Commit Graph

574 Commits

Author SHA1 Message Date
kay27 279b1b09cd [mapgen] Add `mcl_mapgen.priorities` table 2021-05-08 02:51:17 +04:00
kay27 3bd1a6f89e [mapgen] [mcl_ocean_monument] Fix a typo in water_flowing node name 2021-05-06 02:58:49 +04:00
kay27 ce6f5b0ee1 [mapgen] [mcl_ocean_monument] Generate prismarine legs up to the bottom 2021-05-06 02:42:45 +04:00
kay27 2272753652 [mapgen] [mcl_ocean_monument] Reorder check loops to make it work faster, add random rotation 2021-05-06 00:41:20 +04:00
kay27 2fda0f2644 [mapgen] Add true builder name of Ocean Monument into mod.conf 2021-05-05 14:22:50 +00:00
kay27 9e3c2fe21e [mapgen] [mcl_ocean_monument] Support ice 2021-05-04 03:27:35 +04:00
kay27 66d1172852 [mapgen] Add ocean monument 2021-05-03 05:24:53 +04:00
kay27 fd56bb746c [mapgen] Spawn strongholds without emerge areas 2021-05-02 04:25:23 +04:00
kay27 f4a28cfab0 [mapgen] GETTING RID OF EMERGE AREAS! Currently for dungeons and villages, and it works 2021-05-02 03:56:55 +04:00
kay27 3c5bf8c9b2 [mapgen] Use more readable constants, increase max_block_generate_distance 2021-04-29 00:53:48 +04:00
kay27 c23bb1d59d [mapgen] rebalance mapgen/init core code 2021-04-28 03:03:47 +04:00
kay27 29727136ac [mapgen] redesign the code 2021-04-27 01:30:07 +04:00
kay27 269e560db1 [mapgen] Fix old-style API calls, make the code runnable 2021-04-26 20:14:36 +04:00
kay27 942d70ee62 [mapgen] temporarily delay chorus nodes grow 2021-04-26 04:09:14 +04:00
kay27 abc3a1f139 [mapgen] To be continued... (this version won't run) 2021-04-26 03:35:54 +04:00
AFCMS 02f393998f fix many warnings (644 remaining) 2021-04-17 09:26:37 +02:00
AFCMS 22a2fdbf5f fix more codestyle 2021-04-17 07:46:24 +02:00
AFCMS 5f076d372a fix many codestyle errors 2021-04-17 07:42:49 +02:00
AFCMS 1a58b0c510 fix many codestyle issues 2021-04-16 13:35:03 +02:00
jordan4ibanez 67c1bc973a Add lua locals into mcl_dungeons for performance 2021-04-14 01:19:01 +04:00
Lizzy Fleckenstein 3c1a38904a Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2 2021-04-07 09:25:44 +02:00
Lizzy Fleckenstein b2c09c8ba0 Add gateway portals 2021-04-07 09:17:13 +02:00
kay27 069e089ae4 [mcl_portals, mcl_structures] Add End gateways W-I-P by Elias Fleckenstein with minor portals improvements and fixes 2021-04-07 03:34:15 +04:00
Lizzy Fleckenstein 430f958fae Move end exit portal to 0, 0; Add end gateway portals (WIP) 2021-04-06 20:08:20 +02:00
Lizzy Fleckenstein ea08fee9ba Make the dragon stay within a 50 blocks range of the portal 2021-04-06 16:38:23 +02:00
Lizzy Fleckenstein 83b9cf3ad2 End exit portal openng / closing on dragon death / spawn 2021-04-06 15:48:17 +02:00
Lizzy Fleckenstein a348909ba3 Enderdragon: Proper Egg and XP spawning 2021-04-06 12:50:36 +02:00
Lizzy Fleckenstein 1144006cdd Add End main island generation 2021-04-04 15:16:06 +02:00
Lizzy Fleckenstein 49446bbb7b Make enderdragon spawn upon exit portal generation 2021-04-04 12:01:45 +02:00
kay27 d1a0299b92 [mcl_dungeons] Remove empty code section, add debug info 2021-03-29 03:34:41 +04:00
kay27 80d845adb6 [mcl_mapgen_core] Fix Nether generation chain reaction 2021-03-29 03:18:17 +04:00
kay27 1818fcf592 [mcl_mapgen_core] Remove water from End, fix MineClone2/MineClone2#1394 2021-03-29 02:43:08 +04:00
kay27 cb2aae5a55 [mcl_mapgen_core] Redesign, mostly to remove water from End and restore static lvm_buffer to speed it up 2021-03-28 22:57:11 +04:00
kay27 03feb36558 Improve Nether Portals (#1315) (as a squash)
Remove Nether portal caches, MineClone2/MineClone2#1210

Store all exits from Nether portals in quick-access table

Implement proper Nether portal search, using the table, MineClone2/MineClone2#1055

Store Nether portal exits table in mod storage

Remove exits from table on Nether portal destruction

Align destination area to [map chunks 5x5x5](https://git.minetest.land/MineClone2/MineClone2/wiki/World-structure%3A-positions%2C-boundaries%2C-blocks%2C-chunks%2C-dimensions%2C-barriers-and-the-void) to avoid lots of ```emerge_area()``` calls

Support Nether roof, MineClone2/MineClone2#1267

Implement better suitable place search, MineClone2/MineClone2#1126

Implement object queue not to trigger the same search again

Avoid lava lakes, MineClone2/MineClone2#1126

Add ```/spawnstruct nether_portal``` chat command
Co-Authored-By: kay27 <kay27@noreply.git.minetest.land>
Co-Committed-By: kay27 <kay27@noreply.git.minetest.land>
2021-03-21 23:14:33 +00:00
AFCMS 558fa57cc6 Solve quartz not generating in the nether 2021-03-18 09:48:18 +01:00
AFCMS 8f30e223e2 I hate reverting something xD 2021-03-16 17:39:06 +01:00
kay27 6e6809f360 Make books in chest loot deterministic, ref. MineClone2/MineClone2#1254 and MineClone2/MineClone2#1060 2021-03-08 04:14:03 +04:00
kay27 15fa1e5b7a Fix MineClone2/MineClone2#1060 - attempt number 3 2021-03-08 03:05:43 +04:00
AFCMS bddc4a3ac7 make village tool experimental 2021-03-07 17:07:55 +01:00
kay27 8ed28adf7c Quick attempt to consider https://github.com/minetest/minetest/issues/5900#issuecomment-306071900 and fix MineClone2/MineClone2#1212 (comment) 2021-03-07 06:31:43 +04:00
kay27 66febf158a Speedify dungeons a little and fix chest places (linear, not square) 2021-03-07 06:00:49 +04:00
kay27 45c0c576f7 Implement /spawnstruct dungeon 2021-03-07 03:49:34 +04:00
Lizzy Fleckenstein d57db0444f Use mod.conf in all mods, part 1 2021-03-04 15:22:14 +01:00
kay27 05a3b4e60c Wrap https://github.com/minetest/minetest/issues/10995 around, thanks @SmallJoker 2021-02-28 16:35:21 +04:00
kay27 abc0bb9e8e Fix dir_to_rotation() 2021-02-27 23:20:57 +04:00
kay27 21e6c5ad1f Fix MineClone2/MineClone2#1216 2021-02-27 22:44:34 +04:00
kay27 2ce5c5415a Fix village initialization: MineClone2/MineClone2#1206 MineClone2/MineClone2#1207 MineClone2/MineClone2#1209 2021-02-27 03:33:51 +04:00
Elias Fleckenstein d859d94a63 Merge pull request 'Fix #1204' (#1208) from AFCMS/MineClone2:afcms-patch-1 into master
Reviewed-on: MineClone2/MineClone2#1208
2021-02-26 16:26:46 +00:00
AFCMS 41e715ef39 Fix #1204 2021-02-26 15:57:44 +00:00
kay27 a5168721b1 Fix MineClone2/MineClone2#1186 2021-02-25 17:36:42 +04:00