This commit is contained in:
darkrose 2015-08-24 01:34:14 +10:00
parent 95a9fab87f
commit 117f6020a1
2 changed files with 29 additions and 2 deletions

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@ -8,9 +8,9 @@ endif(${CMAKE_VERSION} STREQUAL "2.8.2")
project(voxelands)
# Also remember to set PROTOCOL_VERSION in clientserver.h when releasing
set(VERSION_MAJOR 1507)
set(VERSION_MAJOR 1508)
set(VERSION_MINOR 00)
set(VERSION_EXTRA ":next")
set(VERSION_EXTRA "")
set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}${VERSION_EXTRA}")
MESSAGE(STATUS "*** Will build version ${VERSION_STRING} ***")

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@ -3,6 +3,33 @@ Voxelands changelog
This should contain all the major changes.
For minor stuff, refer to the commit log of the repository.
1508.00: (release 2015-08-24)
- some helpers for converting mese to mithril
- add new controls to readme file
- a possible improvement to the key settings menu
- fix darkened screen with old style HUD
- wolves drop meat
- make far mobs less likely to move, and thus send less data
- add warning about settings not working from the pause menu
- credits screen reorganising
- add ability to disable mobs from gui
- sand should randomly drop saltpeter, rarely
- add all background images in empty inventory slots
- add effects times to HUD
- limestone stairs, slabs, and walls
- allow fast swimming
- different fences and bookshelves for different wood types
- allow farm dirt further from water
- some lighting tweaks
- bookshelves should not disappear when dug
- make it work on bsd again
- make images fit in inventory grids better
- forge and enchantments
- remove MESE
- add levels to tools, randomise mineral drop quantity with max based on tool level
- add extended info to inventory tooltips
- revert C++11
1507.00: (release 2015-07-27)
- Removed some depricated utility classes (VargaD)
- Added C++11 support