This commit is contained in:
darkrose 2016-02-27 23:59:57 +10:00
parent 01382e409a
commit 0682696137
2 changed files with 39 additions and 2 deletions

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@ -8,9 +8,9 @@ endif(${CMAKE_VERSION} STREQUAL "2.8.2")
project(voxelands)
# Also remember to set PROTOCOL_VERSION in clientserver.h when releasing
set(VERSION_MAJOR 1512)
set(VERSION_MAJOR 1602)
set(VERSION_MINOR 00)
set(VERSION_EXTRA ":next")
set(VERSION_EXTRA "")
set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}${VERSION_EXTRA}")
MESSAGE(STATUS "*** Will build version ${VERSION_STRING} ***")

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@ -3,6 +3,43 @@ Voxelands changelog
This should contain all the major changes.
For minor stuff, refer to the commit log of the repository.
1602.00: (release 2016-02-27)
- lots of new 32x textures
- circuits fixes (gagapete)
- add desert biome
- tweaked armour, warmth and durability values; adjusted wear levels
- get rid of ghost nodes, hopefully
- remove the slab, or suffer my curse
- glass doors may not be used as fuel
- remove solidness and visual_solidness fields from ContentFeatures
- make seeds burnable
- increase size of selected nodes
- positional leaves
- Add XDG Base Directory Specification
- remove Item{S,C}ao, drop items directly to parcels
- compile cguittfont statically
- make plantlike nodes in water actually be in the water, instead of a strange hole in the water
- adjust plantlike tileable growth tex coords
- add light flare effect to light sources
- less gravity in space
- space + space dust (oerkki dust + mithril dust)
- a little tweak to server async step
- change how animations are sent to client, add die animation
- adjust heights for environmental damage
- don't take damage when dead, and reset damage indicator on respawn
- switch player states to true percentages
- add player damage zones and hud indicator of last damage
- mob spawning, version UINT64_MAX+1
- new jungle ground cover
- icy lake shores in winter
- some hardface fiddling
- new junglegrass/fern
- add Nascher's steam controller config to utils
- add new settings to settings menu
- replace random graphics setting with mesh_detail, light_detail, and texture_detail
- remove excess water faces
- new dirtlike
1512.00: (release 2015-12-27)
- preload crack.png to reduce some HUD flicker
- make leaf falling work in autumn/winter