ADDED protector_pvp switch to disable pvp inside player's own protected areas
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@ -15,4 +15,5 @@ Released under WTFPL
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0.7 - Protected Chests now have "To Chest" and "To Inventory" buttons to copy contents across, also chests can be named
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0.8 - Updated to work with Minetest 0.4.12, simplified textures
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0.9 - Tweaked code
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1.0 - Only owner can remove protector
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1.0 - Only owner can remove protector
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1.1 - PVP can be disabled for player inside their own protected area using protector_pvp in minetest.conf (requires Minetest 0.4.12 dev and above)
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34
init.lua
34
init.lua
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@ -3,6 +3,7 @@ minetest.register_privilege("delprotect","Ignore player protection")
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protector = {}
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protector.mod = "redo"
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protector.radius = (tonumber(minetest.setting_get("protector_radius")) or 5)
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protector.pvp = minetest.setting_get("protector_pvp") or false
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protector.get_member_list = function(meta)
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return meta:get_string("members"):split(" ")
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@ -694,4 +695,35 @@ minetest.register_craft({
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recipe = {
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{'default:chest', 'default:copper_ingot', ''},
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}
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})
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})
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-- Disable PVP in your own protected areas
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if minetest.setting_getbool("enable_pvp") and protector.pvp == "true" then
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if minetest.register_on_punchplayer then
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minetest.register_on_punchplayer(
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function(player, hitter, time_from_last_punch, tool_capabilities, dir, damage)
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if not player or not hitter then
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print("on_punchplayer called with nil objects")
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end
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if not hitter:is_player() then
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return false
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end
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if minetest.is_protected(player:getpos(), hitter:get_player_name()) then
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return true
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else
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return false
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end
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end)
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else
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print("PVP protection not active, update your version of Minetest")
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end
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else
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print("PVP is disabled in world")
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end
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