550 lines
17 KiB
Lua
550 lines
17 KiB
Lua
-- Route programming system
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--[[
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Progamming routes:
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1. Select "program new route" in the signalling dialog
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-> route_start marker will appear to designate route-program mode
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2. Do those actions in any order:
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A. punch a TCB marker node to proceed route along this TCB. This will only work if
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this is actually a TCB bordering the current TS, and will place a
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route_set marker and shift to the next TS
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B. right-click a turnout to switch it (no impact to route programming
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C. punch a turnout (or some other passive component) to fix its state (toggle)
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for the route. A sprite telling "Route Fix" will show that fact.
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3. To complete route setting, use the chat command '/at_program_route <route name>'.
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The last punched TCB will get a 'route end' marker
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The end of a route should be at another signal facing the same direction as the entrance signal,
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however this is not enforced and left up to the signal engineer (the programmer)
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The route visualization will also be used to visualize routes after they have been programmed.
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]]--
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-- table with objectRefs
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local markerent = {}
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minetest.register_entity("advtrains_interlocking:routemarker", {
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visual = "mesh",
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mesh = "trackplane.b3d",
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textures = {"at_il_route_set.png"},
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collisionbox = {-1,-0.5,-1, 1,-0.4,1},
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visual_size = {x=10, y=10},
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on_punch = function(self)
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self.object:remove()
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end,
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get_staticdata = function() return "STATIC" end,
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on_activate = function(self, sdata) if sdata=="STATIC" then self.object:remove() end end,
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static_save = false,
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})
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-- Spawn or update a route marker entity
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-- pos: position where this is going to be
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-- key: something unique to determine which entity to remove if this was set before
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-- img: texture
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local function routemarker(context, pos, key, img, yaw, itex)
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if not markerent[context] then
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markerent[context] = {}
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end
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if markerent[context][key] then
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markerent[context][key]:remove()
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end
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local obj = minetest.add_entity(vector.add(pos, {x=0, y=0.3, z=0}), "advtrains_interlocking:routemarker")
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if not obj then return end
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obj:set_yaw(yaw)
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obj:set_properties({
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infotext = itex,
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textures = {img},
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})
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markerent[context][key] = obj
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end
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minetest.register_entity("advtrains_interlocking:routesprite", {
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visual = "sprite",
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textures = {"at_il_turnout_free.png"},
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collisionbox = {-0.2,-0.2,-0.2, 0.2,0.2,0.2},
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visual_size = {x=1, y=1},
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on_punch = function(self)
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if self.callback then
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self.callback()
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end
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self.object:remove()
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end,
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get_staticdata = function() return "STATIC" end,
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on_activate = function(self, sdata) if sdata=="STATIC" then self.object:remove() end end,
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static_save = false,
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})
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-- Spawn or update a route sprite entity
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-- pos: position where this is going to be
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-- key: something unique to determine which entity to remove if this was set before
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-- img: texture
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local function routesprite(context, pos, key, img, itex, callback)
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if not markerent[context] then
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markerent[context] = {}
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end
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if markerent[context][key] then
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markerent[context][key]:remove()
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end
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local obj = minetest.add_entity(vector.add(pos, {x=0, y=0, z=0}), "advtrains_interlocking:routesprite")
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if not obj then return end
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obj:set_properties({
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infotext = itex,
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textures = {img},
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})
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if callback then
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obj:get_luaentity().callback = callback
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end
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markerent[context][key] = obj
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end
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--[[
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Route definition:
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route = {
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name = <string>
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[n] = {
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next = <sigd>, -- of the next (note: next) TCB on the route
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locks = {<pts> = "state"} -- route locks of this route segment
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}
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terminal = <sigd>,
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aspect = <signal aspect>,--note, might change in future
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}
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The first item in the TCB path (namely i=0) is always the start signal of this route,
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so this is left out.
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All subsequent entries, starting from 1, contain:
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- all route locks of the segment on TS between the (i-1). and the i. TCB
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- the next TCB signal describer in proceeding direction of the route.
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'Terminal' once again repeats the "next" entry of the last route segment.
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It is needed for distant signal aspect determination. If it is not set,
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the distant signal aspect is determined as DANGER.
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]]--
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local function chat(pname, message)
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minetest.chat_send_player(pname, "[Route programming] "..message)
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end
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local function clear_lock(locks, pname, pts)
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locks[pts] = nil
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chat(pname, pts.." is no longer affected when this route is set.")
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end
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local function otherside(s)
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if s==1 then return 2 else return 1 end
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end
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function advtrains.interlocking.clear_visu_context(context)
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if not markerent[context] then return end
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for key, obj in pairs(markerent[context]) do
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obj:remove()
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end
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markerent[context] = nil
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end
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-- visualize route. 'context' is a string that identifies the context of this visualization
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-- e.g. prog_<player> or vis_<pts> for later visualizations
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-- last 2 parameters are only to be used in the context of route programming!
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function advtrains.interlocking.visualize_route(origin, route, context, tmp_lcks, pname)
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advtrains.interlocking.clear_visu_context(context)
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local oyaw = 0
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local onode_ok, oconns, orhe = advtrains.get_rail_info_at(origin.p, advtrains.all_tracktypes)
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if onode_ok then
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oyaw = advtrains.dir_to_angle(oconns[origin.s].c)
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end
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routemarker(context, origin.p, "rte_origin", "at_il_route_start.png", oyaw, route.name)
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local c_sigd = origin
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for k,v in ipairs(route) do
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c_sigd = v.next
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-- display route path
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-- Final "next" marker can be EOI, thus undefined. This is legitimate.
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if c_sigd then
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local yaw = 0
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local node_ok, conns, rhe = advtrains.get_rail_info_at(c_sigd.p, advtrains.all_tracktypes)
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if node_ok then
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yaw = advtrains.dir_to_angle(conns[c_sigd.s].c)
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end
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local img = "at_il_route_set.png"
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if k==#route and not tmp_lcks then
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img = "at_il_route_end.png"
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end
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routemarker(context, c_sigd.p, "rte"..k, img, yaw, route.name.." #"..k)
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end
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-- display locks
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for pts, state in pairs(v.locks) do
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local pos = minetest.string_to_pos(pts)
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routesprite(context, pos, "fix"..k..pts, "at_il_route_lock.png", "Fixed in state '"..state.."' by route "..route.name.." until segment #"..k.." is freed.")
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end
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end
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-- The presence of tmp_lcks tells us that we are displaying during route programming.
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if tmp_lcks then
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-- display route end markers at appropriate places (check next TS, if it exists)
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local terminal = c_sigd
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if terminal then
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local term_tcbs = advtrains.interlocking.db.get_tcbs(terminal)
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if term_tcbs.ts_id then
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local over_ts = advtrains.interlocking.db.get_ts(term_tcbs.ts_id)
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for i, sigd in ipairs(over_ts.tc_breaks) do
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if not vector.equals(sigd.p, terminal.p) then
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local yaw = 0
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local node_ok, conns, rhe = advtrains.get_rail_info_at(sigd.p, advtrains.all_tracktypes)
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if node_ok then
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yaw = advtrains.dir_to_angle(conns[otherside(sigd.s)].c)
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end
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routemarker(context, sigd.p, "rteterm"..i, "at_il_route_end.png", yaw, route.name.." Terminal "..i)
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end
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end
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end
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end
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-- display locks set by player
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for pts, state in pairs(tmp_lcks) do
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local pos = minetest.string_to_pos(pts)
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routesprite(context, pos, "fixp"..pts, "at_il_route_lock_edit.png", "Fixed in state '"..state.."' by route "..route.name.." (punch to unfix)",
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function() clear_lock(tmp_lcks, pname, pts) end)
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end
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end
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end
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local player_rte_prog = {}
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function advtrains.interlocking.init_route_prog(pname, sigd)
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if not minetest.check_player_privs(pname, "interlocking") then
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minetest.chat_send_player(pname, "Insufficient privileges to use this!")
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return
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end
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player_rte_prog[pname] = {
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origin = sigd,
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route = {
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name = "PROG["..pname.."]",
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},
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tmp_lcks = {},
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}
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advtrains.interlocking.visualize_route(sigd, player_rte_prog[pname].route, "prog_"..pname, player_rte_prog[pname].tmp_lcks, pname)
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minetest.chat_send_player(pname, "Route programming mode active. Punch TCBs to add route segments, punch turnouts to lock them.")
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end
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local function get_last_route_item(origin, route)
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if #route == 0 then
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return origin
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end
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return route[#route].next
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end
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local function do_advance_route(pname, rp, sigd, tsname)
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table.insert(rp.route, {next = sigd, locks = rp.tmp_lcks})
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rp.tmp_lcks = {}
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chat(pname, "Added track section '"..tsname.."' to the route.")
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end
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local function finishrpform(pname)
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local rp = player_rte_prog[pname]
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if not rp then return end
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local form = "size[7,6]label[0.5,0.5;Finish programming route]"
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local terminal = get_last_route_item(rp.origin, rp.route)
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if terminal then
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local term_tcbs = advtrains.interlocking.db.get_tcbs(terminal)
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if term_tcbs.signal then
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form = form .. "label[0.5,1.5;Route ends at signal:]"
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form = form .. "label[0.5,2 ;"..term_tcbs.signal_name.."]"
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else
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form = form .. "label[0.5,1.5;WARNING: Route does not end at a signal.]"
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form = form .. "label[0.5,2 ;Routes should in most cases end at signals.]"
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form = form .. "label[0.5,2.5;Cancel if you are unsure!]"
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end
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else
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form = form .. "label[0.5,1.5;Route leads into]"
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form = form .. "label[0.5,2 ;non-interlocked area]"
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end
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form = form.."field[0.8,3.5;5.2,1;name;Enter Route Name;]"
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form = form.."button_exit[0.5,4.5; 5,1;save;Save Route]"
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minetest.show_formspec(pname, "at_il_routepf", form)
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end
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local function check_advance_valid(tcbpos, rp)
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-- track circuit break, try to advance route over it
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local lri = get_last_route_item(rp.origin, rp.route)
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if not lri then
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return false, false
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end
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local is_endpoint = false
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local this_sigd, this_ts, adv_side
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if vector.equals(lri.p, tcbpos) then
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-- If the player just punched the last TCB again, it's of course possible to
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-- finish the route here (although it can't be advanced by here.
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-- Fun fact: you can now program routes that end exactly where they begin :)
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is_endpoint = true
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this_sigd = lri
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else
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-- else, we need to check whether this TS actually borders
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local start_tcbs = advtrains.interlocking.db.get_tcbs(lri)
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if not start_tcbs.ts_id then
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return false, false
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end
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this_ts = advtrains.interlocking.db.get_ts(start_tcbs.ts_id)
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for _,sigd in ipairs(this_ts.tc_breaks) do
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if vector.equals(sigd.p, tcbpos) then
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adv_side = otherside(sigd.s)
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end
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end
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if not adv_side then
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-- this TCB is not bordering to the section
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return false, false
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end
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this_sigd = {p=tcbpos, s=adv_side}
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end
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-- check whether the ts at the other end is capable of "end over"
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local adv_tcbs = advtrains.interlocking.db.get_tcbs(this_sigd)
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local next_tsid = adv_tcbs.ts_id
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local can_over, over_ts, next_tc_bs = false, nil, nil
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local cannotover_rsn = "Next section is diverging (>2 TCBs)"
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if next_tsid then
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-- you may not advance over EOI. While this is technically possible,
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-- in practise this just enters an unnecessary extra empty route item.
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over_ts = advtrains.interlocking.db.get_ts(adv_tcbs.ts_id)
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next_tc_bs = over_ts.tc_breaks
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can_over = #next_tc_bs <= 2
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else
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cannotover_rsn = "End of interlocking"
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end
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local over_sigd = nil
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if can_over then
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if next_tc_bs and #next_tc_bs == 2 then
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local sdt
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if vector.equals(next_tc_bs[1].p, tcbpos) then
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sdt = next_tc_bs[2]
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end
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if vector.equals(next_tc_bs[2].p, tcbpos) then
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sdt = next_tc_bs[1]
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end
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if not sdt then
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error("Inconsistency: "..dump(next_ts))
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end
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-- swap TCB direction
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over_sigd = {p = sdt.p, s = otherside(sdt.s) }
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end
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end
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return is_endpoint, true, this_sigd, this_ts, can_over, over_ts, over_sigd, cannotover_rsn
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end
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local function show_routing_form(pname, tcbpos, message)
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local rp = player_rte_prog[pname]
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if not rp then return end
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local is_endpoint, advance_valid, this_sigd, this_ts, can_over, over_ts, over_sigd, cannotover_rsn = check_advance_valid(tcbpos, rp)
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-- at this place, advance_valid shows whether the current route can be advanced
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-- over this TCB.
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-- If it can:
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-- Advance over (continue programming)
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-- End here
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-- Advance and end (only <=2 TCBs, terminal signal needs to be known)
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-- if not:
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-- show nothing at all
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-- In all cases, Discard and Backtrack buttons needed.
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local form = "size[7,9.5]label[0.5,0.5;Advance/Complete Route]"
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if message then
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form = form .. "label[0.5,1;"..message.."]"
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end
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if advance_valid and not is_endpoint then
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form = form.. "label[0.5,1.8;Advance to next route section]"
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form = form.."image_button[0.5,2.2; 5,1;at_il_routep_advance.png;advance;]"
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form = form.. "label[0.5,3.5;-------------------------]"
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else
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form = form.. "label[0.5,2.3;This TCB is not suitable as]"
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form = form.. "label[0.5,2.8;route continuation.]"
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end
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if advance_valid or is_endpoint then
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form = form.. "label[0.5,3.8;Finish route HERE]"
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form = form.."image_button[0.5, 4.2; 5,1;at_il_routep_end_here.png;endhere;]"
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if can_over then
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form = form.. "label[0.5,5.3;Finish route at end of NEXT section]"
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form = form.."image_button[0.5,5.7; 5,1;at_il_routep_end_over.png;endover;]"
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else
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form = form.. "label[0.5,5.3;Advancing over next section is]"
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form = form.. "label[0.5,5.8;impossible at this place.]"
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if cannotover_rsn then
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form = form.. "label[0.5,6.3;"..cannotover_rsn.."]"
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end
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end
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end
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form = form.. "label[0.5,7;-------------------------]"
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if #rp.route > 0 then
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form = form.."button[0.5,7.4; 5,1;retract;Step back one section]"
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end
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form = form.."button[0.5,8.4; 5,1;cancel;Cancel route programming]"
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minetest.show_formspec(pname, "at_il_rprog_"..minetest.pos_to_string(tcbpos), form)
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end
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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local pname = player:get_player_name()
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local tcbpts = string.match(formname, "^at_il_rprog_([^_]+)$")
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local tcbpos
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if tcbpts then
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tcbpos = minetest.string_to_pos(tcbpts)
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end
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if tcbpos then
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-- RPROG form
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local rp = player_rte_prog[pname]
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if not rp then
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minetest.close_formspec(pname, formname)
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return
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end
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local is_endpoint, advance_valid, this_sigd, this_ts, can_over, over_ts, over_sigd = check_advance_valid(tcbpos, rp)
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if advance_valid then
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if fields.advance then
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-- advance route
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if not is_endpoint then
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do_advance_route(pname, rp, this_sigd, this_ts.name)
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end
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end
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if fields.endhere then
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if not is_endpoint then
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do_advance_route(pname, rp, this_sigd, this_ts.name)
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end
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finishrpform(pname)
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end
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if can_over and fields.endover then
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if not is_endpoint then
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do_advance_route(pname, rp, this_sigd, this_ts.name)
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end
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do_advance_route(pname, rp, over_sigd, over_ts and over_ts.name or "--EOI--")
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finishrpform(pname)
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end
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end
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if fields.retract then
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if #rp.route <= 0 then
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minetest.close_formspec(pname, formname)
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return
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end
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rp.tmp_locks = rp.route[#rp.route].locks
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rp.route[#rp.route] = nil
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chat(pname, "Route section "..(#rp.route+1).." removed.")
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end
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if fields.cancel then
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player_rte_prog[pname] = nil
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advtrains.interlocking.clear_visu_context("prog_"..pname)
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chat(pname, "Route discarded.")
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minetest.close_formspec(pname, formname)
|
|
return
|
|
end
|
|
|
|
advtrains.interlocking.visualize_route(rp.origin, rp.route, "prog_"..pname, rp.tmp_lcks, pname)
|
|
minetest.close_formspec(pname, formname)
|
|
return
|
|
end
|
|
|
|
if formname == "at_il_routepf" then
|
|
if not fields.save or not fields.name then return end
|
|
if fields.name == "" then
|
|
-- show form again
|
|
finishrpform(pname)
|
|
return
|
|
end
|
|
|
|
local rp = player_rte_prog[pname]
|
|
if rp then
|
|
if #rp.route <= 0 then
|
|
chat(pname, "Cannot program route without a target")
|
|
return
|
|
end
|
|
|
|
local tcbs = advtrains.interlocking.db.get_tcbs(rp.origin)
|
|
if not tcbs then
|
|
chat(pname, "The origin TCB has become unknown during programming. Try again.")
|
|
return
|
|
end
|
|
|
|
local terminal = get_last_route_item(rp.origin, rp.route)
|
|
rp.route.terminal = terminal
|
|
rp.route.name = fields.name
|
|
|
|
table.insert(tcbs.routes, rp.route)
|
|
|
|
advtrains.interlocking.clear_visu_context("prog_"..pname)
|
|
player_rte_prog[pname] = nil
|
|
chat(pname, "Successfully programmed route.")
|
|
|
|
advtrains.interlocking.show_route_edit_form(pname, rp.origin, #tcbs.routes)
|
|
return
|
|
end
|
|
end
|
|
end)
|
|
|
|
|
|
-- Central route programming punch callback
|
|
minetest.register_on_punchnode(function(pos, node, player, pointed_thing)
|
|
local pname = player:get_player_name()
|
|
if not minetest.check_player_privs(pname, "interlocking") then
|
|
return
|
|
end
|
|
local rp = player_rte_prog[pname]
|
|
if rp then
|
|
-- determine what the punched node is
|
|
if minetest.get_item_group(node.name, "at_il_track_circuit_break") >= 1 then
|
|
-- get position of the assigned tcb
|
|
local meta = minetest.get_meta(pos)
|
|
local tcbpts = meta:get_string("tcb_pos")
|
|
if tcbpts == "" then
|
|
chat(pname, "This TCB is unconfigured, you first need to assign it to a rail")
|
|
return
|
|
end
|
|
local tcbpos = minetest.string_to_pos(tcbpts)
|
|
|
|
-- show formspec
|
|
|
|
show_routing_form(pname, tcbpos)
|
|
|
|
advtrains.interlocking.visualize_route(rp.origin, rp.route, "prog_"..pname, rp.tmp_lcks, pname)
|
|
|
|
return
|
|
end
|
|
if advtrains.is_passive(pos) then
|
|
local pts = advtrains.roundfloorpts(pos)
|
|
if rp.tmp_lcks[pts] then
|
|
clear_lock(rp.tmp_lcks, pname, pts)
|
|
else
|
|
local state = advtrains.getstate(pos)
|
|
rp.tmp_lcks[pts] = state
|
|
chat(pname, pts.." is held in "..state.." position when this route is set and freed ")
|
|
end
|
|
advtrains.interlocking.visualize_route(rp.origin, rp.route, "prog_"..pname, rp.tmp_lcks, pname)
|
|
return
|
|
end
|
|
|
|
end
|
|
end)
|
|
|
|
|
|
--TODO on route setting
|
|
-- routes should end at signals. complete route setting by punching a signal, and command as exceptional route completion
|
|
-- Create simpler way to advance a route to the next tcb/signal on simple sections without turnouts
|