modified: mods/ITEMS/mcl_campfires/api.lua
modified: mods/ITEMS/mcl_fishing/init.lua modified: mods/ITEMS/mcl_mobitems/init.lua
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522a602c60
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@ -2,11 +2,17 @@ local S = minetest.get_translator(minetest.get_current_modname())
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mcl_campfires = {}
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local drop_items = mcl_util.drop_items_from_meta_container("main")
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local food_entity = {nil, nil, nil, nil}
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local function on_blast(pos)
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local node = minetest.get_node(pos)
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drop_items(pos, node)
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minetest.remove_node(pos)
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for i = 1, 4 do
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if food_entity[i] then
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food_entity[i]:remove()
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end
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end
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end
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-- on_rightclick function to take items that are cookable in a campfire, and put them in the campfire inventory
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@ -32,7 +38,7 @@ function mcl_campfires.take_item(pos, node, player, itemstack)
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if not is_creative then itemstack:take_item(1) end -- Take the item if in creative
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campfire_inv:set_stack("main", space, stack) -- Set the inventory itemstack at the empty spot
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campfire_meta:set_int("cooktime_"..tostring(space), 30) -- Set the cook time meta
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minetest.add_entity(pos + campfire_spots[space], stack:get_name().."_entity") -- Spawn food item on the campfire
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food_entity[space] = minetest.add_entity(pos + campfire_spots[space], stack:get_name().."_entity") -- Spawn food item on the campfire
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break
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end
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end
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@ -58,6 +64,7 @@ function mcl_campfires.cook_item(pos, elapsed)
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elseif time_r <= 0 then
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local cooked = minetest.get_craft_result({method = "cooking", width = 1, items = {item}})
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if cooked then
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food_entity[i]:remove() -- Remove visual food entity
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minetest.add_item(pos, cooked.item) -- Drop Cooked Item
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inv:set_stack("main", i, "") -- Clear Inventory
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continue = continue + 1 -- Indicate that the slot is clear.
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@ -169,7 +176,7 @@ function mcl_campfires.register_campfire(name, def)
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_mcl_hardness = 2,
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damage_per_second = def.damage,
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on_blast = on_blast,
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after_dig_node = drop_items,
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after_dig_node = on_blast,
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})
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end
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@ -465,15 +465,8 @@ minetest.register_entity("mcl_fishing:fish_raw_entity", {
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pointable = false,
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},
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on_activate = function(self, staticdata)
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self.timer = 0
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self.object:set_rotation({x = math.pi / 2, y = 0, z = 0})
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end,
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on_step = function(self, dtime)
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self.timer = self.timer + dtime
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if self.timer > 31 then
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self.object:remove()
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end
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end,
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})
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-- Salmon
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@ -517,15 +510,8 @@ minetest.register_entity("mcl_fishing:salmon_raw_entity", {
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pointable = false,
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},
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on_activate = function(self, staticdata)
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self.timer = 0
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self.object:set_rotation({x = math.pi / 2, y = 0, z = 0})
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end,
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on_step = function(self, dtime)
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self.timer = self.timer + dtime
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if self.timer > 31 then
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self.object:remove()
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end
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end,
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})
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-- Clownfish
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@ -48,15 +48,8 @@ minetest.register_entity("mcl_mobitems:mutton_entity", {
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pointable = false,
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},
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on_activate = function(self, staticdata)
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self.timer = 0
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self.object:set_rotation({x = math.pi / 2, y = 0, z = 0})
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end,
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on_step = function(self, dtime)
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self.timer = self.timer + dtime
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if self.timer > 31 then
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self.object:remove()
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end
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end,
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})
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minetest.register_craftitem("mcl_mobitems:beef", {
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@ -94,15 +87,8 @@ minetest.register_entity("mcl_mobitems:beef_entity", {
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pointable = false,
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},
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on_activate = function(self, staticdata)
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self.timer = 0
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self.object:set_rotation({x = math.pi / 2, y = 0, z = 0})
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end,
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on_step = function(self, dtime)
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self.timer = self.timer + dtime
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if self.timer > 31 then
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self.object:remove()
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end
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end,
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})
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minetest.register_craftitem("mcl_mobitems:chicken", {
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@ -141,15 +127,8 @@ minetest.register_entity("mcl_mobitems:chicken_entity", {
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pointable = false,
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},
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on_activate = function(self, staticdata)
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self.timer = 0
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self.object:set_rotation({x = math.pi / 2, y = 0, z = 0})
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end,
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on_step = function(self, dtime)
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self.timer = self.timer + dtime
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if self.timer > 31 then
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self.object:remove()
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end
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end,
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})
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minetest.register_craftitem("mcl_mobitems:porkchop", {
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@ -187,15 +166,8 @@ minetest.register_entity("mcl_mobitems:porkchop_entity", {
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pointable = false,
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},
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on_activate = function(self, staticdata)
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self.timer = 0
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self.object:set_rotation({x = math.pi / 2, y = 0, z = 0})
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end,
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on_step = function(self, dtime)
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self.timer = self.timer + dtime
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if self.timer > 31 then
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self.object:remove()
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end
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end,
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})
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minetest.register_craftitem("mcl_mobitems:rabbit", {
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@ -233,15 +205,8 @@ minetest.register_entity("mcl_mobitems:rabbit_entity", {
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pointable = false,
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},
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on_activate = function(self, staticdata)
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self.timer = 0
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self.object:set_rotation({x = math.pi / 2, y = 0, z = 0})
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end,
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on_step = function(self, dtime)
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self.timer = self.timer + dtime
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if self.timer > 31 then
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self.object:remove()
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end
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end,
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})
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-- Reset food poisoning and status effects
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