Commit Graph

2739 Commits

Author SHA1 Message Date
Elias Åström 7bfd28cd75 Merge remote-tracking branch 'n_to/update_template.txt'
Reviewed-on: #17
Reviewed-by: Lion <li0nsdichachu@outlook.com>
2021-06-20 23:52:15 +02:00
E 2feab24dd3 Allow more layers for banners with gradients
At some point in the past, Minetest had a bug that caused rendering
issues with transparent textures, like those used for banner gradients.
As a workaround, the number of allowed layers was reduced for banners
containing gradients. The engine bug has since been fixed, but the limit
was never removed.

This commit removes the limit.

See also: Mineclonia/Mineclonia#72 (comment)
and https://github.com/minetest/minetest/issues/6210
2021-06-19 01:43:36 -04:00
Nils Dagsson Moskopp 2aafb2f2d0
Fix server crash when dispensing an unknown item 2021-06-19 02:04:59 +02:00
Nils Dagsson Moskopp 5f0710a486
Make jukebox accept and play old music records
With the introduction of the mcl_jukebox API, all music record items
were given new names. Old music record items were aliased, but never
worked with the jukebox. Apparently no one tested existing records.

By explicitly looking up the item name in minetest.registered_aliases,
the jukebox accepts old records, plays them, and gives out new records.
2021-06-15 17:46:03 +02:00
AFCMS e858ea6233
Add backward compatibility for mcl_jukeboxes 2021-06-14 23:42:25 +02:00
AFCMS 20b7b6ff99
Add API documentation for mcl_jukeboxe 2021-06-14 23:40:24 +02:00
AFCMS b6fc888559
Add API for mcl_jukebox 2021-06-14 23:35:30 +02:00
Nils Dagsson Moskopp 27828b6317 Do not crash server if world border is depowered 2021-05-28 19:23:36 +02:00
Elias Åström 5d3514880a Move data from deprecated files to mod.conf
Move data from deprecated files (depends.txt and description.txt) into
fields in mod.conf for all mods.
2021-05-16 13:44:04 +02:00
Nils Dagsson Moskopp ee9f49b86e
Remove wrong preview banner crafting recipes
In commit ac5f115f83, preview banners were introduced and given
crafting recipes. Those crafting recipes were the same as for banners without a pattern. That
change made banners without patterns uncraftable and preview banners craftable instead – this
patch makes banners without patterns craftable again and preview banners uncraftable.
2021-05-02 13:01:00 +02:00
My favourite Minetest cheat clients are Dragonfire and Waspsaliva. 659a158c66 Merge branch 'master' into mcl_autogroup 2021-05-01 18:02:18 +00:00
Benjamin Schötz 48091cecab mcl_enchanting: Add missing translation strings for enchantment table to template.txt and german, french, russian translations. 2021-04-24 09:06:56 +02:00
Nils Dagsson Moskopp ac5f115f83
Show preview of new banner pattern when crafting it 2021-04-23 17:29:43 +02:00
Elias Åström e52cae28cd Duplicate groupcaps before applying unbreaking 2021-04-23 16:33:22 +02:00
Elias Åström 1c6d3c2fea Do not include unnecessary tool_capabilities
This commit makes enchanted tools which have no use for
tool_capabilities to not include it in their metadata.  It does this by
not including tool_capabilities in the metadata of an enchanted tool if
at least one of two cases is true:

(1) The tool is not enchanted with unbreaking or efficiency
(2) The tool does not have tool_capabilities defined in its definition

The first case covers situations like having a pickaxe only being
enchanted with silk_touch.  The second case covers situations like a
piece of armor being enchanted with unbreaking.
2021-04-18 12:45:11 +02:00
Elias Åström d6e1fe42d1 Fix efficiency and unbreaking not working together
This commit fixes an issue were tools enchanted with both efficiency and
unbreaking would loose the effect of one of the enchantments in some
conditions.
2021-04-18 12:45:06 +02:00
Elias Åström 42c7186674 Do not register "creative_breakable" as a diggroup 2021-04-16 22:46:08 +02:00
Elias Åström b57c94df88 Fix crash when digging nodes with fishing rod
Previously the game would crash when digging nodes with a tool which
does not have tool_capabilities in their item definition.
2021-04-16 22:45:36 +02:00
Elias Åström 029ebaa388 Rename "tool_multiplier" to "speed" for tools 2021-04-16 22:45:22 +02:00
Elias Åström 9c961394ec Automatically assign nodes to creative_breakable
If they belong to any digging group.
2021-04-16 22:34:53 +02:00
Elias Åström 64e8b82ff7 Update the groupcaps of all enchanted tools
Not just those enchanted with efficiency.
2021-04-16 22:34:48 +02:00
Elias Åström 9bb39dfba6 Rename _mcl_autogroup_groupcaps to _mcl_diggroups 2021-04-16 22:34:26 +02:00
Elias Åström ccd53e7f10 Force tools to include levels in their diggroups 2021-04-16 22:34:18 +02:00
Elias Åström 3308ce812d Move mcl_util.hash to a local function
It is probably unlikely it will be useful at other places in Mineclone2.
2021-04-16 22:34:10 +02:00
Elias Åström e32f17b82a Move efficiency code to its own file 2021-04-16 22:34:04 +02:00
Elias Åström b50addac55 Make changes to the mcl_autogroup API
Group levels are now specified as a list of names when registering a
digging group.  Digging groups which do not have specified levels will
support tools having two levels, 0 and 1 where 0 means the tool can dig
but not harvest the node and 1 means it can also harvest the node.  If
more levels are required one has to specifiy them when registering the
digging group.
2021-04-16 22:33:55 +02:00
Elias Åström fe883a40bc Use hashing for more efficient groupcaps updating
This adds the metadata field "groupcaps_hash" to tools enchanted with
efficiency.  This value contains a hash of the groupcaps field in
tool_capabilities.  This value gets compared to the expected hash value
to determine if the tools tool_capabilities should be updated according
to commit af31f8189e8e5c2b.

This commit makes efficiency more efficient.
2021-04-16 22:33:13 +02:00
Elias Åström 4a9561e5dc Update enchanted tools with outdated digging times
Because of the way digging times is implemented in Mineclone2, it is
possible for the digging times of efficiency enchanted tools to become
outdated.

This fixes that by automatically updating the tools tool_capabilities
after each time the tool is used.
2021-04-16 22:33:10 +02:00
Elias Åström c92f0e5ce3 Fix tools not taking wear when rightclicking
Added the API function mcl_autogroup.get_wear which is used to get the
tool wear for digging a node of a group.  This is used by mcl_tools to
compute the wear of shovels and shears when rightclicking to create
grass paths and carve pumpkins.
2021-04-16 22:33:07 +02:00
Elias Åström ba0a09243b Make mcl_enchanting use the new mcl_autogroups
The function mcl_autogroups.get_groupcaps is used by mods to get the
groupcaps for tools with efficiency enchantments.  This function is used
by mcl_enchanting when enchanting tools with efficiency.
2021-04-16 22:33:00 +02:00
Elias Åström bb5094f657 Rename register_digtime_group to register_diggroup 2021-04-16 22:32:49 +02:00
Elias Åström ffbbe91bc5 Remove mcl_autogroups.get_groupcaps
Requiring tool definitions to call a function in _mcl_autogroup means
that they need to be loaded after _mcl_autogroup.  This can cause
problems because _mcl_autogroup needs to be loaded after all tool and
node definitions are completed.

Because of this the API is changed so tool definitions instead put the
data used to generate groupcaps in the custom field
_mcl_autogroup_groupcaps.  _mcl_autogroup will then go through all
registered tools and update the groupcaps for every tool where this
field is present.  This means that no mod ever has to depend on
_mcl_autogroup.
2021-04-16 22:31:57 +02:00
Elias Åström 012e150b59 Rewrite mcl_autogroup
These changes are primarly made to make mcl_autogroup more efficient.
Previously enchanted tools required storing around 21 kB of metadata due
to the way the previous version of the mod was implemented.  This caused
a lot of lag and a huge amount of network traffic.  With the changes
enchanted tools won't require more than 1 kB of metadata.

The mod is also rewritten to use an API to register digging groups and
compute the groupcaps for tools.  This will make it easier for modders
to register custom digging groups.

The mod is now split up into two parts.  One part called "mcl_autogroup"
to implement the API for registering custom digging groups, and the
other part called "_mcl_autogroup" which contains most of the code which
has to be loaded after most mods.
2021-04-16 22:31:42 +02:00
Elias Åström 97bd3777e1 Merge branch 'master' of https://git.minetest.land/Wuzzy/MineClone2 2021-03-01 16:10:55 +01:00
Elias Åström 1b9857219d Lower drop rate of TNT to 25 %
So it becomes consistent with Minecraft 1.12.
2021-03-01 16:08:52 +01:00
Lizzy Fleckenstein f5b590901e Merge branch 'master' of https://git.minetest.land/Wuzzy/MineClone2 2021-03-01 10:52:07 +01:00
Lizzy Fleckenstein 95b0a495bc Fix #1152 2021-03-01 10:51:57 +01:00
Code-Sploit 578709c93e Add Depth Strider enchantment 2021-02-27 15:35:59 +00:00
pitchum d0e789daf2 More fixes in French translations 2021-02-27 13:43:57 +01:00
pitchum 390f877230 Fix French translations 2021-02-27 10:35:46 +01:00
kay27 3a2300382b Translate mcl_enchanting to Russian 2021-02-27 01:48:22 +04:00
Lizzy Fleckenstein 524b3343bd Fix #1200 2021-02-26 09:19:11 +01:00
kay27 0e37188ad1 Fix MineClone2/MineClone2#1108 2021-02-26 02:48:22 +04:00
epCode 8f2a588059 Fix #1156 2021-02-25 12:27:14 -08:00
Lizzy Fleckenstein 360436cf19 Fix #1183 2021-02-25 10:24:26 +01:00
epCode d1fd3cc827 Add 3D wieldveiw for non-item objects 2021-02-24 13:20:31 -08:00
Lizzy Fleckenstein da606fa9d2 Add 3d wielded nodes (not functional until Right_Hand bone is added) 2021-02-24 12:58:30 +01:00
Lizzy Fleckenstein 62171b9cf9 Implement #1099 2021-02-24 10:55:13 +01:00
Lizzy Fleckenstein 6780031454 Fix #1181 2021-02-24 08:33:35 +01:00
epCode 5a6810aa6a Add female player model (though unutilized) 2021-02-23 09:47:02 -08:00