Mineclonia/mods/PLAYER
cora d77f31eab8
Only set/send player properties if necessary
Before this patch, Mineclonia set (and therefore sent) player bone
positions and player properties in every globalstep. This results in
about 30 TOCLIENT_ACTIVE_OBJECT_MESSAGE per second per player. This
patch adds conditional functions to set bone positions and properties.
The functions set values only when they have changed, reducing traffic.
2021-12-09 04:26:22 +01:00
..
mcl_death_drop Move data from deprecated files to mod.conf 2021-05-16 13:44:04 +02:00
mcl_hunger Move data from deprecated files to mod.conf 2021-05-16 13:44:04 +02:00
mcl_meshhand Move data from deprecated files to mod.conf 2021-05-16 13:44:04 +02:00
mcl_player Fix usages of player:get_velocity(), closes #1203 2021-02-27 15:07:10 +01:00
mcl_player_init Fix settable hand 2019-03-06 07:32:22 +01:00
mcl_playerinfo Move data from deprecated files to mod.conf 2021-05-16 13:44:04 +02:00
mcl_playerplus Only set/send player properties if necessary 2021-12-09 04:26:22 +01:00
mcl_skins Move data from deprecated files to mod.conf 2021-05-16 13:44:04 +02:00
mcl_spawn Move data from deprecated files to mod.conf 2021-05-16 13:44:04 +02:00
mcl_sprint Send FOV packets only when necessary 2021-07-04 03:25:05 +02:00
playerphysics Move data from deprecated files to mod.conf 2021-05-16 13:44:04 +02:00
wieldview Fix server crash by client leaving after joining 2021-08-22 04:21:35 +02:00
modpack.conf Add a couple of modpack.conf files 2019-01-07 00:52:05 +01:00