forked from VoxeLibre/VoxeLibre
Re-buff vertical knockback despite floatiness as the combat becomes harder when lessened
This will make snipe locking with mob juggles easier with the recent commit buffing hand range. Not ideal.
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@ -682,7 +682,7 @@ function mob_class:on_punch(hitter, tflp, tool_capabilities, dir)
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if not v then return end
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if not v then return end
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local r = 1.4 - math.min(punch_interval, 1.4)
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local r = 1.4 - math.min(punch_interval, 1.4)
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local kb = r * (math.abs(v.x)+math.abs(v.z))
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local kb = r * (math.abs(v.x)+math.abs(v.z))
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local up = 2.5
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local up = 2.75
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if die==true then
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if die==true then
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kb=kb*2
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kb=kb*2
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