rumble/init.lua

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-- rumble - Client side mod for Minetest
-- Scripted by: Li0n
-- configureable settings:
local rumble_strength_max_standard = 0.5
local rumble_duration_max_standard = 5
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-- To do list:
-- sadist mode
-- tnt griefer mode
-- chat mode: trigger from specific words written by either yourself (humiliation) or others (degradation)
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local rumble_strength_max = rumble_strength_max_standard
local rumble_duration_max = rumble_duration_max_standard
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local log
local log_mode
local log_only = function(text)
minetest.log("action", text)
end
local log_and_chat = function(text)
minetest.log("action", text)
minetest.display_chat_message(text)
end
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local no_log_no_chat = function(text)
end
-- step 1 (start)
minetest.register_on_mods_loaded(function()
minetest.display_chat_message("rumble mod loaded. May the rumble be with you!")
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log = log_and_chat
log_mode = "log and chat"
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end)
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-- step 2 (take damage)
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minetest.register_on_damage_taken(function(hp)
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local rumble_strength = math.min( hp/20, rumble_strength_max )
local rumble_duration = math.min( hp, rumble_duration_max )
log("[rumble] ".."queue "..rumble_strength.." "..rumble_duration)
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end)
-- step 3 (die)
minetest.register_on_death(function()
log("[rumble] instant 0 0")
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end)
-- step 4 (disconnect)
minetest.register_on_shutdown(function()
log("[rumble] instant 0 0")
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end)
-- step 5 (commands)
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-- command 1
minetest.register_chatcommand("strength", {
description = "set max rumble strength (from 0 to 1)",
func = function(text)
if (string.match((text), "^%d+%.%d+$")) or (string.match((text), "^%d+$")) then
rumble_strength_max = text
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minetest.display_chat_message("max rumble strength set to "..rumble_strength_max)
else
minetest.display_chat_message(minetest.colorize("#FF0", "error: value after .strength should be a positive number"))
end
end,
})
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-- command 2
minetest.register_chatcommand("duration", {
description = "set max rumble duration (in seconds)",
func = function(text)
if (string.match((text), "^%d+%.%d+$")) or (string.match((text), "^%d+$")) then
rumble_duration_max = text
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minetest.display_chat_message("max rumble duration set to "..rumble_duration_max)
else
minetest.display_chat_message(minetest.colorize("#FF0", "error: value after .duration should be a positive number"))
end
end,
})
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-- command 3
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minetest.register_chatcommand("settings", {
description = "shows current values of settings",
func = function()
minetest.display_chat_message("max rumble strength: "..rumble_strength_max)
minetest.display_chat_message("max rumble duration: "..rumble_duration_max)
minetest.display_chat_message("current chat and log mode: "..log_mode)
end,
})
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-- command 4
minetest.register_chatcommand("chat_off", {
description = "disables rumble logs being written into chat",
func = function()
log = log_only
log_mode = "log only"
minetest.display_chat_message("rumble chat turned off")
end,
})
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-- command 5
minetest.register_chatcommand("chat_on", {
description = "enables rumble logs being written into chat",
func = function()
log = log_and_chat
log_mode = "log and chat"
minetest.display_chat_message("rumble chat turned on")
end,
})
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-- command 6
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minetest.register_chatcommand("stop", {
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description = "pauses logging",
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func = function()
log = no_log_no_chat
log_mode = "no log no chat"
minetest.display_chat_message("rumble logging paused")
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end,
})
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-- command 7
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minetest.register_chatcommand("resume", {
description = "resumes the rumble program",
func = function()
log = log_only
log_mode = "log only"
minetest.display_chat_message("rumble logging resumed")
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end,
})