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TheDarkProject/mods/ENVIRONMENT/lightning/API.md

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lightning

Lightning mod for MineClone2 with the following API:

lightning.register_on_strike(function(pos, pos2, objects))

Custom function called when a lightning strikes.

  • pos: impact position
  • pos2: rounded node position where fire is placed
  • objects: table with ObjectRefs of all objects within a radius of 3.5 around pos2

lightning.strike(pos)

Let a lightning strike.

  • pos: optional, if not given a random pos will be chosen
  • returns: bool - success if a strike happened

Examples:

lightning.register_on_strike(function(pos, pos2, objects)
        for _, obj in pairs(objects) do
                obj:remove()
        end
        minetest.add_entity(pos, "mobs_mc:sheep")
end)

minetest.register_on_respawnplayer(function(player)
        lightning.strike(player:get_pos())
end)