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Blockhead 1d224d6b4c Add 3-way turnouts and y-turnouts (both diverging) 2020-09-11 04:25:38 +10:00
advtrains Add 3-way turnouts and y-turnouts (both diverging) 2020-09-11 04:25:38 +10:00
advtrains_interlocking tcb: Fix crash when player is nil 2020-09-01 15:20:15 +02:00
advtrains_itrainmap Implement multi-occupation in detector.on_node table to finally fix collisions 2017-10-25 11:49:34 +02:00
advtrains_line_automation Make using the default tracks optional, even in submods 2020-07-10 22:14:39 +02:00
advtrains_luaautomation add maximum length parameter to split_at_fc and split_off_locomotive 2020-08-21 15:58:12 +02:00
advtrains_signals_ks Do not set infotext on Ks signal aspect change 2019-12-14 22:26:04 +01:00
advtrains_train_industrial [BREAKING] Use client-side translations instead of intllib; add zh_CN translations 2020-07-19 16:21:08 +02:00
advtrains_train_japan [BREAKING] Use client-side translations instead of intllib; add zh_CN translations 2020-07-19 16:21:08 +02:00
advtrains_train_steam [BREAKING] Use client-side translations instead of intllib; add zh_CN translations 2020-07-19 16:21:08 +02:00
advtrains_train_subway subway trains: display up to two digits 2020-07-25 19:07:02 +02:00
advtrains_train_track Add 3-way turnouts and y-turnouts (both diverging) 2020-09-11 04:25:38 +10:00
assets Make the models for Y and three-way turnouts 2020-09-11 04:24:36 +10:00
.gitignore Ignore Eclipse project files & directories 2017-05-12 23:19:36 -07:00
atc_command.txt Remove zip release files, move mod to root, exclude assets from Makefile (#92) 2017-09-20 18:05:04 +02:00
description.txt Write something into description.txt 2018-05-25 18:25:24 +02:00
license.txt Relicense under AGPLv3 and update information in readme.txt 2020-02-15 22:19:22 +01:00
license_media.txt Remove zip release files, move mod to root, exclude assets from Makefile (#92) 2017-09-20 18:05:04 +02:00
modpack.txt Turning mod into a modpack and separating the trains from the core mod 2016-12-20 14:17:39 +01:00
privilege_guide.txt Fix protection regarding tracks (track_builder and railway_operator) and documentation on privileges 2018-11-12 22:24:56 +01:00
readme.txt Add low 45 degree platforms 2020-07-25 19:14:57 +02:00
screenshot.png Remove zip release files, move mod to root, exclude assets from Makefile (#92) 2017-09-20 18:05:04 +02:00

readme.txt

## ADVTRAINS ## realistic trains in Minetest!
by orwell96 and contributors(see below)

For up-to-date information, visit https://advtrains.de/

License of code: GNU AGPL version 3
License of media: CC-BY-SA 3.0

(up to commit 1bb1d8, the license has been LGPL 2.1)

Contributions:

Coding:
Various features and bugfixes have been contributed by:
- gpcf
- Blockhead
- ywang
Small code contributions:
- h-v-smacker
- NaruTrey

Assets:
Gravel Texture              : from Minetest Game
Initial rail model/texture  : DS-minetest
Models for signals/bumpers  : mbb
Steam engine / wagon texture: mbb
Detailed Steam engine       : mbb / Krokoschlange(animation)
Industrial engine/wagons    : mbb
Inventory images            : mbb
Mod Description             : hajo
Sounds:
advtrains_crossing_bell     : Codesound
advtrains_japan_horn        : Codesound
advtrains_steam_whistle     : googol 
advtrains_subway_horn       : https://freesound.org/people/Mullumbimby/sounds/385283/
advtrains_subway_*          : Gabriel (gbl08ma)
45 degree platforms design  : Och_Noe

Testers:
gpcf (Linuxworks server)
imcasper (tss Branch)


If I forgot someone please punish me for that. Also see the Git commit log.

You can see this mod in action on Linuxworks Next Generation server.