mcl_explosions: Fix rays for node destruction not being cast in (+X, +Y, +Z) direction from explosion #50

Merged
ryvnf merged 2 commits from mcl_explosions into master 2021-05-18 18:07:10 +02:00
Owner

A bug was introduced in 679e2b1b which caused explosions to not cast rays for environment destruction in the (+X, +Y, +Z) direction. This PR fixes that.

This PR closes issue #49. That issue also contains instructions for how to reproduce the bug. Use that to confirm the issue is fixed.

A bug was introduced in 679e2b1b which caused explosions to not cast rays for environment destruction in the (+X, +Y, +Z) direction. This PR fixes that. This PR closes issue #49. That issue also contains instructions for how to reproduce the bug. Use that to confirm the issue is fixed.
ryvnf added 1 commit 2021-05-01 18:24:07 +02:00
74d4986d1d Fix rays not being cast in a specific direction
A bug was introduced in 679e2b1b which caused explosions to not cast
rays for environment destruction in the (+X, +Y, +Z) direction.  This
commit fixes that.
ryvnf added the
bug
label 2021-05-01 18:24:21 +02:00
ryvnf changed title from Fix rays for node destruction not being cast in (+X, +Y, +Z) direction from explosion to mcl_explosions: Fix rays for node destruction not being cast in (+X, +Y, +Z) direction from explosion 2021-05-16 11:17:17 +02:00
ryvnf added this to the First Release milestone 2021-05-16 22:50:00 +02:00
cora approved these changes 2021-05-18 16:52:05 +02:00
cora left a comment
Member

I tested before and after in creative and survival:

The snow node marked in the screenshot is in fact not destroyed by the explosion.

With the PR applied it gets destroyed.

I tested before and after in creative and survival: The snow node marked in the screenshot is in fact not destroyed by the explosion. With the PR applied it gets destroyed.
ryvnf added 1 commit 2021-05-18 18:04:48 +02:00
ryvnf merged commit 4c61fc80c6 into master 2021-05-18 18:07:10 +02:00
This repo is archived. You cannot comment on pull requests.
No description provided.