ADDED protector_pvp switch to disable pvp inside player's own protected areas

This commit is contained in:
TenPlus1 2015-08-19 08:51:42 +01:00
parent 95b378da99
commit 313039b165
2 changed files with 35 additions and 2 deletions

View File

@ -15,4 +15,5 @@ Released under WTFPL
0.7 - Protected Chests now have "To Chest" and "To Inventory" buttons to copy contents across, also chests can be named
0.8 - Updated to work with Minetest 0.4.12, simplified textures
0.9 - Tweaked code
1.0 - Only owner can remove protector
1.0 - Only owner can remove protector
1.1 - PVP can be disabled for player inside their own protected area using protector_pvp in minetest.conf (requires Minetest 0.4.12 dev and above)

View File

@ -3,6 +3,7 @@ minetest.register_privilege("delprotect","Ignore player protection")
protector = {}
protector.mod = "redo"
protector.radius = (tonumber(minetest.setting_get("protector_radius")) or 5)
protector.pvp = minetest.setting_get("protector_pvp") or false
protector.get_member_list = function(meta)
return meta:get_string("members"):split(" ")
@ -694,4 +695,35 @@ minetest.register_craft({
recipe = {
{'default:chest', 'default:copper_ingot', ''},
}
})
})
-- Disable PVP in your own protected areas
if minetest.setting_getbool("enable_pvp") and protector.pvp == "true" then
if minetest.register_on_punchplayer then
minetest.register_on_punchplayer(
function(player, hitter, time_from_last_punch, tool_capabilities, dir, damage)
if not player or not hitter then
print("on_punchplayer called with nil objects")
end
if not hitter:is_player() then
return false
end
if minetest.is_protected(player:getpos(), hitter:get_player_name()) then
return true
else
return false
end
end)
else
print("PVP protection not active, update your version of Minetest")
end
else
print("PVP is disabled in world")
end