Lizzy Fleckenstein
0e9a56fa35
Add stacks to enchant_uniform_randomly
2021-12-07 18:19:41 +01:00
Lizzy Fleckenstein
ec7e245b9d
Various fixes to the enchanting and loot system
...
- enchanted loot generated by mapgen now uses PseudoRandom for randomness
- prevent fishing loot from generating loot 32767 times (!!!) when only 1 is needed
- bows and fishing rods obtained from the treasure section of fishing loot are now enchanted
- there is now a function to uniform enchant items other than books
2021-12-07 17:57:18 +01:00
kay27
7ff476b9b9
Fix igloo hidden trapdoor with minetest.after(), MineClone2/MineClone2#1797
2021-06-22 16:53:55 +04:00
AFCMS
cd33d406b2
fix many codestyle issues (functions, strings, modpaths)
2021-05-29 16:12:33 +02:00
AFCMS
9e074af07f
unify code style [1]
2021-05-25 12:52:25 +02:00
AFCMS
388ab6d8df
fix some codestyle issues
2021-05-25 10:56:06 +02:00
AFCMS
22a2fdbf5f
fix more codestyle
2021-04-17 07:46:24 +02:00
Lizzy Fleckenstein
3c1a38904a
Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2
2021-04-07 09:25:44 +02:00
Lizzy Fleckenstein
b2c09c8ba0
Add gateway portals
2021-04-07 09:17:13 +02:00
kay27
069e089ae4
[mcl_portals, mcl_structures] Add End gateways W-I-P by Elias Fleckenstein with minor portals improvements and fixes
2021-04-07 03:34:15 +04:00
Lizzy Fleckenstein
430f958fae
Move end exit portal to 0, 0; Add end gateway portals (WIP)
2021-04-06 20:08:20 +02:00
Lizzy Fleckenstein
83b9cf3ad2
End exit portal openng / closing on dragon death / spawn
2021-04-06 15:48:17 +02:00
Lizzy Fleckenstein
a348909ba3
Enderdragon: Proper Egg and XP spawning
2021-04-06 12:50:36 +02:00
Lizzy Fleckenstein
49446bbb7b
Make enderdragon spawn upon exit portal generation
2021-04-04 12:01:45 +02:00
kay27
cb2aae5a55
[mcl_mapgen_core] Redesign, mostly to remove water from End and restore static lvm_buffer to speed it up
2021-03-28 22:57:11 +04:00
kay27
03feb36558
Improve Nether Portals ( #1315 ) (as a squash)
...
Remove Nether portal caches, MineClone2/MineClone2#1210
Store all exits from Nether portals in quick-access table
Implement proper Nether portal search, using the table, MineClone2/MineClone2#1055
Store Nether portal exits table in mod storage
Remove exits from table on Nether portal destruction
Align destination area to [map chunks 5x5x5](https://git.minetest.land/MineClone2/MineClone2/wiki/World-structure%3A-positions%2C-boundaries%2C-blocks%2C-chunks%2C-dimensions%2C-barriers-and-the-void ) to avoid lots of ```emerge_area()``` calls
Support Nether roof, MineClone2/MineClone2#1267
Implement better suitable place search, MineClone2/MineClone2#1126
Implement object queue not to trigger the same search again
Avoid lava lakes, MineClone2/MineClone2#1126
Add ```/spawnstruct nether_portal``` chat command
Co-Authored-By: kay27 <kay27@noreply.git.minetest.land>
Co-Committed-By: kay27 <kay27@noreply.git.minetest.land>
2021-03-21 23:14:33 +00:00
kay27
6e6809f360
Make books in chest loot deterministic, ref. MineClone2/MineClone2#1254 and MineClone2/MineClone2#1060
2021-03-08 04:14:03 +04:00
kay27
45c0c576f7
Implement /spawnstruct dungeon
2021-03-07 03:49:34 +04:00
kay27
05a3b4e60c
Wrap https://github.com/minetest/minetest/issues/10995 around, thanks @SmallJoker
2021-02-28 16:35:21 +04:00
kay27
abc0bb9e8e
Fix dir_to_rotation()
2021-02-27 23:20:57 +04:00
kay27
21e6c5ad1f
Fix MineClone2/MineClone2#1216
2021-02-27 22:44:34 +04:00
kay27
54cd5007ed
Try to wrap https://github.com/minetest/minetest/issues/10995 by cancelling redefinition of minetest.place_schematic
2021-02-25 01:03:41 +04:00
kay27
47db5c5917
Make mcl_loot/get_random_slots() deterministic
2021-02-22 21:58:35 +04:00
kay27
89e55e9065
Add sub-map generators queue, fix MineClone2/MineClone2#993 and MineClone2/MineClone2#1060
2021-02-22 03:15:32 +04:00
Lizzy Fleckenstein
4a4a834bf8
Generate Enchanted golden apples in chests
2021-01-22 19:45:18 +01:00
Lizzy Fleckenstein
8f62a3fe0c
Enchanted book loot in desert temple
2020-12-23 12:25:18 +01:00
kay27
4c2e28836c
Fix generation of strongholds
2020-10-15 00:22:48 +04:00
Wuzzy
15f2960e34
Remove legacy village schematic
2020-06-03 19:57:04 +02:00
Wuzzy
a2785041dd
Remove mod startup debug messages
2020-04-11 02:56:46 +02:00
Wuzzy
41d7e513e7
Make variable local
2019-12-14 03:38:00 +01:00
Wuzzy
3322366457
Enable igloo basements with 50% chance
2019-10-02 22:38:35 +02:00
Wuzzy
5198f5cdec
More igloo basement placement tweaks
2019-10-02 22:29:25 +02:00
Wuzzy
da149d5a58
Apply more checks in igloo basement generation
2019-10-02 22:06:26 +02:00
Wuzzy
b3e1df7e9b
Round pos in spawnstruct chatcommand
2019-10-02 21:18:29 +02:00
Wuzzy
45d09754d0
German translation: mcl_structures
2019-03-14 01:59:31 +01:00
Wuzzy
1df3d0e42b
Fix some PseudRandom weirdness in mcl_structures
2019-03-07 22:03:34 +01:00
Wuzzy
19b1cf5986
More robust initialization of chests of structs
2019-02-28 18:19:57 +01:00
Wuzzy
1daf9b7a59
Put treasure loot into random inventory slots
2019-02-28 18:00:17 +01:00
Wuzzy
9105f248b4
More secure igloo generation
2019-02-06 02:23:51 +01:00
Wuzzy
6ff637ec69
Add more igloo generation code
2019-02-06 02:02:18 +01:00
Wuzzy
e789801662
Replace getpos() with get_pos()
2019-02-01 06:33:07 +01:00
Wuzzy
ec49459eb4
Update desert temple schematic
2018-01-17 19:53:20 +01:00
Wuzzy
3b9b34a0de
Add warning when building a village
2017-12-13 00:50:03 +01:00
Wuzzy
40d22d2173
Fix crash when using eye of ender in singlenode
2017-12-11 19:33:58 +01:00
Wuzzy
810357f81a
Rename end portal room to end portal shrine
2017-12-10 22:22:37 +01:00
Wuzzy
664c24ce7d
Eyes of ender now fly to End portal shrines!
2017-12-10 22:20:48 +01:00
Wuzzy
2d8ad7ebf0
Generate end portal rooms in the world
2017-12-10 18:39:02 +01:00
Wuzzy
fdae9711f8
Randomize stonebrick stairs in end portal room
2017-12-09 16:50:32 +01:00
Wuzzy
1537ae276e
Tweak stone brick chances of end portal rooms
2017-12-09 14:08:36 +01:00
Wuzzy
c4dbbda9fd
Add end portal room structure
2017-12-09 02:05:41 +01:00