260 lines
7.5 KiB
Lua
Executable File
260 lines
7.5 KiB
Lua
Executable File
local S
|
|
if minetest.get_modpath("intllib") then
|
|
S = intllib.Getter()
|
|
else
|
|
S = function(s,a,...)a={a,...}return s:gsub("@(%d+)",function(n)return a[tonumber(n)]end)end
|
|
end
|
|
|
|
advtrains.register_wagon("newlocomotive", {
|
|
mesh="advtrains_engine_steam.b3d",
|
|
textures = {"advtrains_engine_steam.png"},
|
|
is_locomotive=true,
|
|
drives_on={default=true},
|
|
max_speed=10,
|
|
seats = {
|
|
{
|
|
name=S("Driver Stand (left)"),
|
|
attach_offset={x=-5, y=10, z=-10},
|
|
view_offset={x=0, y=6, z=0},
|
|
group = "dstand",
|
|
},
|
|
{
|
|
name=S("Driver Stand (right)"),
|
|
attach_offset={x=5, y=10, z=-10},
|
|
view_offset={x=0, y=6, z=0},
|
|
group = "dstand",
|
|
},
|
|
},
|
|
seat_groups = {
|
|
dstand={
|
|
name = "Driver Stand",
|
|
driving_ctrl_access=true,
|
|
access_to = {},
|
|
},
|
|
},
|
|
assign_to_seat_group = {"dstand"},
|
|
visual_size = {x=1, y=1},
|
|
wagon_span=2.3,
|
|
collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0},
|
|
custom_on_velocity_change=function(self, velocity)
|
|
if self.old_anim_velocity~=advtrains.abs_ceil(velocity) then
|
|
self.object:set_animation({x=1,y=80}, advtrains.abs_ceil(velocity)*15, 0, true)
|
|
self.old_anim_velocity=advtrains.abs_ceil(velocity)
|
|
end
|
|
end,
|
|
|
|
custom_on_activate = function(self, staticdata_table, dtime_s)
|
|
minetest.add_particlespawner({
|
|
amount = 10,
|
|
time = 0,
|
|
-- ^ If time is 0 has infinite lifespan and spawns the amount on a per-second base
|
|
minpos = {x=0, y=2, z=1.2},
|
|
maxpos = {x=0, y=2, z=1.2},
|
|
minvel = {x=-0.2, y=1.8, z=-0.2},
|
|
maxvel = {x=0.2, y=2, z=0.2},
|
|
minacc = {x=0, y=-0.1, z=0},
|
|
maxacc = {x=0, y=-0.3, z=0},
|
|
minexptime = 2,
|
|
maxexptime = 4,
|
|
minsize = 1,
|
|
maxsize = 5,
|
|
-- ^ The particle's properties are random values in between the bounds:
|
|
-- ^ minpos/maxpos, minvel/maxvel (velocity), minacc/maxacc (acceleration),
|
|
-- ^ minsize/maxsize, minexptime/maxexptime (expirationtime)
|
|
collisiondetection = true,
|
|
-- ^ collisiondetection: if true uses collision detection
|
|
vertical = false,
|
|
-- ^ vertical: if true faces player using y axis only
|
|
texture = "smoke_puff.png",
|
|
-- ^ Uses texture (string)
|
|
attached = self.object,
|
|
})
|
|
end,
|
|
drops={"default:steelblock 1"},
|
|
horn_sound = "advtrains_steam_whistle",
|
|
glow = -1, --supposed to disable effect of light to texture color, so that the entity always appears as full-bright
|
|
}, S("Steam Engine"), "advtrains_engine_steam_inv.png")
|
|
|
|
advtrains.register_wagon("detailed_steam_engine", {
|
|
mesh="advtrains_detailed_steam_engine.b3d",
|
|
textures = {"advtrains_detailed_steam_engine.png"},
|
|
is_locomotive=true,
|
|
drives_on={default=true},
|
|
max_speed=10,
|
|
seats = {
|
|
{
|
|
name=S("Driver Stand (left)"),
|
|
attach_offset={x=-5, y=10, z=-10},
|
|
view_offset={x=9, y=-2, z=-6},
|
|
group = "dstand",
|
|
},
|
|
{
|
|
name=S("Driver Stand (right)"),
|
|
attach_offset={x=5, y=10, z=-10},
|
|
view_offset={x=0, y=6, z=0},
|
|
group = "dstand",
|
|
},
|
|
},
|
|
seat_groups = {
|
|
dstand={
|
|
name = "Driver Stand",
|
|
driving_ctrl_access=true,
|
|
access_to = {},
|
|
},
|
|
},
|
|
assign_to_seat_group = {"dstand"},
|
|
visual_size = {x=1, y=1},
|
|
wagon_span=2.05,
|
|
collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0},
|
|
custom_on_velocity_change=function(self, velocity)
|
|
if self.old_anim_velocity~=advtrains.abs_ceil(velocity) then
|
|
self.object:set_animation({x=1,y=80}, advtrains.abs_ceil(velocity)*15, 0, true)
|
|
self.old_anim_velocity=advtrains.abs_ceil(velocity)
|
|
end
|
|
if velocity > 0 and not self.sound_loop_handle then
|
|
self.sound_loop_handle = minetest.sound_play({name="advtrains_steam_loop", gain=2}, {object = self.object, loop=true})
|
|
elseif velocity==0 then
|
|
if self.sound_loop_handle then
|
|
minetest.sound_stop(self.sound_loop_handle)
|
|
self.sound_loop_handle = nil
|
|
end
|
|
end
|
|
end,
|
|
custom_on_activate = function(self, staticdata_table, dtime_s)
|
|
minetest.add_particlespawner({
|
|
amount = 10,
|
|
time = 0,
|
|
-- ^ If time is 0 has infinite lifespan and spawns the amount on a per-second base
|
|
minpos = {x=0, y=2.3, z=1.45},
|
|
maxpos = {x=0, y=2.3, z=1.4},
|
|
minvel = {x=-0.2, y=1.8, z=-0.2},
|
|
maxvel = {x=0.2, y=2, z=0.2},
|
|
minacc = {x=0, y=-0.1, z=0},
|
|
maxacc = {x=0, y=-0.3, z=0},
|
|
minexptime = 2,
|
|
maxexptime = 4,
|
|
minsize = 1,
|
|
maxsize = 5,
|
|
-- ^ The particle's properties are random values in between the bounds:
|
|
-- ^ minpos/maxpos, minvel/maxvel (velocity), minacc/maxacc (acceleration),
|
|
-- ^ minsize/maxsize, minexptime/maxexptime (expirationtime)
|
|
collisiondetection = true,
|
|
-- ^ collisiondetection: if true uses collision detection
|
|
vertical = false,
|
|
-- ^ vertical: if true faces player using y axis only
|
|
texture = "smoke_puff.png",
|
|
-- ^ Uses texture (string)
|
|
attached = self.object,
|
|
})
|
|
end,
|
|
drops={"default:steelblock 1"},
|
|
horn_sound = "advtrains_steam_whistle",
|
|
glow = -1, --supposed to disable effect of light to texture color, so that the entity always appears as full-bright
|
|
|
|
}, S("Detailed Steam Engine"), "advtrains_detailed_engine_steam_inv.png")
|
|
|
|
advtrains.register_wagon("wagon_default", {
|
|
mesh="advtrains_passenger_wagon.b3d",
|
|
textures = {"advtrains_wagon.png"},
|
|
drives_on={default=true},
|
|
max_speed=10,
|
|
seats = {
|
|
{
|
|
name="1",
|
|
attach_offset={x=2, y=6, z=8},
|
|
view_offset={x=0, y=-4, z=0},
|
|
group="pass",
|
|
},
|
|
{
|
|
name="2",
|
|
attach_offset={x=-1, y=6, z=8},
|
|
view_offset={x=0, y=-4, z=0},
|
|
group="pass",
|
|
},
|
|
{
|
|
name="3",
|
|
attach_offset={x=-4, y=8, z=-8},
|
|
view_offset={x=0, y=0, z=0},
|
|
group="pass",
|
|
},
|
|
{
|
|
name="4",
|
|
attach_offset={x=4, y=8, z=-8},
|
|
view_offset={x=0, y=0, z=0},
|
|
group="pass",
|
|
},
|
|
},
|
|
seat_groups = {
|
|
pass={
|
|
name = "Passenger area",
|
|
access_to = {},
|
|
},
|
|
},
|
|
|
|
assign_to_seat_group = {"pass"},
|
|
visual_size = {x=1, y=1},
|
|
wagon_span=2.634,
|
|
collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0},
|
|
drops={"default:steelblock 1"},
|
|
glow = -1, --supposed to disable effect of light to texture color, so that the entity always appears as full-bright
|
|
}, S("Passenger Wagon"), "advtrains_wagon_inv.png")
|
|
|
|
|
|
advtrains.register_wagon("wagon_box", {
|
|
mesh="advtrains_wagon_box.b3d",
|
|
textures = {"advtrains_wagon_box.png"},
|
|
drives_on={default=true},
|
|
max_speed=10,
|
|
seats = {},
|
|
visual_size = {x=1, y=1},
|
|
wagon_span=2,
|
|
collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0},
|
|
drops={"default:steelblock 1"},
|
|
has_inventory = true,
|
|
get_inventory_formspec = function(self, pname, invname)
|
|
return "size[8,11]"..
|
|
"list["..invname..";box;0,0;8,3;]"..
|
|
"list[current_player;main;0,5;8,4;]"..
|
|
"listring[]"
|
|
end,
|
|
inventory_list_sizes = {
|
|
box=8*3,
|
|
},
|
|
glow = -1, --supposed to disable effect of light to texture color, so that the entity always appears as full-bright
|
|
}, S("Box Wagon"), "advtrains_wagon_box_inv.png")
|
|
|
|
minetest.register_craft({
|
|
output = 'advtrains:newlocomotive',
|
|
recipe = {
|
|
{'', '', 'advtrains:chimney'},
|
|
{'advtrains:driver_cab', 'dye:black', 'advtrains:boiler'},
|
|
{'advtrains:wheel', 'advtrains:wheel', 'advtrains:wheel'},
|
|
},
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'advtrains:detailed_steam_engine',
|
|
recipe = {
|
|
{'', '', 'advtrains:chimney'},
|
|
{'advtrains:driver_cab', 'dye:green', 'advtrains:boiler'},
|
|
{'advtrains:wheel', 'advtrains:wheel', 'advtrains:wheel'},
|
|
},
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'advtrains:wagon_default',
|
|
recipe = {
|
|
{'default:steelblock', 'default:steelblock', 'default:steelblock'},
|
|
{'default:glass', 'dye:dark_green', 'default:glass'},
|
|
{'advtrains:wheel', 'advtrains:wheel', 'advtrains:wheel'},
|
|
},
|
|
})
|
|
minetest.register_craft({
|
|
output = 'advtrains:wagon_box',
|
|
recipe = {
|
|
{'group:wood', 'group:wood', 'group:wood'},
|
|
{'group:wood', 'default:chest', 'group:wood'},
|
|
{'advtrains:wheel', '', 'advtrains:wheel'},
|
|
},
|
|
})
|