cobble stairs should not dig as roughstone stairs

This commit is contained in:
darkrose 2015-11-30 18:42:14 +10:00
parent 54c9e85261
commit 5ec6b1c0ae
1 changed files with 1 additions and 1 deletions

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@ -217,7 +217,7 @@ void content_mapnode_stair(bool repeat)
f->draw_type = CDT_STAIRLIKE;
f->solidness = 0; // drawn separately, makes no faces
f->is_ground_content = true;
f->dug_item = std::string("MaterialItem2 ")+itos(CONTENT_ROUGHSTONE_STAIR)+" 1";
f->dug_item = std::string("MaterialItem2 ")+itos(CONTENT_COBBLE_STAIR)+" 1";
content_nodebox_stairud(f);
f->setInventoryTextureNodeBox(i,"cobble.png", "cobble.png", "cobble.png");
f->type = CMT_STONE;