ITEMS/mcl_core: Add debarking and stripped trunk / wood #135
No reviewers
Labels
No Label
blocker
bug
code quality
confirmed
critical
discussion
high priority
incompatibility
incomplete feature
invalid
low priority
missing feauture
needs testing
packet spam
performance
project
regression
translations
unconfirmed
in review
ready for review
No Milestone
No project
No Assignees
3 Participants
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: Mineclonia/Mineclonia#135
Loading…
Reference in New Issue
No description provided.
Delete Branch "stripped-wood-3"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Problem
TRACKING ISSUE: #80
This PR is a refactoring of #86 to make it easier to review, get a nicer history, and fix typos.
Solution
@NO11 wrote code that adds:
• stripping nodes with an axe
• stripped wood variant nodes
• more plank crafting recipes
Details
Debarking works by right clicking wood using an axe to turn it into its stripped variant.
Both strippd tree trunk and stripped tree bark nodes have been added.
Trunk nodes show annual rings textures on two opposing sides instead of stripped wood textures.
Testing Steps
Node & Item Names
Tree:
Bark:
Stripped Tree:
Stripped Bark:
Wooden Planks:
Axes:
Protection Block:
Preparation
3759d50344
.Verify Plank Crafting
(These are 6 × 4 = 24 different nodes. Please check them all – it is the only way to be sure.)
Verify German Translation
(This step is to help find typos in the translation template. We should probably automate it.)
Verify Bark crafting
Verify Wood Stripping
(This means placing 6 × 3 × 2 = 36 nodes.)
Right-click all the placed nodes with an arsenal of axes of different types (wood, stone, iron, gold, diamond). You do not need to use each axe on each node, but please use every axe at least once.
Verify the following:
Verify Wood Stripping Protection
To do
Heavy rebase action going on here.
616937e9c4
to2e5e00aa86
WIP: ITEMS/mcl_core: Add debarking and stripped woodto WIP: ITEMS/mcl_core: Add debarking and stripped trunk / woodI squashed the three texture commits by @NO11 into a single one.
2e5e00aa86
toe17d119bbc
I rewrote the history so there are 2 commits less that only fix typos.
Next up: Rewrite history so that the ”Fix typos” and “Add some spaces” commits are gone.
How long do you want to wait? I will close this soon if it doesn’t happen, it was a request from you to add it and not from me.
Sorry I procrastinated it. Thank you for reminding me. This is the next thing I work on Mineclonia.
e17d119bbc
tobd8a45cd3f
Rebased on master.
bd8a45cd3f
tob0433f384c
Removed pointless removal of a newline at the end of a file in one commit.
b0433f384c
to8537e154e2
Added some spaces.
8537e154e2
to02f2bd9ed9
Reduced commit count by one through squashing a commit that only fixed typos into a related commit.
02f2bd9ed9
to3759d50344
Fixed a typo (“noddef” → “nodedef”).
WIP: ITEMS/mcl_core: Add debarking and stripped trunk / woodto ITEMS/mcl_core: Add debarking and stripped trunk / wood1. In a Mineclonia world in survival mode, check for every wood type (oak, dark oak, jungle, acacia, spruce, birch) of the following nodes that you can craft four planks of the corresponding wood type in your player inventory (not needing a craftng bench):
tree
tree bark
stripped tree
stripped tree bark
(These are 6 × 4 = 24 different nodes. Please check them all – it is the only way to be sure.)
Verify German Translation
(This step is to help find typos in the translation template. We should probably automate it.)
Verify Bark crafting
Verify Wood Stripping
(This means placing 6 × 3 × 2 = 36 nodes.)
Right-click all the placed nodes with an arsenal of axes of different types (wood, stone, iron, gold, diamond). You do not need to use each axe on each node, but pleae use every axe at least once.
Verify the following:
Verify Wood Stripping Protection