• Joined on 2024-01-08
Doods commented on pull request VoxeLibre/VoxeLibre#4184 2024-02-07 23:29:17 +01:00
more items usable to smelt

However, I would create a separate merge request for this, as there would then be even more work.

Don't sweat it, I have a bad habit of going off-topic, your PR is fine as it is, and I…

Doods commented on pull request VoxeLibre/VoxeLibre#4166 2024-02-07 17:28:32 +01:00
Fireproof certain wood nodes & add planks crafting recipes

So you'll add a 'groups' argument like you do with Stairs and Fences?

Doods pushed to planks_fire_fixes at Doods/MineClone2 2024-02-07 13:45:32 +01:00
bf24da7ac2 Revert "make signs not catch fire"
Doods commented on pull request VoxeLibre/VoxeLibre#4184 2024-02-06 14:06:19 +01:00
more items usable to smelt

I would like to say that this PR reminded me that Crimson & Warped variants of wood nodes can be used as fuel, so I would like to ask:

Should we override them manually or add an optional…

Doods approved VoxeLibre/VoxeLibre#4184 2024-02-06 14:00:59 +01:00
more items usable to smelt

I didn't run this on my machine, but the code is seems excellent and put in the right place.

Doods pushed to planks_fire_fixes at Doods/MineClone2 2024-02-06 13:29:28 +01:00
1acc12d5d9 make signs not catch fire
Doods pushed to planks_fire_fixes at Doods/MineClone2 2024-02-06 13:01:09 +01:00
91fc9f2881 add mangrove plank recipes
Doods pushed to planks_fire_fixes at Doods/MineClone2 2024-02-04 21:50:25 +01:00
bc262dc13f forgot to unrename warped planks
2193a61197 forgot to unrename crimson planks
fc910af969 removed 2 empty lines
b9ac3550e3 un-rename bamboo
a4aae97371 Added more recipes for planks
Compare 7 commits »
Doods pushed to planks_fire_fixes at Doods/MineClone2 2024-02-02 12:36:44 +01:00
d748b3d314 forgot to unrename warped planks
cc2401f254 forgot to unrename crimson planks
b913db30cb removed 2 empty lines
01f7bd5af3 un-rename bamboo
71a45343e9 Added more recipes for planks
Compare 15 commits »
Doods commented on pull request VoxeLibre/VoxeLibre#4177 2024-02-02 12:34:46 +01:00
Make end rods use a mesh model

It is fully functional, I tried:

  • Adapting a texture pack to the mesh.
  • Deleting parts of the mask to only color certain parts.
  • Fading out parts of the mask to decrease color intensity in…
Doods commented on issue VoxeLibre/VoxeLibre#4171 2024-02-02 09:33:57 +01:00
Weird behaviour by mcl_end_rod_bottom.png and other textures

Yes I have, it's called: "Doods_mAn" with a black profile picture.

Doods commented on issue VoxeLibre/VoxeLibre#4171 2024-02-01 21:21:50 +01:00
Weird behaviour by mcl_end_rod_bottom.png and other textures

yeah I had to use an override system in my texture pack for the signs

can you please tell me how can I use override.txt to use custom sign textures? Can you provide an example of how you used…

Doods commented on issue VoxeLibre/VoxeLibre#4171 2024-01-31 11:41:02 +01:00
Weird behaviour by mcl_end_rod_bottom.png and other textures

Alternatively, you could do it like that if you want to make it very clear that these are different textures for different sides:

Doods commented on issue VoxeLibre/VoxeLibre#4171 2024-01-31 11:37:54 +01:00
Weird behaviour by mcl_end_rod_bottom.png and other textures

16x16 (I know the black lines look much more detailed that 16x16, but that's because I added them in post-production.

(ie: I took a screenshot of the texture I made and then added black lines…

Doods commented on issue VoxeLibre/VoxeLibre#4171 2024-01-31 11:30:24 +01:00
Weird behaviour by mcl_end_rod_bottom.png and other textures

Red = The Rod's side (the part that glows) Green = the the sides of the stand Blue = mcl_end_end_rod_top.png yellow = mcl_end_end_rod_bottom.png purple = the very top of the Rod

This is…

Doods commented on issue VoxeLibre/VoxeLibre#4171 2024-01-31 11:21:38 +01:00
Weird behaviour by mcl_end_rod_bottom.png and other textures

It would make the texture look more like this

I have an even better Idea for how the texture would look like, as MC's current implementation doesn't allow for different textures for each side…

Doods commented on issue VoxeLibre/VoxeLibre#4171 2024-01-31 10:35:10 +01:00
Weird behaviour by mcl_end_rod_bottom.png and other textures

@Wbjitscool if you are going to work on a texture, then I have a request.

mcl_end_end_rod_side.png uses the middle 2x15 area to texture the Rod's sides, so can you make us able to texture each…

Doods commented on issue VoxeLibre/VoxeLibre#4171 2024-01-31 10:07:06 +01:00
Weird behaviour by mcl_end_rod_bottom.png and other textures

That's caused by how MTE nodeboxes work... unlike the dragon and book, which are meshes and could work better.

There's not much we can do aside of making the end rods…

Doods commented on issue VoxeLibre/VoxeLibre#4171 2024-01-30 21:49:26 +01:00
Weird behaviour by mcl_end_rod_bottom.png and other textures

That's caused by how MTE nodeboxes work... unlike the dragon and book, which are meshes and could work better.

There's not much we can do aside of making the end rods a model and UV…

Doods commented on issue VoxeLibre/VoxeLibre#4171 2024-01-30 17:50:08 +01:00
Weird behaviour by mcl_end_rod_bottom.png and other textures

Raw texture files: