335 lines
15 KiB
Python
335 lines
15 KiB
Python
import shutil, zipfile, sys, getopt, os, json, platform, csv, posixpath, subprocess
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pack_format=1
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TEXTURE_SIZE = 64
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#Turn this to true to have files inserted into the MCL2 mod directory to use as default textures
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generating_for_game=False
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#This is the path to the zipped source resource pack
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input_zip=""
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#This is the path to the ouput directory mcl2 pack
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output_directory="CONVERTED_TEXTURE_PACK"
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#This is the path to the temporary unzipped source resource pack
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input_directory="UNZIPPED_TMP_FILE_ABCDEFGHJKILM"
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#"Linux" is linux, "Windows" is windows, "Darwin" is MacOS/Apple
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platform=platform.system()
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#Image Magick command variables
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magick_prefix = ""
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CONVERT="convert"
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COMPOSITE="composite"
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MOGRIFY="mogrify"
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DISPLAY="display"
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ANIMATE="animate"
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COMPARE="compare"
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CONJURE="conjure"
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IDENTIFY="identify"
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IMPORT="import"
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MONTAGE="montage"
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STREAM="stream"
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magick_version = 7
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VERSION="1.0"
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warning_count=0
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def warn(msg):
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global warning_count
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print("WARNING: " + msg)
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warning_count += 1
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def crop_image(xs,ys,xl,yl,xt,yt,src,dst):
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global magick_prefix, CONVERT, COMPOSITE, MOGRIFY, DISPLAY, ANIMATE, COMPARE, CONJURE, IDENTIFY, IMPORT, MONTAGE, STREAM
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if magick_version == 7:
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try:
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subprocess.run([magick_prefix, CONVERT, src, "-crop", str(xl) + "x" + str(yl) + "+" + str(xs) + "+" + str(ys), str(dst)], check=True)
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except subprocess.CalledProcessError as err:
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warn("Crop of source file " + str(src) + " failed! Skipping...")
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print(err)
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return False
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return True
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# Called to colorize a greyscale texture
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def colorize_greyscale(src, colorMap, selectedColormapPixel, textureSize, dst):
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global magick_prefix, CONVERT, COMPOSITE, MOGRIFY, DISPLAY, ANIMATE, COMPARE, CONJURE, IDENTIFY, IMPORT, MONTAGE, STREAM
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if magick_version == 7:
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try:
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subprocess.run([magick_prefix, CONVERT, colorMap, "-crop", "1x1+"+selectedColormapPixel, "-depth", "8", "-resize", str(textureSize) + "x" + str(textureSize), "tmpABCDEFGH1234567File.png"], check=True)
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except subprocess.CalledProcessError as err:
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warn("Convert of greyscale of source file " + str(src) + " failed! Skipping...")
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print(err)
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try:
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subprocess.run([magick_prefix, COMPOSITE, "-compose", "Multiply", "tmpABCDEFGH1234567File.png", src, dst], check=True)
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except subprocess.CalledProcessError as err:
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warn("Composite of greyscale of source file " + str(src) + " failed! Skipping...")
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print(err)
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return False
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return True
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# Called to colorize a greyscale texture and preserve alpha
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def colorize_alpha(src, colorMap, selectedColormapPixel, textureSize, dst):
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global magick_prefix, CONVERT, COMPOSITE, MOGRIFY, DISPLAY, ANIMATE, COMPARE, CONJURE, IDENTIFY, IMPORT, MONTAGE, STREAM
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if not colorize_greyscale(src, colorMap, selectedColormapPixel, textureSize, "tmpBCDEFGHI123456.png"):
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return False
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if magick_version == 7:
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try:
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subprocess.run([magick_prefix, COMPOSITE, "-compose", "Dst_In", src, "tmpBCDEFGHI123456.png", "-alpha", "Set", str(dst)], check=True)
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except subprocess.CalledProcessError as err:
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warn("Colorizing alpha of source file " + str(src) + " failed! Skipping...")
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print(err)
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return False
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return True
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#This function checks to ensure that Image Magick is installed, and if it is, detects if the programs are installed separately or as one
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def check_magick():
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global magick_prefix, CONVERT, COMPOSITE, MOGRIFY, DISPLAY, ANIMATE, COMPARE, CONJURE, IDENTIFY, IMPORT, MONTAGE, STREAM
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if shutil.which("magick") == None:
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if shutil.which("compose") == None:
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return False
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else:
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magick_prefix = ""
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return True
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else:
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magick_prefix = "magick"
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#CONVERT="magick convert"
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#COMPOSITE="magick composite"
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#MOGRIFY="magick mogrify"
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#DISPLAY="magick display"
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#ANIMATE="magick animate"
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#COMPARE="magick compare"
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#CONJURE="magick conjure"
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#IDENTIFY="magick identify"
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#IMPORT="magick import"
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#MONTAGE="magick montage"
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#STREAM="magick stream"
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return True
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#Prints usage text
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def show_usage():
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print("Texture Pack Converter")
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print("Version: " + VERSION)
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print("This script is designed to take a MC (1.14) resource pack and create a texture pack for use with MineClone2.")
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print("DO NOT REDISTRIBUTE ANY RESULUTING TEXTUREPACKS! COPYRIGHT AND LICENSING RESTRICTIONS MOST LIKELY STILL APPLY SO DO NOT REDISTRIBUTE ANY RESULTING TEXTURE PACKS!")
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print("")
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print("Usage:")
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print(" convert-mc-resource-pack.sh [OPTIONS] INPUT-RESOURCE-PACK.zip [OUTPUT-NAME]")
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print("")
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print(" INPUT-RESOURCE-PACK does not have to be in a .zip file. If it is unzipped already then that is ok. If it is zipped, this script will unzip it into this directory.")
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print(" OUTPUT-NAME is optional, if no output name is given, the resulting MineClone2 texture pack will be written to $OUTPUT_DIR, or set to the value of .pack.name in the pack.mcmeta file.")
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print(" OPTIONS may be one of:")
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print(" -h --help Display this usage text.")
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print(" -v --version Display the version of this script and then exit.")
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#Prints version message
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def show_version():
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print("Cross Platform Minecraft Resource Pack Converter Version " + VERSION)
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#Processes cmdln args, exits after printing usage or version text. Handles errors for too many or too few args.
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def process_args():
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global input_zip, output_directory
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try:
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opts, args = getopt.gnu_getopt(sys.argv[1:], "hv", ["help", "version"])
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except getopt.GetoptError as err:
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print(err)
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usage()
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sys.exit(2)
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for o, a in opts:
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if o in ("-h", "--help"):
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show_usage()
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sys.exit(0)
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elif o in ("-v", "--version"):
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show_version()
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sys.exit(0)
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if len(args) < 1:
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print("No input file specified! You must specify the path to the resource pack you want to convert! Stopping.")
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sys.exit(-1)
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else:
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input_zip = args[0]
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if len(args) > 1:
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if len(args) == 2:
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output_directory=args[1]
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else:
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print("Too many arguments specified! Please see --help for correct usage!")
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sys.exit(-1)
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else:
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output_directory=os.path.join(os.path.dirname(input_zip), os.path.splitext(os.path.basename(input_zip))[0] + "_CONVERTED", "")
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#Ensures that the input file is a ZIP, checks that it exists, and extracts it to the temporary input_directory
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def extract_zip():
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global input_zip, output_path, platform, input_directory
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if not ".zip" == os.path.splitext(input_zip)[-1]:
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print("Error! Selected input file is not a ZIP file!")
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sys.exit(-1)
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if not os.path.isfile(input_zip):
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print("Error! Selected input file does not exist!")
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sys.exit(-1)
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print("Attempting to extract targeted ZIP file...")
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input_directory = os.path.join(os.path.dirname(input_zip), os.path.splitext(os.path.basename(input_zip))[0] + "_UNZIPPED", "")
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with zipfile.ZipFile(input_zip, 'r') as zip_ref:
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zip_ref.extractall(input_directory)
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#Ensures that the unzipped resource pack looks like a resource pack and extracts the version information from it
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def check_structure():
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global input_directory, platform, output_directory, pack_format
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print("Ensuring extracted resource pack is sane...")
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if not os.path.isdir(input_directory):
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print("Extraction failed! Double check your file permissions!")
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sys.exit(-1)
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if not os.path.isdir(os.path.join(input_directory, "assets", "")):
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print("Extracted ZIP does not contain an assets directory! Are you sure it's a resource pack?")
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sys.exit(-1)
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if os.path.isfile(os.path.join(input_directory, "pack.mcmeta")):
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print("Found MCMETA file! Yay! Parsing information...")
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with open(os.path.join(input_directory, "pack.mcmeta")) as mcmeta:
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pack_info = json.load(mcmeta)
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pack_format = pack_info["pack"]["pack_format"]
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print("Resource pack is in pack format " + str(pack_format))
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else:
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warn("No MCMETA file found! Assuming old version 1 format...")
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pack_format = 1
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#Creates the output directory
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def create_output_directory():
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global output_directory, platform
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if os.path.isdir(output_directory):
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warn("Output directory " + output_directory + " already exists, overwriting!")
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shutil.rmtree(output_directory)
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os.mkdir(output_directory)
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#Ensures that we have access to the CSV reference files we use to rename files
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def check_csv_files():
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global pack_format
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if not os.path.isdir("pack_formats"):
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print("ERROR! FATAL! The pack_formats directory could not be found! This directory is critical for this program to work!")
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sys.exit(-1)
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if not os.path.isfile(os.path.join("pack_formats", str(pack_format) + ".csv")):
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print("FATAL: The pack format CSV file in the pack_formats directory could not be found! Stopping!")
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print("Pack format: " + str(pack_format))
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sys.exit(-1)
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#Deletes all temporary files and directories.
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def clean_up():
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global input_directory, output_directory
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#shutil.rmtree(input_directory)
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def crop_and_copy():
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global input_directory, pack_format, output_directory, generating_for_game
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with open(os.path.join("pack_formats", str(pack_format) + ".csv")) as formatCSV:
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readCSV = csv.reader(formatCSV, delimiter=',')
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for source_path, source_file, target_path, target_file, xs, ys, xl, yl, xt, yt, blacklisted in readCSV:
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if blacklisted == "y":
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continue
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if(generating_for_game):
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destination = os.path.join(target_path[1:].replace("/",os.sep), target_file)
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else:
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destination = os.path.join(output_directory, target_file)
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#Replace our posix file separators with whatever separators we are using in the os
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#Also select [1:] because of the leading / that we have on the source_path
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source = os.path.join(source_path[1:].replace("/",os.sep), source_file)
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source = os.path.join(input_directory, source)
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if not os.path.isfile(source):
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warn("Source file " + str(source_file) + " not found! Skipping...")
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continue
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if xs == "":
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#Don't have to crop, just copy and rename
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shutil.copyfile(source, destination)
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else:
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#Use Image Magick to crop and then rename
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crop_image(xs,ys,xl,yl,xt,yt,source,destination)
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def colorize_textures():
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global input_directory, output_directory
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with open(os.path.join("pack_formats", "colorize-" + str(pack_format) + ".csv")) as formatCSV:
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readCSV = csv.reader(formatCSV, delimiter=',')
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for source_path, source_file, colormap_file, colormap_point, target_path, target_file in readCSV:
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colormap = os.path.join(input_directory, os.path.join("/assets/minecraft/textures/colormap/"[1:].replace("/",os.sep), colormap_file))
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source = os.path.join(source_path[1:].replace("/",os.sep), source_file)
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source = os.path.join(input_directory, source)
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#determine where the resulting file will go
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if(generating_for_game):
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destination = os.path.join(target_path[1:].replace("/",os.sep), target_file)
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else:
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destination = os.path.join(output_directory, target_file)
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# Check that our input files exist
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if not os.path.isfile(colormap):
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warn("Color map " + str(colormap_file) + " not found for source file " + source_file + "! Skipping...")
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continue
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if not os.path.isfile(colormap):
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warn("Greyscale Source file " + source_file + " not found! Skipping...")
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continue
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colorize_alpha(source, colormap, colormap_point, TEXTURE_SIZE, destination)
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def convert_block_break():
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global input_directory, output_directory, magick_prefix, CONVERT, COMPOSITE, MOGRIFY, DISPLAY, ANIMATE, COMPARE, CONJURE, IDENTIFY, IMPORT, MONTAGE, STREAM
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destination = os.path.join(output_directory, "crack_anylength.png")
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if pack_format == 4:
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base = "/assets/minecraft/textures/block/destroy_stage_"
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else:
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base = "/assets/minecraft/textures/blocks/destroy_stage_"
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if not os.path.isfile(os.path.join(input_directory, base[1:].replace("/",os.sep)+"0.png")):
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warn("No block breaking animation found, skipping...")
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return False
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else:
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done = False
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i=0
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source = os.path.join(input_directory, base[1:].replace("/",os.sep)+str(i)+".png")
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shutil.copy(source,destination)
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i=1
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while not done:
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source = os.path.join(input_directory, base[1:].replace("/",os.sep)+str(i)+".png")
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if not os.path.isfile(source):
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done = True
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break
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if os.path.isfile("tmpABCD.png"):
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os.remove("tmpABCD.png")
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try:
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subprocess.run([magick_prefix, MONTAGE, "-tile", "1x" + str(i), "-geometry", "+0+0", "-background", "none", str(source), str(destination), destination], check=True)
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except subprocess.CalledProcessError as err:
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warn("Montage for crackig animation failed! Skipping...")
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print(err)
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return False
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try:
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subprocess.run([magick_prefix, CONVERT, destination, "-alpha", "on", "-background", "none", "-channel", "A", "-evaluate", "Min", "50%", str(destination)], check=True)
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except subprocess.CalledProcessError as err:
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warn("Convert for crackig animation failed! Skipping...")
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print(err)
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return False
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i+=1
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try:
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subprocess.run([magick_prefix, CONVERT, destination, "-rotate", "180", destination], check=True)
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except subprocess.CalledProcessError as err:
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warn("Rotation for crackig animation failed! Skipping...")
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print(err)
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return False
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return True
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process_args()
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check_magick()
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if not generating_for_game:
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create_output_directory()
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#User can specify to input an already extracted ZIP file instead of extracting all over again
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if not os.path.isdir(input_zip):
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extract_zip()
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else:
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input_directory = input_zip
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check_structure()
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check_csv_files()
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print("Copying files...")
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crop_and_copy()
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print("Colorizing grass and leaves...")
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colorize_textures()
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print("Converting block break animation...")
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convert_block_break()
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clean_up()
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print("Finished with " + str(warning_count) + " warnings.")
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