarcity = 48 * 48 * 48, clust_num_ores = 20, clust_size = 5, y_max = -1000, y_min = -31000, }) minetest.register_ore({ ore_type = "scatter", ore = "too_many_stones:glow_fluorite", wherein = "mapgen_stone", clust_scarcity = 48 * 48 * 48, clust_num_ores = 20, clust_size = 5, y_max = -1000, y_min = -31000, }) minetest.register_ore({ ore_type = "scatter", ore = "too_many_stones:glow_selenite", wherein = "mapgen_stone", clust_scarcity = 48 * 48 * 48, clust_num_ores = 20, clust_size = 5, y_max = -1000, y_min = -31000, }) minetest.register_ore({ ore_type = "scatter", ore = "too_many_stones:glow_sodalite", wherein = "mapgen_stone", clust_scarcity = 48 * 48 * 48, clust_num_ores = 20, clust_size = 5, y_max = -1000, y_min = -31000, }) minetest.register_ore({ ore_type = "scatter", ore = "too_many_stones:glow_willemite", wherein = "mapgen_stone", clust_scarcity = 48 * 48 * 48, clust_num_ores = 20, clust_size = 5, y_max = -1000, y_min = -31000, }) if minetest.get_modpath("mcl_mapgen_core") ~= nil then -- -- Mapgen MineClone -- minetest.register_ore({ ore_type = "scatter", ore = "too_many_stones:glow_apatite", wherein = "mapgen_stone", clust_scarcity = 48 * 48 * 48, clust_num_ores = 20, clust_size = 5, y_max = -40, y_min = -64, }) minetest.register_ore({ ore_type = "scatter", ore = "too_many_stones:glow_calcite", wherein = "mapgen_stone", clust_scarcity = 48 * 48 * 48, clust_num_ores = 20, clust_size = 5, y_max = -40, y_min = -64, }) minetest.register_ore({ ore_type = "scatter", ore = "too_many_stones:glow_esperite", wherein = "mapgen_stone", clust_scarcity = 48 * 48 * 48, clust_num_ores = 20, clust_size = 5, y_max = -40, y_min = -64, }) minetest.register_ore({ ore_type = "scatter", ore = "too_many_stones:glow_fluorite", wherein = "mapgen_stone", clust_scarcity = 48 * 48 * 48, clust_num_ores = 20, clust_size = 5, y_max = -40, y_min = -64, }) minetest.register_ore({ ore_type = "scatter", ore = "too_many_stones:glow_selenite", wherein = "mapgen_stone", clust_scarcity = 48 * 48 * 48, clust_num_ores = 20, clust_size = 5, y_max = -40, y_min = -64, }) minetest.register_ore({ ore_type = "scatter", ore = "too_many_stones:glow_sodalite", wherein = "mapgen_stone", clust_scarcity = 48 * 48 * 48, clust_num_ores = 20, clust_size = 5, y_max = -40, y_min = -64, }) minetest.register_ore({ ore_type = "scatter", ore = "too_many_stones:glow_willemite", wherein = "mapgen_stone", clust_scarcity = 48 * 48 * 48, clust_num_ores = 20, clust_size = 5, y_max = -40, y_min = -64, }) end