Fix MineClone2/MineClone2#1052 (stop searching trees after 10+ attempts)

This commit is contained in:
kay27 2021-02-04 03:41:43 +04:00
parent 9492f276fc
commit 13a9dbed3e
1 changed files with 64 additions and 8 deletions

View File

@ -45,6 +45,8 @@ local start_pos = minetest.setting_get_pos("static_spawnpoint") or {x = 0, y = 8
-- Table of suitable biomes
local biome_ids = {}
local no_trees_area_counter = 0
-- Bed spawning offsets
local node_search_list =
{
@ -233,8 +235,22 @@ local function next_biome()
end
end
if #biome_ids < 1 then
minetest.log("warning", "[mcl_spawn] No suitable biomes found")
return false
next_pos()
if math.abs(cp.x) > spawn_limit or math.abs(cp.z) > spawn_limit then
check = checks + 1
minetest.log("warning", "[mcl_spawn] No white-listed biomes found - search stopped by overlimit")
return false
end
check = check + 1
cp.y = minetest.get_spawn_level(cp.x, cp.z) or start_pos.y
if cp.y then
wsp = {x = cp.x, y = cp.y, z = cp.z}
minetest.log("warning", "[mcl_spawn] No white-listed biomes found - using current")
return true
else
minetest.log("warning", "[mcl_spawn] No white-listed biomes found and spawn level is nil - please define start_pos to continue")
return false
end
end
minetest.log("action", "[mcl_spawn] Suitable biomes found: "..tostring(#biome_ids))
end
@ -277,16 +293,56 @@ local function ecb_search_continue(blockpos, action, calls_remaining, param)
local nodes = minetest.find_nodes_in_area_under_air(emerge_pos1, emerge_pos2, node_groups_white_list)
minetest.log("verbose", "[mcl_spawn] Data emerge callback: "..minetest.pos_to_string(wsp).." - "..tostring(nodes and #nodes) .. " node(s) found under air")
if nodes then
local trees = get_trees(emerge_pos1, emerge_pos2)
if trees then
if no_trees_area_counter >= 0 then
local trees = get_trees(emerge_pos1, emerge_pos2)
if trees and #trees > 0 then
no_trees_area_counter = 0
if attempts_to_find_pos * 3 < #nodes then
-- random
for i=1, attempts_to_find_pos do
wsp = nodes[math.random(1,#nodes)]
if wsp then
wsp.y = wsp.y + 1
if good_for_respawn(wsp) and can_find_tree(wsp, trees) then
minetest.log("action", "[mcl_spawn] Dynamic world spawn randomly determined to be "..minetest.pos_to_string(wsp))
searched = true
success = true
return
end
end
end
else
-- in a sequence
for i=1, math.min(#nodes, attempts_to_find_pos) do
wsp = nodes[i]
if wsp then
wsp.y = wsp.y + 1
if good_for_respawn(wsp) and can_find_tree(wsp, trees) then
minetest.log("action", "[mcl_spawn] Dynamic world spawn determined to be "..minetest.pos_to_string(wsp))
searched = true
success = true
return
end
end
end
end
else
no_trees_area_counter = no_trees_area_counter + 1
if no_trees_area_counter > 10 then
minetest.log("verbose", "[mcl_spawn] More than 10 times no trees at all! Won't search trees next 200 calls")
no_trees_area_counter = -200
end
end
else -- seems there are no trees but we'll check it later, after next 200 calls
no_trees_area_counter = no_trees_area_counter + 1
if attempts_to_find_pos * 3 < #nodes then
-- random
for i=1, attempts_to_find_pos do
wsp = nodes[math.random(1,#nodes)]
if wsp then
wsp.y = wsp.y + 1
if good_for_respawn(wsp) and can_find_tree(wsp, trees) then
minetest.log("action", "[mcl_spawn] Dynamic world spawn determined to be "..minetest.pos_to_string(wsp))
if good_for_respawn(wsp) then
minetest.log("action", "[mcl_spawn] Dynamic world spawn randomly determined to be "..minetest.pos_to_string(wsp) .. " (no trees)")
searched = true
success = true
return
@ -299,8 +355,8 @@ local function ecb_search_continue(blockpos, action, calls_remaining, param)
wsp = nodes[i]
if wsp then
wsp.y = wsp.y + 1
if good_for_respawn(wsp) and can_find_tree(wsp, trees) then
minetest.log("action", "[mcl_spawn] Dynamic world spawn determined to be "..minetest.pos_to_string(wsp))
if good_for_respawn(wsp) then
minetest.log("action", "[mcl_spawn] Dynamic world spawn determined to be "..minetest.pos_to_string(wsp) .. " (no trees)")
searched = true
success = true
return