forked from oerkki/voxelands
1.3 KiB
1.3 KiB
Voxelands Direction Document
Styling based on Minetest Direction Document.
1. Long-term Roadmap
Currently not much was done to the game and LTR can be changed in future. But still, our long-term roadmap currently contains 3 things:
- Use more of Minetest things to add solid backing (less to maintain)
- Be a complete voxel sandbox game working OOTB (just like MC)
- Be more voxel than cubic (more meshes and nodeboxes)
2. Medium-term Roadmap
The medium-term roadmap currently contains 5 things to add/change:
- Modding (implement as Game+Mods (MC-alike), not Game=Mods (MT-alike))
- Packs (texturepacks, soundpacks, modelpacks, resourcepacks) (#14)
- Graphics (fix weird glitches and switch to IrrlichtMT) (#2)
- Workflow (add more people to the development, automatize releasing)
- Site (online page for Voxelands based on the voxelands-www repo)
3. Short-term Roadmap
The short-term roadmap is temporary, it's here only while critical bugs (like crashes) aren't fixed.
We can count these things as a short-term roadmap:
- Fix everything crashing (#1)
- Convert most of the docs from plaintext to markdown
- Do something with changelogs
After these are done, this section won't be here anymore and we'll count (bug/crash)-labeled issues as short-term by default.