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Merge pull request 'Show elytra animation when using elytra' (#4108) from elytra into master

Reviewed-on: MineClone2/MineClone2#4108
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
This commit is contained in:
the-real-herowl 2024-01-20 04:02:44 +00:00
commit 681175c463
2 changed files with 2 additions and 2 deletions

View File

@ -242,7 +242,7 @@ minetest.register_globalstep(function(dtime)
player:get_meta():set_int("mcl_damage:damage_animation", 0)
end)
elseif mcl_playerplus.elytra[player] and mcl_playerplus.elytra[player].active then
player_set_animation(player, "stand")
elseif walking and velocity.x > 0.35
or walking and velocity.x < -0.35
or walking and velocity.z > 0.35

View File

@ -366,7 +366,7 @@ minetest.register_globalstep(function(dtime)
set_properties(player, player_props_elytra)
-- control body bone when flying
local body_rot = vector.new((75 - degrees(dir_to_pitch(player_velocity))), -player_vel_yaw + yaw, 0)
local body_rot = vector.new(degrees(dir_to_pitch(player_velocity)) + 110, -player_vel_yaw + yaw, 180)
set_bone_pos(player, "Body_Control", nil, body_rot)
elseif parent then
set_properties(player, player_props_riding)