Commit Graph

5394 Commits

Author SHA1 Message Date
NO11 67c3927684 Add stripped wood part3 2021-06-15 16:39:54 +00:00
NO11 3caf27bce3 Add stripped wood part2 2021-06-15 16:35:04 +00:00
NO11 2de615a1f4 Add stripped wood part1 2021-06-15 16:26:32 +00:00
Nils Dagsson Moskopp 27828b6317 Do not crash server if world border is depowered 2021-05-28 19:23:36 +02:00
Elias Åström c1bed0a826 Merge branch 'master' into mod.conf 2021-05-23 16:15:56 +00:00
Elias Åström f3b0285347 Merge pull request 'mcl_explosions: Adjust explosion entity damage hitbox' (#62) from mcl_explosions2 into master
Reviewed-on: Mineclonia/Mineclonia#62
Reviewed-by: cora <cora@noreply.git.minetest.land>
2021-05-18 18:16:39 +02:00
Elias Åström 7ea25ab172 Merge branch 'master' into mcl_explosions 2021-05-18 16:04:40 +00:00
Elias Åström 5d3514880a Move data from deprecated files to mod.conf
Move data from deprecated files (depends.txt and description.txt) into
fields in mod.conf for all mods.
2021-05-16 13:44:04 +02:00
Elias Åström d9bbf4879c Adjust explosion entity damage hitbox
In mcl_explosions the hitbox used for calculating the damage of an
entity is its collisionbox multiplied by two.  This commit removes the
multiplication by two because that makes explosion damage behave weirdly
in some circumstances.  It was most likely implemented that way because
of a misinterpretation of the Minecraft wiki.
2021-05-09 14:41:05 +02:00
Nils Dagsson Moskopp ee9f49b86e
Remove wrong preview banner crafting recipes
In commit ac5f115f83, preview banners were introduced and given
crafting recipes. Those crafting recipes were the same as for banners without a pattern. That
change made banners without patterns uncraftable and preview banners craftable instead – this
patch makes banners without patterns craftable again and preview banners uncraftable.
2021-05-02 13:01:00 +02:00
My favourite Minetest cheat clients are Dragonfire and Waspsaliva. 150868f03b Merge pull request 'mapgen/mcl_mapgen_core: base mushrooms and nether decorations off block seed' (#43) from e/Mineclonia:mapgen-nondet into master
Reviewed-on: Mineclonia/Mineclonia#43
Reviewed-by: erlehmann <nils+git.minetest.land@dieweltistgarnichtso.net>
Reviewed-by: Elias Åström <ryvnf@riseup.net>
2021-05-01 23:41:12 +00:00
My favourite Minetest cheat clients are Dragonfire and Waspsaliva. 659a158c66 Merge branch 'master' into mcl_autogroup 2021-05-01 18:02:18 +00:00
My favourite Minetest cheat clients are Dragonfire and Waspsaliva. 4085d95d96 Merge pull request 'Show preview of new banner pattern when crafting it' (#40) from banners-pattern-preview into master
Reviewed-on: Mineclonia/Mineclonia#40
Reviewed-by: cora <cora@noreply.git.minetest.land>
2021-05-01 17:25:19 +00:00
Elias Åström 74d4986d1d Fix rays not being cast in a specific direction
A bug was introduced in 679e2b1b which caused explosions to not cast
rays for environment destruction in the (+X, +Y, +Z) direction.  This
commit fixes that.
2021-05-01 17:25:10 +02:00
My favourite Minetest cheat clients are Dragonfire and Waspsaliva. 3009ebb2c6 Merge branch 'master' into mcl_autogroup 2021-04-29 21:24:32 +00:00
E 4ae17b0c8e mapgen/mcl_mapgen_core: base mushrooms and nether decorations off block seed 2021-04-25 23:17:27 -04:00
My favourite Minetest cheat clients are Dragonfire and Waspsaliva. 0d92212e08 Merge pull request 'mapgen/mcl_mapgen_core: move set_node decorations a node callback' (#29) from e/Mineclonia:nether-fix into master
Reviewed-on: Mineclonia/Mineclonia#29
Reviewed-by: Elias Åström <ryvnf@riseup.net>
Reviewed-by: erlehmann <nils+git.minetest.land@dieweltistgarnichtso.net>
2021-04-24 18:51:57 +00:00
Nils Dagsson Moskopp ac5f115f83
Show preview of new banner pattern when crafting it 2021-04-23 17:29:43 +02:00
Elias Åström 31341ca57b Fix crash when blowing up an unknown node
Unknown nodes get a blast resistance of zero.
2021-04-23 16:39:02 +02:00
Elias Åström e52cae28cd Duplicate groupcaps before applying unbreaking 2021-04-23 16:33:22 +02:00
E 2381cb8e84 mapgen/mcl_mapgen_core: move set_node decorations a node callback
During the rewrite in 89e55e9065, a queue system was added to allow
using both VoxelManip-based generation steps, and set_node-based steps,
however some set_node-based steps (underground mushrooms, nether
decorations, and structures) were missed and remained in a VoxelManip
step. The result is that the changes made by the set_node stages were
overwritten after the (now-stale) VoxelManip data was committed later.

(ref. Mineclonia/Mineclonia#26)
2021-04-20 00:41:10 -04:00
Benjamin Schötz e5c324b0d7 Added french, spanish, russian translation for killerbunny-nametag 2021-04-19 20:43:18 +02:00
Benjamin Schötz 82c838e067 Sets killerbunny-label in a translateable way 2021-04-19 20:27:20 +02:00
AFCMS 078586fa1a
Solve quartz not generating in the nether 2021-04-19 00:14:35 +02:00
Nils Dagsson Moskopp c0a76dd24f
Make the server not crash when players are killed by named mobs 2021-04-18 16:51:47 +02:00
Elias Åström 1c6d3c2fea Do not include unnecessary tool_capabilities
This commit makes enchanted tools which have no use for
tool_capabilities to not include it in their metadata.  It does this by
not including tool_capabilities in the metadata of an enchanted tool if
at least one of two cases is true:

(1) The tool is not enchanted with unbreaking or efficiency
(2) The tool does not have tool_capabilities defined in its definition

The first case covers situations like having a pickaxe only being
enchanted with silk_touch.  The second case covers situations like a
piece of armor being enchanted with unbreaking.
2021-04-18 12:45:11 +02:00
Elias Åström d6e1fe42d1 Fix efficiency and unbreaking not working together
This commit fixes an issue were tools enchanted with both efficiency and
unbreaking would loose the effect of one of the enchantments in some
conditions.
2021-04-18 12:45:06 +02:00
Elias Åström 42c7186674 Do not register "creative_breakable" as a diggroup 2021-04-16 22:46:08 +02:00
Elias Åström b57c94df88 Fix crash when digging nodes with fishing rod
Previously the game would crash when digging nodes with a tool which
does not have tool_capabilities in their item definition.
2021-04-16 22:45:36 +02:00
Elias Åström 34af6a2cc3 Assert that both parts of mcl_autogroup exist 2021-04-16 22:45:22 +02:00
Elias Åström 029ebaa388 Rename "tool_multiplier" to "speed" for tools 2021-04-16 22:45:22 +02:00
Elias Åström 2df6ee32be Remove unnecessary code in mcl_item_entity 2021-04-16 22:45:22 +02:00
Elias Åström 9d38f0d01b Fix crash when digging nodes with hoe
Previously the game would crash when digging nodes with a tool which
does not have _mcl_digroups in their item definition.
2021-04-16 22:44:44 +02:00
Elias Åström eb1af8902d Remove _mcl_autogroup depends on mcl_autogroup
It looks like the dependency might cause problems with the mod loading
order and lead to situations were _mcl_autogroup is not loaded after all
the other mods.  Because _mcl_autogroup begins with an underscore it
should always be loaded after mcl_autogroup anyways.
2021-04-16 22:35:46 +02:00
Elias Åström d4a3213343 Update README.txt in _mcl_autogroup 2021-04-16 22:35:24 +02:00
Elias Åström 0681fc98d2 Use mod.conf for mcl_autogroup and _mcl_autogroup 2021-04-16 22:35:12 +02:00
Elias Åström 9c961394ec Automatically assign nodes to creative_breakable
If they belong to any digging group.
2021-04-16 22:34:53 +02:00
Elias Åström 64e8b82ff7 Update the groupcaps of all enchanted tools
Not just those enchanted with efficiency.
2021-04-16 22:34:48 +02:00
Elias Åström 54563262f6 Make tools without toolcaps do damage as hand
If the tool_capabilities defaults to {} if unspecified the tool, then
users will not be able to attack with the tool at all.  This solves that
by including the damage_group and full_punch_interval from the hand into
the tool_capabilities when it is nil.
2021-04-16 22:34:44 +02:00
Elias Åström 6fb56b074f Fix crash when tool_capabilities is nil 2021-04-16 22:34:34 +02:00
Elias Åström 7583223f68 Localize variables in _mcl_autogroup 2021-04-16 22:34:30 +02:00
Elias Åström 9bb39dfba6 Rename _mcl_autogroup_groupcaps to _mcl_diggroups 2021-04-16 22:34:26 +02:00
Elias Åström dcd050a274 Fix typo 2021-04-16 22:34:22 +02:00
Elias Åström ccd53e7f10 Force tools to include levels in their diggroups 2021-04-16 22:34:18 +02:00
Elias Åström 85ff4cee75 Improve documentation of mcl_autogroup 2021-04-16 22:34:14 +02:00
Elias Åström 3308ce812d Move mcl_util.hash to a local function
It is probably unlikely it will be useful at other places in Mineclone2.
2021-04-16 22:34:10 +02:00
Elias Åström e32f17b82a Move efficiency code to its own file 2021-04-16 22:34:04 +02:00
Elias Åström 576dde1dd5 Truncate groupcaps_hash to 8 Base64 digits 2021-04-16 22:33:59 +02:00
Elias Åström b50addac55 Make changes to the mcl_autogroup API
Group levels are now specified as a list of names when registering a
digging group.  Digging groups which do not have specified levels will
support tools having two levels, 0 and 1 where 0 means the tool can dig
but not harvest the node and 1 means it can also harvest the node.  If
more levels are required one has to specifiy them when registering the
digging group.
2021-04-16 22:33:55 +02:00
Elias Åström fe883a40bc Use hashing for more efficient groupcaps updating
This adds the metadata field "groupcaps_hash" to tools enchanted with
efficiency.  This value contains a hash of the groupcaps field in
tool_capabilities.  This value gets compared to the expected hash value
to determine if the tools tool_capabilities should be updated according
to commit af31f8189e8e5c2b.

This commit makes efficiency more efficient.
2021-04-16 22:33:13 +02:00