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Disable editing monster spawner after first edit

This commit is contained in:
Wuzzy 2017-05-25 01:29:54 +02:00
parent 5720b1c041
commit 4283edd84d
1 changed files with 11 additions and 2 deletions

View File

@ -55,8 +55,9 @@ minetest.register_node("mobs:spawner", {
-- text entry formspec
meta:set_string("formspec",
"field[text;" .. S("Mob MinLight MaxLight Amount PlayerDist") .. ";${command}]")
meta:set_string("infotext", S("Spawner Not Active (enter settings)"))
meta:set_string("infotext", S("Monster spawner not active (Rightclick to enter settings)"))
meta:set_string("command", spawner_default)
meta:set_int("active", 0)
end,
@ -101,8 +102,11 @@ minetest.register_node("mobs:spawner", {
and pla and pla >=0 and pla <= 20
and yof and yof > -10 and yof < 10 then
-- Activate monster spawner and disable editing functionality
meta:set_string("command", fields.text)
meta:set_string("infotext", S("Spawner Active (@1)", mob))
meta:set_int("active", 1)
meta:set_string("infotext", "")
meta:set_string("formspec", "")
-- Create or update doll
local doll = find_doll(pos)
@ -187,6 +191,11 @@ minetest.register_abm({
-- get meta and command
local meta = minetest.get_meta(pos)
local active = meta:get_int("active")
if active == 0 then
-- Spawner not active yet, do nothing
return
end
local comm = meta:get_string("command"):split(" ")
-- get settings from command