@ -1,3 +1,5 @@
local S = minetest.get_translator ( " mcl_doc " )
-- Disable built-in factoids; it is planned to add custom ones as replacements
doc.sub . items.disable_core_factoid ( " node_mining " )
doc.sub . items.disable_core_factoid ( " tool_capabilities " )
@ -14,7 +16,7 @@ end)
-- dig_by_water
doc.sub . items.register_factoid ( " nodes " , " drop_destroy " , function ( itemstring , def )
if def.groups . dig_by_water then
return " Water can flow into this block and cause it to drop as an item. "
return S ( " Water can flow into this block and cause it to drop as an item. " )
end
return " "
end )
@ -22,9 +24,9 @@ end)
-- usable by hoes
doc.sub . items.register_factoid ( " nodes " , " groups " , function ( itemstring , def )
if def.groups . cultivatable == 2 then
return " This block can be turned into dirt with a hoe. "
return S ( " This block can be turned into dirt with a hoe. " )
elseif def.groups . cultivatable == 2 then
return " This block can be turned into farmland with a hoe. "
return S ( " This block can be turned into farmland with a hoe. " )
end
return " "
end )
@ -33,15 +35,15 @@ end)
doc.sub . items.register_factoid ( " nodes " , " groups " , function ( itemstring , def )
local datastring = " "
if def.groups . soil_sapling == 2 then
datastring = datastring .. " This block acts as a soil for all saplings. " .. " \n "
datastring = datastring .. S ( " This block acts as a soil for all saplings. " ) .. " \n "
elseif def.groups . soil_sapling == 1 then
datastring = datastring .. " This block acts as a soil for some saplings. " .. " \n "
datastring = datastring .. S ( " This block acts as a soil for some saplings. " ) .. " \n "
end
if def.groups . soil_sugarcane then
datastring = datastring .. " Sugar canes will grow on this block. " .. " \n "
datastring = datastring .. S ( " Sugar canes will grow on this block. " ) .. " \n "
end
if def.groups . soil_nether_wart then
datastring = datastring .. " Nether wart will grow on this block. " .. " \n "
datastring = datastring .. S ( " Nether wart will grow on this block. " ) .. " \n "
end
return datastring
end )
@ -50,9 +52,9 @@ doc.sub.items.register_factoid("nodes", "groups", function(itemstring, def)
local formstring = " "
if def.groups . leafdecay ~= nil then
if def.drop ~= " " and def.drop ~= nil and def.drop ~= itemstring then
formstring = string.format ( " This block quickly decays when there is no wood block of any species within a distance of %d . When decaying, it disappears and may drop one of its regular drops. The block does not decay when the block has been placed by a player." , def.groups . leafdecay )
formstring = S ( " This block quickly decays when there is no wood block of any species within a distance of @1 . When decaying, it disappears and may drop one of its regular drops. The block does not decay when the block has been placed by a player." , def.groups . leafdecay )
else
formstring = string.format ( " This block quickly decays and disappears when there is no wood block of any species within a distance of %d . The block does not decay when the block has been placed by a player." , def.groups . leafdecay )
formstring = S ( " This block quickly decays and disappears when there is no wood block of any species within a distance of @1 . The block does not decay when the block has been placed by a player." , def.groups . leafdecay )
end
end
return formstring
@ -62,9 +64,9 @@ end)
doc.sub . items.register_factoid ( " nodes " , " groups " , function ( itemstring , def )
local datastring = " "
if def.groups . place_flowerlike == 1 then
return " This plant can only grow on grass blocks and dirt. To survive, it needs to have an unobstructed view to the sky above or be exposed to a light level of 8 or higher. "
return S ( " This plant can only grow on grass blocks and dirt. To survive, it needs to have an unobstructed view to the sky above or be exposed to a light level of 8 or higher. " )
elseif def.groups . place_flowerlike == 2 then
return " This plant can grow on grass blocks, podzol, dirt and coarse dirt. To survive, it needs to have an unobstructed view to the sky above or be exposed to a light level of 8 or higher. "
return S ( " This plant can grow on grass blocks, podzol, dirt and coarse dirt. To survive, it needs to have an unobstructed view to the sky above or be exposed to a light level of 8 or higher. " )
end
return " "
end )
@ -72,7 +74,7 @@ end)
-- flammable
doc.sub . items.register_factoid ( " nodes " , " groups " , function ( itemstring , def )
if def.groups . flammable then
return " This block is flammable. "
return S ( " This block is flammable. " )
end
return " "
end )
@ -80,7 +82,7 @@ end)
-- destroys_items
doc.sub . items.register_factoid ( " nodes " , " groups " , function ( itemstring , def )
if def.groups . destroys_items then
return " This block destroys any item it touches. "
return S ( " This block destroys any item it touches. " )
end
return " "
end )
@ -91,25 +93,25 @@ doc.sub.items.register_factoid(nil, "use", function(itemstring, def)
local s = " "
if def.groups . eatable and not def._doc_items_usagehelp then
if def.groups . food == 2 then
s = s .. " To eat it, wield it, then rightclick. "
s = s .. S ( " To eat it, wield it, then rightclick. " )
if def.groups . can_eat_when_full == 1 then
s = s .. " \n " .. " You can eat this even when your hunger bar is full. "
s = s .. " \n " .. S ( " You can eat this even when your hunger bar is full. " )
else
s = s .. " \n " .. " You cannot eat this when your hunger bar is full. "
s = s .. " \n " .. S ( " You cannot eat this when your hunger bar is full. " )
end
elseif def.groups . food == 3 then
s = s .. " To drink it, wield it, then rightclick. "
s = s .. S ( " To drink it, wield it, then rightclick. " )
if def.groups . can_eat_when_full ~= 1 then
s = s .. " \n " .. " You cannot drink this when your hunger bar is full. "
s = s .. " \n " .. S ( " You cannot drink this when your hunger bar is full. " )
end
else
s = s .. " To consume it, wield it, then rightclick. "
s = s .. S ( " To consume it, wield it, then rightclick. " )
if def.groups . can_eat_when_full ~= 1 then
s = s .. " \n " .. " You cannot consume this when your hunger bar is full. "
s = s .. " \n " .. S ( " You cannot consume this when your hunger bar is full. " )
end
end
if def.groups . no_eat_delay ~= 1 then
s = s .. " \n " .. " You have to wait for about 2 seconds before you can eat or drink again. "
s = s .. " \n " .. S ( " You have to wait for about 2 seconds before you can eat or drink again. " )
end
end
return s
@ -118,10 +120,10 @@ end)
doc.sub . items.register_factoid ( nil , " groups " , function ( itemstring , def )
local s = " "
if def.groups . eatable and def.groups . eatable > 0 then
s = s .. string.format( " Hunger points restored: %d " , def.groups . eatable )
s = s .. S( " Hunger points restored: @1 " , def.groups . eatable )
end
if def._mcl_saturation and def._mcl_saturation > 0 then
s = s .. " \n " .. string.format ( " Saturation points restored: %.1f" , def._mcl_saturation )
s = s .. " \n " .. S ( " Saturation points restored: @1%.1f" , string.format ( " %.1f" , def._mcl_saturation ) )
end
return s
end )
@ -132,12 +134,12 @@ doc.sub.items.register_factoid(nil, "groups", function(itemstring, def)
local mdef = minetest.registered_items [ def._repair_material ]
local desc
if mdef and mdef.description and mdef.description ~= " " then
return string.format( " This item can be repaired at an anvil with: %s ." , mdef.description )
return S( " This item can be repaired at an anvil with: @1 ." , mdef.description )
elseif def._repair_material == " group:wood " then
return " This item can be repaired at an anvil with any wooden planks. "
return S ( " This item can be repaired at an anvil with any wooden planks. " )
elseif string.sub ( def._repair_material , 1 , 6 ) == " group: " then
local group = string.sub ( def._repair_material , 7 )
return string.format( " This item can be repaired at an anvil with any item in the “%s ” group." , group )
return S( " This item can be repaired at an anvil with any item in the “@1 ” group." , group )
end
end
return " "
@ -145,7 +147,7 @@ end)
doc.sub . items.register_factoid ( nil , " groups " , function ( itemstring , def )
if minetest.get_item_group ( itemstring , " no_rename " ) == 1 then
return " This item cannot be renamed at an anvil. "
return S ( " This item cannot be renamed at an anvil. " )
else
return " "
end
@ -154,7 +156,7 @@ end)
doc.sub . items.register_factoid ( " nodes " , " gravity " , function ( itemstring , def )
local s = " "
if minetest.get_item_group ( itemstring , " crush_after_fall " ) == 1 then
s = s .. " This block crushes any block it falls into. "
s = s .. S ( " This block crushes any block it falls into. " )
end
return s
end )
@ -162,22 +164,22 @@ end)
doc.sub . items.register_factoid ( " nodes " , " gravity " , function ( itemstring , def )
local s = " "
if minetest.get_item_group ( itemstring , " crush_after_fall " ) == 1 then
s = s .. " When this block falls deeper than 1 block, it causes damage to any player it hits. The damage dealt is B× 2− 2 hit points with B = number of blocks fallen. The damage can never be more than 40 HP. "
s = s .. S ( " When this block falls deeper than 1 block, it causes damage to any player it hits. The damage dealt is B× 2− 2 hit points with B = number of blocks fallen. The damage can never be more than 40 HP. " )
end
return s
end )
-- Mining, hardness and all that
doc.sub . items.register_factoid ( " nodes " , " mining " , function ( itemstring , def )
local pickaxey = { " Diamond Pickaxe " , " Iron Pickaxe " , " Stone Pickaxe " , " Golden Pickaxe " , " Wooden Pickaxe " }
local axey = { " Diamond Axe " , " Iron Axe " , " Stone Axe " , " Golden Axe " , " Wooden Axe " }
local shovely = { " Diamond Shovel " , " Iron Shovel " , " Stone Shovel " , " Golden Shovel " , " Wooden Shovel " }
local pickaxey = { S ( " Diamond Pickaxe " ) , S ( " Iron Pickaxe " ) , S ( " Stone Pickaxe " ) , S ( " Golden Pickaxe " ) , S ( " Wooden Pickaxe " ) }
local axey = { S ( " Diamond Axe " ) , S ( " Iron Axe " ) , S ( " Stone Axe " ) , S ( " Golden Axe " ) , S ( " Wooden Axe " ) }
local shovely = { S ( " Diamond Shovel " ) , S ( " Iron Shovel " ) , S ( " Stone Shovel " ) , S ( " Golden Shovel " ) , S ( " Wooden Shovel " ) }
local datastring = " "
local groups = def.groups
if groups then
if groups.dig_immediate == 3 then
datastring = datastring .. " This block can be mined by any tool instantly. " .. " \n "
datastring = datastring .. S ( " This block can be mined by any tool instantly. " ) .. " \n "
else
local tool_minable = false
@ -213,7 +215,7 @@ doc.sub.items.register_factoid("nodes", "mining", function(itemstring, def)
end
if tool_minable then
datastring = " This block can be mined by: \n " .. datastring .. " \n "
datastring = S ( " This block can be mined by: " ) .. " \n " .. datastring .. " \n "
end
end
end
@ -222,9 +224,9 @@ doc.sub.items.register_factoid("nodes", "mining", function(itemstring, def)
hardness = 0
end
if hardness == - 1 then
datastring = datastring .. " Hardness: ∞ "
datastring = datastring .. S ( " Hardness: ∞ " )
else
datastring = datastring .. string.format( " Hardness: %.2f" , hardness )
datastring = datastring .. S( " Hardness: @1 " , string.format( " %.2f" , hardness ) )
end
local blast = def._mcl_blast_resistance
if not blast then
@ -232,7 +234,7 @@ doc.sub.items.register_factoid("nodes", "mining", function(itemstring, def)
end
-- TODO: Blast resistance as number
if blast >= 1000 then
datastring = datastring .. " \n " .. " This block will not be destroyed by TNT explosions. "
datastring = datastring .. " \n " .. S ( " This block will not be destroyed by TNT explosions. " )
end
return datastring
end )
@ -240,7 +242,7 @@ end)
-- Special drops when mined by shears
doc.sub . items.register_factoid ( " nodes " , " drops " , function ( itemstring , def )
if def._mcl_shears_drop == true then
return " This block drops itself when mined by shears. "
return S ( " This block drops itself when mined by shears. " )
elseif type ( def._mcl_shears_drop ) == " table " then
local drops = { }
for d = 1 , # def._mcl_shears_drop do
@ -255,11 +257,11 @@ doc.sub.items.register_factoid("nodes", "drops", function(itemstring, def)
text = itemname
end
if itemcount > 1 then
text = string.format( " %d× %s " , itemcount , text )
text = S( " @1× @2 " , itemcount , text )
end
table.insert ( drops , text )
end
local ret = string.format( " This blocks drops the following when mined by shears: %s " , table.concat ( drops , " , " ) )
local ret = S( " This blocks drops the following when mined by shears: @1 " , table.concat ( drops , S ( " , " ) ) )
return ret
end
return " "