Fix broken kill command
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@ -37,7 +37,7 @@ local function handle_clear_command(giver, receiver)
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end
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local function handle_kill_command(suspect, victim)
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if not minetest.settings:get_bool("damage_enabled") then
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if minetest.settings:get_bool("damage_enabled") == false then
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return false, S("Players can't be killed right now, damage has been disabled.")
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end
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local victimref = minetest.get_player_by_name(victim)
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