New translation system, part 3: HUD
This commit is contained in:
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d691490016
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0d6610dcee
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@ -29,10 +29,7 @@ function awards.save()
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end
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end
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local S = function(s) return s end
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function awards.set_intllib(locale)
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S = locale
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end
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local S = minetest.get_translator("awards")
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function awards.init()
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awards.players = awards.load()
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@ -14,12 +14,7 @@
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-- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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--
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local S
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if minetest.get_modpath("intllib") then
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S = intllib.Getter()
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else
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S = function ( s ) return s end
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end
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local S = minetest.get_translator("awards")
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minetest.register_chatcommand("awards", {
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params = S("[c|clear|disable|enable]"),
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@ -1,3 +1,2 @@
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intllib?
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sfinv?
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unified_inventory?
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@ -14,18 +14,9 @@
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-- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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--
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local S
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if minetest.get_modpath("intllib") then
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S = intllib.Getter()
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else
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S = function ( s ) return s end
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end
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dofile(minetest.get_modpath("awards").."/api.lua")
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dofile(minetest.get_modpath("awards").."/chat_commands.lua")
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dofile(minetest.get_modpath("awards").."/sfinv.lua")
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dofile(minetest.get_modpath("awards").."/unified_inventory.lua")
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dofile(minetest.get_modpath("awards").."/triggers.lua")
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awards.set_intllib(S)
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@ -1,10 +1,5 @@
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if minetest.get_modpath("sfinv") then
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local S
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if minetest.get_modpath("intllib") then
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S = intllib.Getter()
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else
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S = function ( s ) return s end
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end
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local S = minetest.get_translator("awards")
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sfinv.register_page("awards:awards", {
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title = S("Awards"),
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@ -14,12 +14,7 @@
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-- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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--
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local S
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if minetest.get_modpath("intllib") then
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S = intllib.Getter()
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else
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S = function ( s ) return s end
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end
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local S = minetest.get_translator("awards")
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awards.register_trigger("dig", function(def)
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local tmp = {
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@ -1,10 +1,5 @@
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if minetest.get_modpath("unified_inventory") ~= nil then
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local S
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if minetest.get_modpath("intllib") then
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S = intllib.Getter()
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else
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S = function ( s ) return s end
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end
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local S = minetest.get_translator("awards")
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unified_inventory.register_button("awards", {
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type = "image",
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@ -1,2 +1 @@
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awards
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intllib?
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@ -3,12 +3,7 @@
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-- If true, activates achievements from other Minecraft editions (XBox, PS, etc.)
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local non_pc_achievements = false
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local S
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if minetest.get_modpath("intllib") then
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S = intllib.Getter()
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else
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S = function ( s ) return s end
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end
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local S = minetest.get_translator("mcl_achievements")
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-- Achievements from PC Edition
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@ -1,101 +1,103 @@
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local S = minetest.get_translator("mcl_death_messages")
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mcl_death_messages = {}
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-- Death messages
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local msgs = {
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["arrow"] = {
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"%s was fatally hit by an arrow.",
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"%s has been killed with an arrow.",
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S("%s was fatally hit by an arrow."),
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S("%s has been killed with an arrow."),
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},
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["arrow_name"] = {
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"%s was shot by an arrow from %s.",
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S("%s was shot by an arrow from %s."),
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},
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["fire"] = {
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"%s has been cooked crisp.",
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"%s felt the burn.",
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"%s died in the flames.",
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"%s died in a fire.",
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S("%s has been cooked crisp."),
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S("%s felt the burn."),
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S("%s died in the flames."),
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S("%s died in a fire."),
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},
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["lava"] = {
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"%s melted in lava.",
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"%s took a bath in a hot lava tub.",
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"%s died in lava.",
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"%s could not survive in lava.",
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S("%s melted in lava."),
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S("%s took a bath in a hot lava tub."),
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S("%s died in lava."),
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S("%s could not survive in lava."),
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},
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["drown"] = {
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"%s forgot to breathe.",
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"%s drowned.",
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"%s ran out of oxygen.",
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S("%s forgot to breathe."),
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S("%s drowned."),
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S("%s ran out of oxygen."),
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},
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["starve"] = {
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"%s starved.",
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S("%s starved."),
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},
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["murder"] = {
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"%s was killed by %s.",
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S("%s was killed by %s."),
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},
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["mob_kill"] = {
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"%s was killed by a mob.",
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S("%s was killed by a mob."),
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},
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["blaze_fireball"] = {
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"%s was burned to death by a blaze's fireball.",
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"%s was killed by a fireball from a blaze.",
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S("%s was burned to death by a blaze's fireball."),
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S("%s was killed by a fireball from a blaze."),
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},
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["fire_charge"] = {
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"%s was hit by a fire charge.",
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S("%s was hit by a fire charge."),
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},
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["ghast_fireball"] = {
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"A ghast scared %s to death.",
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"%s has been fireballed by a ghast.",
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S("A ghast scared %s to death."),
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S("%s has been fireballed by a ghast."),
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},
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["fall_damage"] = {
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"%s fell from a high cliff.",
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"%s took fatal fall damage.",
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"%s fell victim to gravity.",
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S("%s fell from a high cliff."),
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S("%s took fatal fall damage."),
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S("%s fell victim to gravity."),
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},
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["other"] = {
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"%s died.",
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S("%s died."),
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}
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}
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local mobkills = {
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["mobs_mc:zombie"] = "%s was killed by a zombie.",
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["mobs_mc:baby_zombie"] = "%s was killed by a baby zombie.",
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["mobs_mc:blaze"] = "%s was killed by a blaze.",
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["mobs_mc:slime"] = "%s was killed by a slime.",
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["mobs_mc:witch"] = "%s was killed by a witch.",
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["mobs_mc:magma_cube_tiny"] = "%s was killed by a magma cube.",
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["mobs_mc:magma_cube_small"] = "%s was killed by a magma cube.",
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["mobs_mc:magma_cube_big"] = "%s was killed by a magma cube.",
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["mobs_mc:wolf"] = "%s was killed by a wolf.",
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["mobs_mc:cat"] = "%s was killed by a cat.",
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["mobs_mc:ocelot"] = "%s was killed by an ocelot.",
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["mobs_mc:ender_dragon"] = "%s was killed by an ender dragon.",
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["mobs_mc:wither"] = "%s was killed by a wither.",
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["mobs_mc:enderman"] = "%s was killed by an enderman.",
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["mobs_mc:endermite"] = "%s was killed by an endermite.",
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["mobs_mc:ghast"] = "%s was killed by a ghast.",
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["mobs_mc:guardian_elder"] = "%s was killed by an elder guardian.",
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["mobs_mc:guardian"] = "%s was killed by a guardian.",
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["mobs_mc:iron_golem"] = "%s was killed by an iron golem.",
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["mobs_mc:polar_bear"] = "%s was killed by a polar_bear.",
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["mobs_mc:killer_bunny"] = "%s was killed by a killer bunny.",
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["mobs_mc:shulker"] = "%s was killed by a shulker.",
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["mobs_mc:silverfish"] = "%s was killed by a silverfish.",
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["mobs_mc:skeleton"] = "%s was killed by a skeleton.",
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["mobs_mc:stray"] = "%s was killed by a stray.",
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["mobs_mc:slime_tiny"] = "%s was killed by a slime.",
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["mobs_mc:slime_small"] = "%s was killed by a slime.",
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["mobs_mc:slime_big"] = "%s was killed by a slime.",
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["mobs_mc:spider"] = "%s was killed by a spider.",
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["mobs_mc:cave_spider"] = "%s was killed by a cave spider.",
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["mobs_mc:vex"] = "%s was killed by a vex.",
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["mobs_mc:evoker"] = "%s was killed by an evoker.",
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["mobs_mc:illusioner"] = "%s was killed by an illusioner.",
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["mobs_mc:vindicator"] = "%s was killed by a vindicator.",
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["mobs_mc:villager_zombie"] = "%s was killed by a zombie villager.",
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["mobs_mc:husk"] = "%s was killed by a husk.",
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["mobs_mc:baby_husk"] = "%s was killed by a baby husk.",
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["mobs_mc:pigman"] = "%s was killed by a zombie pigman.",
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["mobs_mc:baby_pigman"] = "%s was killed by a baby zombie pigman.",
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["mobs_mc:zombie"] = S("%s was killed by a zombie."),
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["mobs_mc:baby_zombie"] = S("%s was killed by a baby zombie."),
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["mobs_mc:blaze"] = S("%s was killed by a blaze."),
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["mobs_mc:slime"] = S("%s was killed by a slime."),
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["mobs_mc:witch"] = S("%s was killed by a witch."),
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["mobs_mc:magma_cube_tiny"] = S("%s was killed by a magma cube."),
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["mobs_mc:magma_cube_small"] = S("%s was killed by a magma cube."),
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["mobs_mc:magma_cube_big"] = S("%s was killed by a magma cube."),
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["mobs_mc:wolf"] = S("%s was killed by a wolf."),
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["mobs_mc:cat"] = S("%s was killed by a cat."),
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["mobs_mc:ocelot"] = S("%s was killed by an ocelot."),
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["mobs_mc:ender_dragon"] = S("%s was killed by an ender dragon."),
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["mobs_mc:wither"] = S("%s was killed by a wither."),
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["mobs_mc:enderman"] = S("%s was killed by an enderman."),
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["mobs_mc:endermite"] = S("%s was killed by an endermite."),
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["mobs_mc:ghast"] = S("%s was killed by a ghast."),
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["mobs_mc:guardian_elder"] = S("%s was killed by an elder guardian."),
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["mobs_mc:guardian"] = S("%s was killed by a guardian."),
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["mobs_mc:iron_golem"] = S("%s was killed by an iron golem."),
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["mobs_mc:polar_bear"] = S("%s was killed by a polar_bear."),
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["mobs_mc:killer_bunny"] = S("%s was killed by a killer bunny."),
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["mobs_mc:shulker"] = S("%s was killed by a shulker."),
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["mobs_mc:silverfish"] = S("%s was killed by a silverfish."),
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["mobs_mc:skeleton"] = S("%s was killed by a skeleton."),
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["mobs_mc:stray"] = S("%s was killed by a stray."),
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["mobs_mc:slime_tiny"] = S("%s was killed by a slime."),
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["mobs_mc:slime_small"] = S("%s was killed by a slime."),
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["mobs_mc:slime_big"] = S("%s was killed by a slime."),
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["mobs_mc:spider"] = S("%s was killed by a spider."),
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["mobs_mc:cave_spider"] = S("%s was killed by a cave spider."),
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["mobs_mc:vex"] = S("%s was killed by a vex."),
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["mobs_mc:evoker"] = S("%s was killed by an evoker."),
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["mobs_mc:illusioner"] = S("%s was killed by an illusioner."),
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["mobs_mc:vindicator"] = S("%s was killed by a vindicator."),
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["mobs_mc:villager_zombie"] = S("%s was killed by a zombie villager."),
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["mobs_mc:husk"] = S("%s was killed by a husk."),
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["mobs_mc:baby_husk"] = S("%s was killed by a baby husk."),
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["mobs_mc:pigman"] = S("%s was killed by a zombie pigman."),
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["mobs_mc:baby_pigman"] = S("%s was killed by a baby zombie pigman."),
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}
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-- Select death message
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@ -1,3 +1,6 @@
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local S = minetest.get_translator("mcl_inventory")
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local F = function(s) return minetest.formspec_escape(S(s)) end
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-- Prepare player info table
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local players = {}
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@ -320,16 +323,16 @@ mcl_inventory.set_creative_formspec = function(player, start_i, pagenum, inv_siz
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player_preview..
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-- crafting guide button
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"image_button[9,1;1,1;craftguide_book.png;__mcl_craftguide;]"..
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"tooltip[__mcl_craftguide;Recipe book]"..
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"tooltip[__mcl_craftguide;"..F("Recipe book")"..]"..
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-- help button
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"image_button[9,2;1,1;doc_button_icon_lores.png;__mcl_doc;]"..
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"tooltip[__mcl_doc;Help]"..
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"tooltip[__mcl_doc;"..F("Help").."]"..
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-- skins button
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"image_button[9,3;1,1;mcl_skins_button.png;__mcl_skins;]"..
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"tooltip[__mcl_skins;Select player skin]"..
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"tooltip[__mcl_skins;"..F("Select player skin").."]"..
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-- achievements button
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"image_button[9,4;1,1;mcl_achievements_button.png;__mcl_achievements;]"..
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"tooltip[__mcl_achievements;Achievements]"
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"tooltip[__mcl_achievements;"..F("Achievements").."]"
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-- For shortcuts
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listrings = listrings ..
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@ -382,35 +385,35 @@ mcl_inventory.set_creative_formspec = function(player, start_i, pagenum, inv_siz
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"background[-0.19,-0.25;10.5,9.87;"..inv_bg.."]"..
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"label[-5,-5;"..name.."]"..
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tab(name, "blocks") ..
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"tooltip[blocks;Building Blocks]"..
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"tooltip[blocks;"..F("Building Blocks").."]"..
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tab(name, "deco") ..
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"tooltip[deco;Decoration Blocks]"..
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"tooltip[deco;"..F("Decoration Blocks").."]"..
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tab(name, "redstone") ..
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"tooltip[redstone;Redstone]"..
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"tooltip[redstone;"..F("Redstone").."]"..
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tab(name, "rail") ..
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"tooltip[rail;Transportation]"..
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"tooltip[rail;"..F("Transportation").."]"..
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tab(name, "misc") ..
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"tooltip[misc;Miscellaneous]"..
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"tooltip[misc;"..F("Miscellaneous").."]"..
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tab(name, "nix") ..
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"tooltip[nix;Search Items]"..
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"tooltip[nix;"..F("Search Items").."]"..
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fnt..
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"list[current_player;main;0,7;9,1;]"..
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main_list..
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tab(name, "food") ..
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"tooltip[food;Foodstuffs]"..
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"tooltip[food;"..F("Foodstuffs").."]"..
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tab(name, "tools") ..
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"tooltip[tools;Tools]"..
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"tooltip[tools;"..F("Tools").."]"..
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tab(name, "combat") ..
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"tooltip[combat;Combat]"..
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"tooltip[combat;"..F("Combat").."]"..
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tab(name, "mobs") ..
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"tooltip[mobs;Mobs]"..
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"tooltip[mobs;"..F("Mobs").."]"..
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-- TODO: Add brew
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--tab(name, "brew") ..
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--"tooltip[brew;Brewing]"..
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--"tooltip[brew;"..F("Brewing").."]"..
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tab(name, "matr") ..
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"tooltip[matr;Materials]"..
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"tooltip[matr;"..F("Materials").."]"..
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tab(name, "inv") ..
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"tooltip[inv;Survival Inventory]"..
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"tooltip[inv;"..F("Survival Inventory").."]"..
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"list[detached:trash;main;9,7;1,1;]"..
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"image[9,7;1,1;crafting_creative_trash.png]"..
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listrings
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@ -1,3 +1,6 @@
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local S = minetest.get_translator("mcl_inventory")
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local F = function(s) return minetest.formspec_escape(S(s)) end
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mcl_inventory = {}
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local show_armor = minetest.get_modpath("3d_armor") ~= nil
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@ -101,16 +104,16 @@ local function set_inventory(player, armor_change_only)
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"list[current_player;craftpreview;7,1.5;1,1;]"..
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-- crafting guide button
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"image_button[4.5,3;1,1;craftguide_book.png;__mcl_craftguide;]"..
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"tooltip[__mcl_craftguide;Recipe book]"..
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"tooltip[__mcl_craftguide;"..F("Recipe book").."]"..
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-- help button
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"image_button[8,3;1,1;doc_button_icon_lores.png;__mcl_doc;]"..
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"tooltip[__mcl_doc;Help]"..
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"tooltip[__mcl_doc;"..F("Help").."]"..
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-- skins button
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"image_button[3,3;1,1;mcl_skins_button.png;__mcl_skins;]"..
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"tooltip[__mcl_skins;Select player skin]"..
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"tooltip[__mcl_skins;"..F("Select player skin").."]"..
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-- achievements button
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"image_button[7,3;1,1;mcl_achievements_button.png;__mcl_achievements;]"..
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"tooltip[__mcl_achievements;Achievements]"..
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"tooltip[__mcl_achievements;"..F("Achievements").."]"..
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-- for shortcuts
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"listring[current_player;main]"..
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"listring[current_player;craft]"..
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