mcl_explosions: Fix rays for node destruction not being cast in (+X, +Y, +Z) direction from explosion #50
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Reference: Mineclonia/Mineclonia#50
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A bug was introduced in
679e2b1b
which caused explosions to not cast rays for environment destruction in the (+X, +Y, +Z) direction. This PR fixes that.This PR closes issue #49. That issue also contains instructions for how to reproduce the bug. Use that to confirm the issue is fixed.
Fix rays for node destruction not being cast in (+X, +Y, +Z) direction from explosionto mcl_explosions: Fix rays for node destruction not being cast in (+X, +Y, +Z) direction from explosionI tested before and after in creative and survival:
The snow node marked in the screenshot is in fact not destroyed by the explosion.
With the PR applied it gets destroyed.