Commit Graph

10870 Commits

Author SHA1 Message Date
kno10 ac3b1a1798 adjust growth rates again 2024-11-02 21:06:59 +01:00
kno10 ab57507414 code review feedback 2024-11-02 21:06:59 +01:00
kno10 b06d44aeec always use day light level, more fixes 2024-11-02 21:06:59 +01:00
kno10 28d2ca816d Double the odds, to halve the ABM frequencies. 2024-11-02 21:06:59 +01:00
kno10 2b45aa28c5 Add plant growth speed option, drop average light level
Closes: #4683 by removal
2024-11-02 21:06:59 +01:00
kno10 29355d30db Adjust growth speeds 2024-11-02 21:06:59 +01:00
kno10 77186b4a3a improve moisture logic 2024-11-02 21:06:59 +01:00
kno10 13820496db pumpkin/melon growth only tests one neighbor every time 2024-11-02 21:06:53 +01:00
Mikita Wiśniewski 41b188caea Remove "double drop" mechanics for bamboo (fixes #4514) (#4642)
Reviewed-on: VoxeLibre/VoxeLibre#4642
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-committed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
2024-10-27 14:16:06 +01:00
kno10 ae7995d195 Fix axolotl attacking water mobs (#4675)
Also avoid jumping out of the water closes #4644

Reviewed-on: VoxeLibre/VoxeLibre#4675
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <kno10@noreply.git.minetest.land>
Co-committed-by: kno10 <kno10@noreply.git.minetest.land>
2024-10-27 14:10:11 +01:00
kno10 e293cbe631 Better handling of touching_ground for bouncing on beds (#4689)
Reviewed-on: VoxeLibre/VoxeLibre#4689
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-10-27 14:03:50 +01:00
teknomunk e864cc19ed Make fog_tint_type = "default" when weather is present to match behavior at 0.87.2 2024-10-09 01:05:20 +02:00
teknomunk 66c3c014a1 Make sure fog tints are preserved during weather is present 2024-10-09 01:05:20 +02:00
teknomunk 7807093b50 Another correction to color interpolation, change day color from layer position 0.15 to 0.50 2024-10-09 01:05:20 +02:00
teknomunk f6c3f4bd16 Correct value clamping 2024-10-09 01:05:20 +02:00
teknomunk 96a03b1923 Remove posibility of nil sky colors in overworld, add line break 2024-10-09 01:05:20 +02:00
teknomunk 2145470f63 Fix clouds during rain->clear weather transition 2024-10-09 01:05:20 +02:00
teknomunk 2ca0ccd8fe Fix fog tint in overworld, apply memory leak fix from rain.lua to snow.lua and thunder.lua 2024-10-09 01:05:20 +02:00
teknomunk 614518c6cd Revert minetest.add_entity() -> mcl_mobs.spawn() from #4445 (#4679)
Reviewed-on: VoxeLibre/VoxeLibre#4679
Reviewed-by: kno10 <kno10@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-10-08 15:34:30 +02:00
kno10 253a06fa08 Fix mob egg double-spawns (#4657)
If you spawn a mob clicking on a wall, two mobs will be spawned.

To reproduce: face a stack of stones, with a spawn egg click on the side of a stone. It does not happen when you click the top of a node, because spawning below fails and only the second one succeeds.

Reviewed-on: VoxeLibre/VoxeLibre#4657
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <kno10@noreply.git.minetest.land>
Co-committed-by: kno10 <kno10@noreply.git.minetest.land>
2024-09-30 19:21:40 +02:00
kno10 dcfd31d17a Avoid random jumps when standing due to gravity (fewer villagers on the roofs) (#4547)
Reviewed-on: VoxeLibre/VoxeLibre#4547
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-09-30 11:22:31 +02:00
teknomunk c34aecfcab Don't make 'ignore' nodes break bamboo or kelp (#4551)
This modifies the behavior of kelp and bamboo so that neither breaks when an unloaded node is encountered.

Reviewed-on: VoxeLibre/VoxeLibre#4551
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-09-29 13:57:52 +02:00
Mikita Wiśniewski 9cb4f51468 Fix invalid global call in mcl_chests LBM (#4667)
Reviewed-on: VoxeLibre/VoxeLibre#4667
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-committed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
2024-09-29 13:34:20 +02:00
kno10 d264ba70d8 Fix growth logic, clean up mcl_farming/shared_functions (#4640)
Reviewed-on: VoxeLibre/VoxeLibre#4640
Reviewed-by: teknomunk <teknomunk@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-09-20 14:00:49 +02:00
Mikita Wiśniewski 513413afc7 Use `remove_node` instead of `dig_node` in mcl_core ABMs (fixes #4628) (#4629)
The mycelium ABM has been left untouched because of the potential destructiveness. If we ever find that to be an issue, it can be fixed as part of a bigger PR.

Reviewed-on: VoxeLibre/VoxeLibre#4629
Reviewed-by: teknomunk <teknomunk@protonmail.com>
Co-authored-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-committed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
2024-09-19 18:54:39 +02:00
kno10 011be754ca Allow deepslate copper to be mined with stone pickaxe (#4635)
Reviewed-on: VoxeLibre/VoxeLibre#4635
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <kno10@noreply.git.minetest.land>
Co-committed-by: kno10 <kno10@noreply.git.minetest.land>
2024-09-18 10:11:55 +02:00
teknomunk eea96867c4 Don't add rain skycolor layer if the current layer is already the rain skycolor (#4648)
Fixes #4647 Rain makes the sky black until restart. This also fixes a memory leak caused by rain adding a color layer every time step.

Reviewed-on: VoxeLibre/VoxeLibre#4648
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-09-18 10:10:53 +02:00
seventeenthShulker de3b34f5ea Update English translation keys with soul soil 2024-09-18 10:06:03 +02:00
seventeenthShulker e2bcd129c1 Use soul_block group for soul speed bonus 2024-09-18 10:06:03 +02:00
seventeenthShulker 79e8452f62 Soul speed works on soul soil too
(needs localization)
2024-09-18 10:06:03 +02:00
teknomunk 0b62c827aa Remove has_room debug data 2024-09-16 13:32:06 +02:00
teknomunk 626bdd13d8 Change several places where mobs are created to use mcl_mobs.spawn() instead of minetest.add_entity() 2024-09-16 13:32:06 +02:00
teknomunk 31a3788ce1 Address review comments 2024-09-16 13:32:06 +02:00
teknomunk e65370b845 Fixes 2024-09-16 13:32:06 +02:00
teknomunk 6c50e0a82b Fix volume used for room check during spawn, make mcl_mobs.spawn check for room before adding entity, change iron golems and mob spawners to use mcl_mobs.spawn 2024-09-16 13:32:06 +02:00
teknomunk 8ef08128b1 Add short circuit if sub-node space check isn't possible: 2024-09-16 13:32:06 +02:00
teknomunk 15efd00a29 Replace second call to minetest.find_nodes_in_area with checking top layer for matching nodes, change p2 calculation to use ceil(value) - 1, fix dx*dy*dz calculation 2024-09-16 13:32:06 +02:00
teknomunk fa3df0d8c6 Add check for presence of minetest.get_node_boxes before attempting sub-node space checks 2024-09-16 13:32:06 +02:00
teknomunk c41ce8ba59 Make spiders require 3x1x3 space to spawn 2024-09-16 13:32:06 +02:00
teknomunk 4d58f63485 Implement partial node spawning check 2024-09-16 13:32:06 +02:00
teknomunk fa09b65010 Add most of the code for sub-node accurate spawning volume check (needs a function to calculate bounding box height of nodes) 2024-09-16 13:32:06 +02:00
teknomunk d8d39ffd52 Add spawnbox parameter that overrides collision box for spawn volume checks 2024-09-16 13:32:06 +02:00
teknomunk b6aafedf25 Fix space check function has_room() in mcl_mobs/spawning.lua so it allows spiderproofing 2024-09-16 13:32:06 +02:00
Mikita Wiśniewski 178cb9340d Clean-up `set_string(..., nil)` usage (fixes #4639) (#4641)
Reviewed-on: VoxeLibre/VoxeLibre#4641
Reviewed-by: kno10 <kno10@noreply.git.minetest.land>
Co-authored-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-committed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
2024-09-16 12:12:55 +02:00
kno10 f219e5f4ae Fix structure spawns under water + peaceful spawns (#4607)
- peaceful structure spawns would not run in peaceful mode (e.g., parrots)
- water structure spawns (e.g., guardians) would not run because the code required air above
- small code improvements

Reviewed-on: VoxeLibre/VoxeLibre#4607
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-09-15 23:15:30 +02:00
kno10 66b7a52d47 Make zombies and skeletons not float (#4512)
Reviewed-on: VoxeLibre/VoxeLibre#4512
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-09-15 23:14:10 +02:00
WillConker ce5eb8d88d Remove mobs_mc name check from mcl_mobspawners warning (#4501)
Fixes a warning.
Mobs spawners really only need to check the entity `.is_mob` as all mobs should have this set.

Reviewed-on: VoxeLibre/VoxeLibre#4501
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: WillConker <willconker@noreply.git.minetest.land>
Co-committed-by: WillConker <willconker@noreply.git.minetest.land>
2024-09-15 23:08:37 +02:00
teknomunk 1707eef672 Fix two additional dependency issues 2024-09-15 22:25:44 +02:00
SmallJoker fb3e9dae84 autogroup: Do node overwrites after all mods have loaded 2024-09-15 22:25:44 +02:00
SmallJoker 7f5b19cda8 Fix missing dependencies for random_mod_load_order 2024-09-15 22:25:44 +02:00