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5 changed files with 473 additions and 479 deletions

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@ -214,6 +214,7 @@ end
--a function used for despawning mobs
mobs.check_for_player_within_area = function(self, radius)
local pos1 = self.object:get_pos()
if not pos1 then return end
--get players in radius
for _,player in pairs(minetest_get_connected_players()) do
if player and player:get_hp() > 0 then

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@ -1,5 +1,5 @@
name = mcl_mapgen_core
author = Wuzzy
description = The core of the MCL2 mapgen
depends = mcl_init, mcl_core, biomeinfo, mcl_worlds
optional_depends = mclx_core, mcl_cocoas, mcl_sponges, mcl_ocean, mcl_stairs, mcl_monster_eggs, mcl_structures, mcl_flowers, mcl_farming, mcl_mushrooms, mcl_nether
depends = mcl_init, mcl_core, biomeinfo, mcl_worlds, mcl_cocoas, mcl_sponges, mcl_ocean, mcl_stairs, mcl_monster_eggs, mcl_structures
optional_depends = mclx_core

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@ -69,7 +69,7 @@ local function init_node_construct(pos)
end
-- The call of Struct
function mcl_structures.call_struct(pos, struct_style, rotation, pr)
function mcl_structures.call_struct(pos, struct_style, rotation, pr, callback)
minetest.log("action","[mcl_structures] call_struct " .. struct_style.." at "..minetest.pos_to_string(pos))
if not rotation then
rotation = "random"
@ -91,13 +91,31 @@ function mcl_structures.call_struct(pos, struct_style, rotation, pr)
elseif struct_style == "fossil" then
return mcl_structures.generate_fossil(pos, rotation, pr)
elseif struct_style == "end_exit_portal" then
return mcl_structures.generate_end_exit_portal(pos, rotation)
return mcl_structures.generate_end_exit_portal(pos, rotation, pr, callback)
elseif struct_style == "end_exit_portal_open" then
return mcl_structures.generate_end_exit_portal_open(pos, rotation)
elseif struct_style == "end_gateway_portal" then
return mcl_structures.generate_end_gateway_portal(pos, rotation)
elseif struct_style == "end_portal_shrine" then
return mcl_structures.generate_end_portal_shrine(pos, rotation, pr)
elseif struct_style == "end_portal" then
return mcl_structures.generate_end_portal(pos, rotation, pr)
end
end
function mcl_structures.generate_end_portal(pos, rotation, pr)
-- todo: proper facedir
local x0, y0, z0 = pos.x - 2, pos.y, pos.z - 2
for x = 0, 4 do
for z = 0, 4 do
if x % 4 == 0 or z % 4 == 0 then
if x % 4 ~= 0 or z % 4 ~= 0 then
minetest.swap_node({x = x0 + x, y = y0, z = z0 + z}, {name = "mcl_portals:end_portal_frame_eye"})
end
else
minetest.swap_node({x = x0 + x, y = y0, z = z0 + z}, {name = "mcl_portals:portal_end"})
end
end
end
end
@ -324,9 +342,9 @@ function mcl_structures.generate_fossil(pos, rotation, pr)
return mcl_structures.place_schematic(newpos, path, rotation or "random", nil, true)
end
function mcl_structures.generate_end_exit_portal(pos, rot)
function mcl_structures.generate_end_exit_portal(pos, rot, pr, callback)
local path = modpath.."/schematics/mcl_structures_end_exit_portal.mts"
return mcl_structures.place_schematic(pos, path, rot or "0", {["mcl_portals:portal_end"] = "air"}, true)
return mcl_structures.place_schematic(pos, path, rot or "0", {["mcl_portals:portal_end"] = "air"}, true, nil, callback)
end
function mcl_structures.generate_end_exit_portal_open(pos, rot)
@ -556,7 +574,7 @@ end
-- Debug command
minetest.register_chatcommand("spawnstruct", {
params = "desert_temple | desert_well | igloo | witch_hut | boulder | ice_spike_small | ice_spike_large | fossil | end_exit_portal | end_exit_portal_open | end_gateway_portal | end_portal_shrine | nether_portal | dungeon",
params = "desert_temple | desert_well | igloo | witch_hut | boulder | ice_spike_small | ice_spike_large | fossil | end_exit_portal | end_exit_portal_open | end_gateway_portal | end_portal_shrine | end_portal | nether_portal | dungeon",
description = S("Generate a pre-defined structure near your position."),
privs = {debug = true},
func = function(name, param)
@ -596,6 +614,8 @@ minetest.register_chatcommand("spawnstruct", {
mcl_structures.generate_end_portal_shrine(pos, rot, pr)
elseif param == "dungeon" and mcl_dungeons and mcl_dungeons.spawn_dungeon then
mcl_dungeons.spawn_dungeon(pos, rot, pr)
elseif param == "end_portal" then
mcl_structures.generate_end_portal(pos, rot, pr)
elseif param == "nether_portal" and mcl_portals and mcl_portals.spawn_nether_portal then
mcl_portals.spawn_nether_portal(pos, rot, pr, name)
elseif param == "" then