New Advancements and Nodes #326

Merged
MrRar merged 12 commits from :PrairieWind_commits into master 2022-06-08 20:02:17 +02:00
First-time contributor

Advancements:

  • What a Deal!
  • Sweet Dreams
  • Postmortal
  • Fishy Business
  • Serious Dedication

Nodes:

  • Fletching Table
  • Loom
  • Cartography Table

The armor advancements will come later, so for now, this PR is ready to go. Im going to need to tinker with figuring out hwo to activate the armor advacements before I add them.

#### Advancements: - [x] What a Deal! - [x] Sweet Dreams - [x] Postmortal - [x] Fishy Business - [x] Serious Dedication #### Nodes: - [x] Fletching Table - [x] Loom - [x] Cartography Table The armor advancements will come later, so for now, this PR is ready to go. Im going to need to tinker with figuring out hwo to activate the armor advacements before I add them.
Ghost added 4 commits 2022-05-30 02:35:18 +02:00
Ghost added 1 commit 2022-05-30 03:11:57 +02:00
Ghost added 1 commit 2022-05-30 05:07:28 +02:00
Ghost added 1 commit 2022-06-01 03:46:37 +02:00
Ghost added 1 commit 2022-06-01 18:22:46 +02:00
Owner

Cool stuff! Looms will be a lot of work.

Cool stuff! Looms will be a lot of work.
Author
First-time contributor

Cool stuff! Looms will be a lot of work.

Indeed sir, but it will worth it. And it should transfer over to mineclone 2 easily, being as thats were the nodes are officially at right now.

> Cool stuff! Looms will be a lot of work. Indeed sir, but it will worth it. And it should transfer over to mineclone 2 easily, being as thats were the nodes are officially at right now.
Author
First-time contributor

I also need to work on the advancements gui. I would like to divide the advancements based on overworld, nether, end, adventure, or hsubandry, like mc has it. Maybe not the fancy road map yet since not all of the advancements are added. But it would be nice to see them organized.

I also need to work on the advancements gui. I would like to divide the advancements based on overworld, nether, end, adventure, or hsubandry, like mc has it. Maybe not the fancy road map yet since not all of the advancements are added. But it would be nice to see them organized.
Owner

Cool stuff! Looms will be a lot of work.

Indeed sir, but it will worth it. And it should transfer over to mineclone 2 easily, being as thats were the nodes are officially at right now.

Please do not break banners ^^

> > Cool stuff! Looms will be a lot of work. > > Indeed sir, but it will worth it. And it should transfer over to mineclone 2 easily, being as thats were the nodes are officially at right now. Please do not break banners ^^
Ghost changed title from WIP: New Advancements and Nodes to New Advancements and Nodes 2022-06-03 18:02:59 +02:00
Ghost changed title from New Advancements and Nodes to New Advancements and Nodes 2022-06-03 18:02:59 +02:00
Ghost changed title from New Advancements and Nodes to New Advancements and Nodes 2022-06-03 18:03:01 +02:00
Ghost added 1 commit 2022-06-03 18:39:34 +02:00
Author
First-time contributor

This PR is ready for review and being pulled. As I said, I need to work on figuring out how to activate the armor advancements, which will take a bit of tinkering, so that will come in a later, new pull request.

This PR is ready for review and being pulled. As I said, I need to work on figuring out how to activate the armor advancements, which will take a bit of tinkering, so that will come in a later, new pull request.
Owner

i cant think of another way than regularly check player invs for armor if they don't have the achievement yet. i mean if you do it like every couple seconds thats not super expensive ig.

i cant think of another way than regularly check player invs for armor if they don't have the achievement yet. i mean if you do it like every couple seconds thats not super expensive ig.
Author
First-time contributor

i cant think of another way than regularly check player invs for armor if they don't have the achievement yet. i mean if you do it like every couple seconds thats not super expensive ig.

I tried tinkering with the mcl_inventory mod and adding stack on move stuff, but what I had wasnt working, so again, ill do that in another PR.

> i cant think of another way than regularly check player invs for armor if they don't have the achievement yet. i mean if you do it like every couple seconds thats not super expensive ig. I tried tinkering with the mcl_inventory mod and adding stack on move stuff, but what I had wasnt working, so again, ill do that in another PR.
Owner

I was going to complain that you don't have to actually sleep in a bed to get the sweet dreams achievement but it appears that is how it is in MC as well.

I was going to complain that you don't have to actually sleep in a bed to get the sweet dreams achievement but it appears that is how it is in MC as well.
MrRar requested changes 2022-06-07 22:35:29 +02:00
@ -199,6 +199,60 @@ awards.register_achievement("mcl:enterEndPortal", {
icon = "mcl_end_end_stone.png",
})
-- Triggered in mcl_totems
Owner

Please use tabs for all the regestrations.

Please use tabs for all the regestrations.
Ghost marked this conversation as resolved
@ -43,6 +43,7 @@ mcl_damage.register_modifier(function(obj, damage, reason)
obj:set_wielded_item(wield)
end
end
awards.unlock(obj:get_player_name(), "mcl:postMortal")
Owner

Should use tabs

Should use tabs
Ghost marked this conversation as resolved
Ghost added 1 commit 2022-06-08 00:01:42 +02:00
Ghost added 1 commit 2022-06-08 00:02:55 +02:00
Ghost requested review from MrRar 2022-06-08 00:03:38 +02:00
MrRar requested changes 2022-06-08 14:46:28 +02:00
@ -76,6 +76,7 @@ local function lay_down(player, pos, bed_pos, state, skip)
-- save respawn position when entering bed
if spawn_mod and mcl_spawn.set_spawn_pos(player, bed_pos, nil) then
minetest.chat_send_player(name, S("New respawn position set!"))
awards.unlock(player:get_player_name(), "mcl:sweetDreams")
Owner

I'm sorry I should have marked this one as well.
Everything else looks good.

I'm sorry I should have marked this one as well. Everything else looks good.
Author
First-time contributor

Is this the white space, or do I need to move it? Sorry about all of the white space issues, I had to reset linux, and forgot to turn on the whitespace markers on Geany.

Is this the white space, or do I need to move it? Sorry about all of the white space issues, I had to reset linux, and forgot to turn on the whitespace markers on Geany.
Ghost added 1 commit 2022-06-08 18:55:21 +02:00
Ghost requested review from MrRar 2022-06-08 18:57:48 +02:00
MrRar merged commit da4b867314 into master 2022-06-08 20:02:17 +02:00
Ghost deleted branch PrairieWind_commits 2022-06-08 20:18:54 +02:00
Owner

The localization stuff needs to be updated for this. I missed this.

The localization stuff needs to be updated for this. I missed this.
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