some "nice" new achievement names #1
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@ -69,7 +69,7 @@ awards.register_achievement("mcl:bakeCake", {
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}
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})
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awards.register_achievement("mcl:buildBetterPickaxe", {
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title = S("Getting an Upgrade"),
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title = S("Now we have the good stuff"),
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-- TODO: This achievement should support all non-wood pickaxes
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description = S("Craft a stone pickaxe using sticks and cobblestone."),
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icon = "default_tool_stonepick.png",
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@ -80,7 +80,7 @@ awards.register_achievement("mcl:buildBetterPickaxe", {
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}
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})
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awards.register_achievement("mcl:buildSword", {
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title = S("Time to Strike!"),
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title = S("Kinda sUs!"),
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description = S("Craft a wooden sword using wooden planks and sticks on a crafting table."),
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icon = "default_tool_woodsword.png",
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trigger = {
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@ -104,7 +104,7 @@ awards.register_achievement("mcl:bookcase", {
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-- Item pickup achievements: These are awarded when picking up a certain item.
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-- The achivements are manually given in the mod mcl_item_entity.
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awards.register_achievement("mcl:diamonds", {
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title = S("DIAMONDS!"),
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title = S("Look how rich I am!!!!"),
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description = S("Pick up a diamond from the floor."),
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icon = "mcl_core_diamond_ore.png",
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})
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@ -115,7 +115,7 @@ awards.register_achievement("mcl:blazeRod", {
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})
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awards.register_achievement("mcl:killCow", {
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title = S("Cow Tipper"),
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title = S("IMPOSTER"),
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description = S("Pick up leather from the floor.\nHint: Cows and some other animals have a chance to drop leather, when killed."),
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icon = "mcl_mobitems_leather.png",
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})
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@ -241,12 +241,12 @@ end)
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awards.register_achievement("mcl:stoneAge", {
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title = S("Stone Age"),
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title = S("UGAUGA"),
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description = S("Mine a stone with new pickaxe."),
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icon = "default_cobble.png",
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})
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awards.register_achievement("mcl:hotStuff", {
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title = S("Hot Stuff"),
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title = S("HOTHOTHOTHOTHOTHOT"),
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description = S("Put lava in a bucket."),
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icon = "bucket_lava.png",
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})
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